Aphelion (forks config): 7/6/2/4/11 (+1 front wedge)
Annoying Vert Rush (anti-wedge config): 8/6/2/3/11
STRATS:
We're almost even in drivetrains, he's slightly faster but has a little less control at top speed.
Go on the attack and stay on the attack. Ram him at high speeds if possible instead of trying to fence with forks at low speed. Our wedges are almost even but there's a good chance of wedge-locking if only some of his piano keys get under me, and if that happens I wanna hit hard and hopefully bounce apart instead of getting stuck in a stalemate pushing match. High closing speeds also make it easier to get enough bite for a flip and/or make us ramp over each other, but AVR's very low profile and has a weapon helping so I should be more likely to ramp jump than he is. If I do get wedged his drum will mostly pop me up and maybe pull me on top of his chassis. Try to J-turn off before that can happen, otherwise be ready to respond if I'm thrown off his top forwards or backwards.
Flip early and often, do not give him chances to escape my wedge. Obviously throw him out or try to feed him to the screws or high center him on the walls if I get a chance, but this is a slippery bot so I'll take what I can get.
Go on the attack and stay on the attack. Ram him at high speeds if possible instead of trying to fence with forks at low speed. Our wedges are almost even but there's a good chance of wedge-locking if only some of his piano keys get under me, and if that happens I wanna hit hard and hopefully bounce apart instead of getting stuck in a stalemate pushing match. High closing speeds also make it easier to get enough bite for a flip and/or make us ramp over each other, but AVR's very low profile and has a weapon helping so I should be more likely to ramp jump than he is. If I do get wedged his drum will mostly pop me up and maybe pull me on top of his chassis. Try to J-turn off before that can happen, otherwise be ready to respond if I'm thrown off his top forwards or backwards.
Flip early and often, do not give him chances to escape my wedge. Obviously throw him out or try to feed him to the screws or high center him on the walls if I get a chance, but this is a slippery bot so I'll take what I can get.