MP: 0(4)/2/0(0)/17/12
Spin up, move out of square, and make contact with the unit that disposes. His drum has a lot of armor, but it's not gonna be able to take that many hits from a 17 weapon spinner. He also lacks the speed necessary to keep away from my front, so keep the blade in front at all costs. He could try hitting the body or support, but what's 1 damage gonna do? Keep the battle in the center if possible, keep the weapon facing, hit pretty much anything on his robot, and be the aggressor if he won't.
Do dee do dee dooo. Adding more text to make the RP look longer
Do dee doooo
Ok I think that's good
GL!Do dee do dee dooo. Adding more text to make the RP look longer
Do dee doooo
Ok I think that's good