Those Magnificent Men in their Flying Machines
Moderators: Alexjh, The Monsterworks
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- Posts: 1308
- Joined: Thu May 26, 2016 12:00 am
- Location: Canada, for now
- Team: The Monsterworks
Those Magnificent Men in their Flying Machines
<big>First, for some Theme music!</big>
<big><big><big>The Great Air Race Begins!</big></big></big>
The year is nineteen hundred ten. King Edward VII sits upon the throne of England (but for how much longer?) and all is well within the British Empire. Nevermind those ambitious Germans, meddlesome French, reckless Yankees, and chaotic Italians. Yes, indeed. Everything is jolly good (so long as you're a white British fellow from a reasonably well-to-do family, that is)!
There is one small problem, however: those tiresome new technologies so beloved of the Americans and continentals. Britannia may rule the waves, but she does not rule the skies - at least not yet. To this patriotic end (and also to increase the circulation of his newspaper and simply because he has money to burn), the English newspaper baron Lord Worthington has decided to bankroll a great air race from London to Paris and then back again to London. As encouragement, he has offered up the kingly sum of
<big><big><big>The Great Air Race Begins!</big></big></big>
The year is nineteen hundred ten. King Edward VII sits upon the throne of England (but for how much longer?) and all is well within the British Empire. Nevermind those ambitious Germans, meddlesome French, reckless Yankees, and chaotic Italians. Yes, indeed. Everything is jolly good (so long as you're a white British fellow from a reasonably well-to-do family, that is)!
There is one small problem, however: those tiresome new technologies so beloved of the Americans and continentals. Britannia may rule the waves, but she does not rule the skies - at least not yet. To this patriotic end (and also to increase the circulation of his newspaper and simply because he has money to burn), the English newspaper baron Lord Worthington has decided to bankroll a great air race from London to Paris and then back again to London. As encouragement, he has offered up the kingly sum of
Last edited by The Monsterworks on Wed Jul 26, 2017 1:11 pm, edited 1 time in total.
Mastodon... Extinction (HW)
Osiris... Armageddon! (MW)
Elrathia... ROBOTS (LW)
Magnolia Pico... Ruination 4 (MW)
RipTide... ROBOT2 (FW)
Black Diamond... Cherry Bomb Classic 3 (HW)
MADSCIENCE... ROBOTS 3 (LW)
Abyss... ROBOTS 3 (MW)
The Monsterworks: 214-57 (.790) ...Probably up to no good.
Osiris... Armageddon! (MW)
Elrathia... ROBOTS (LW)
Magnolia Pico... Ruination 4 (MW)
RipTide... ROBOT2 (FW)
Black Diamond... Cherry Bomb Classic 3 (HW)
MADSCIENCE... ROBOTS 3 (LW)
Abyss... ROBOTS 3 (MW)
The Monsterworks: 214-57 (.790) ...Probably up to no good.
Cherry Bomb Classic IV: 25-4
Finishing Move: 6-2
Magnolia Pico: 6-1
Magnolia Grande: 6-1
Glacier III: 7-0
Magnolia Pico: 6-1
Magnolia Grande: 6-1
Glacier III: 7-0
ROBOTS 3: 21-6
Sixpounder: 3-4
MADSCIENCE: 9-1 Champion!
Abyss: 9-1 Champion!
MADSCIENCE: 9-1 Champion!
Abyss: 9-1 Champion!
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- Posts: 1139
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: Florida
Those Magnificent Men in their Flying Machines
<blockquote class='quote_blockquote'><dl><dt>Quote:</dt><dd> </dd></dl><div>If you so wish, you may enter more than one team.[/quote]So what you're saying is that I can have a serious team alongside my rogue circus strongman-powered zeppelin? Aww yis.
poopity scoop
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- Posts: 1308
- Joined: Thu May 26, 2016 12:00 am
- Location: Canada, for now
- Team: The Monsterworks
Those Magnificent Men in their Flying Machines
You most certainly can.
Also...
<big><big>Kurt Kidd in the Green Monster</big></big>
<big>Aircraft</big>
12 speed / 10 reliability / 0 ease of repair / 8 range / 0 ease of control
<big>Pilot</big>
10 experience / 0 daring / 5 repair skill / 10 charisma / 5 foul play
<hr />
<big><big>Chase Radisson in the Red Racer</big></big>
<big>Aircraft</big>
14 speed / 8 reliability / 0 ease of repair / 8 range / 0 ease of control
<big>Pilot</big>
0 experience / 10 daring / 0 repair skill / 10 charisma / 10 foul play
<hr />
<big><big>Das Schwarze Schaf</big></big>
<big>Aircraft</big>
6 speed / 10 reliability / 0 ease of repair / 8 range / 6 ease of control
<big>Crew</big>
10 experience / 0 daring / 5 repair skill / 5 charisma / 10 foul play
Also...
<big><big>Kurt Kidd in the Green Monster</big></big>
<big>Aircraft</big>
12 speed / 10 reliability / 0 ease of repair / 8 range / 0 ease of control
<big>Pilot</big>
10 experience / 0 daring / 5 repair skill / 10 charisma / 5 foul play
<hr />
<big><big>Chase Radisson in the Red Racer</big></big>
<big>Aircraft</big>
14 speed / 8 reliability / 0 ease of repair / 8 range / 0 ease of control
<big>Pilot</big>
0 experience / 10 daring / 0 repair skill / 10 charisma / 10 foul play
<hr />
<big><big>Das Schwarze Schaf</big></big>
<big>Aircraft</big>
6 speed / 10 reliability / 0 ease of repair / 8 range / 6 ease of control
<big>Crew</big>
10 experience / 0 daring / 5 repair skill / 5 charisma / 10 foul play
Mastodon... Extinction (HW)
Osiris... Armageddon! (MW)
Elrathia... ROBOTS (LW)
Magnolia Pico... Ruination 4 (MW)
RipTide... ROBOT2 (FW)
Black Diamond... Cherry Bomb Classic 3 (HW)
MADSCIENCE... ROBOTS 3 (LW)
Abyss... ROBOTS 3 (MW)
The Monsterworks: 214-57 (.790) ...Probably up to no good.
Osiris... Armageddon! (MW)
Elrathia... ROBOTS (LW)
Magnolia Pico... Ruination 4 (MW)
RipTide... ROBOT2 (FW)
Black Diamond... Cherry Bomb Classic 3 (HW)
MADSCIENCE... ROBOTS 3 (LW)
Abyss... ROBOTS 3 (MW)
The Monsterworks: 214-57 (.790) ...Probably up to no good.
Cherry Bomb Classic IV: 25-4
Finishing Move: 6-2
Magnolia Pico: 6-1
Magnolia Grande: 6-1
Glacier III: 7-0
Magnolia Pico: 6-1
Magnolia Grande: 6-1
Glacier III: 7-0
ROBOTS 3: 21-6
Sixpounder: 3-4
MADSCIENCE: 9-1 Champion!
Abyss: 9-1 Champion!
MADSCIENCE: 9-1 Champion!
Abyss: 9-1 Champion!
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- Posts: 563
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: Fighting in the shade
- Team: Tartarus Robotics Group
Those Magnificent Men in their Flying Machines
I'll do this.
Tartarus Robotics Group: Infinitely wise and merciful since 2016
(don't ask about before that)
Black Dog ||| Hellhound V ||| Blood Eagle ||| Santangelo ||| Hellhound VII ||| Hoarfrost
Mechanized Mayhem: 0-0
Heavyweight: Danger Zone (0-0)
CBC4: 26-5
Featherweight: Black Dog III (6-2)
Lightweight: Blood Eagle (7-1)
Middleweight: Hoarfrost (9-0) CHAMPION!
Heavyweight: Santangelo (5-2)
Lightweight: Blood Eagle (7-1)
Middleweight: Hoarfrost (9-0) CHAMPION!
Heavyweight: Santangelo (5-2)
Current Roster: 183-40 (.821)
Black Dog (ROBOTS - MW*, ROBOTS3 - FW, CBC4 - FW): 26-5
Blood Eagle (CBC3 - LW*, CBC4 - LW): 15-2
Danger Zone (Mechanized Mayhem - HW): 0-0
Detroit Iron (ICEcrown - SHW): 6-2
Hellcat (Thunder Underground - MW): 2-0
Hellhound (R: Extinction - HW, Pressure Drop - HW, RB2 - HW, ROBOTS - HW, New Blood - HW*, ROBOTS 3 - HW*, Thunder Underground - HW): 46-11
Hoarfrost (RB2 - MW, Armageddon! - MW, Ruination 4 - LW, Thunder Underground - LW, CBC4 - MW*): 23-5
Krakatoa (Robo-Con - LW, Ruination 4 - SHW, Thunder Underground - LW): 11-2
Meanstreak (RB2 - LW, Ruination 4 - HW): 10-3
Santangelo (CBC3 - SHW*, CBC4 - HW): 13-3
Sundancer (Ruination 4 - MW, R: Revival - MW, REDDIT - HW, R: Evolution - FW): 21-4
Talons Out (ROBOTS - FW): 10-3
Thundercaller (Vexed!): 1-0
Blood Eagle (CBC3 - LW*, CBC4 - LW): 15-2
Danger Zone (Mechanized Mayhem - HW): 0-0
Detroit Iron (ICEcrown - SHW): 6-2
Hellcat (Thunder Underground - MW): 2-0
Hellhound (R: Extinction - HW, Pressure Drop - HW, RB2 - HW, ROBOTS - HW, New Blood - HW*, ROBOTS 3 - HW*, Thunder Underground - HW): 46-11
Hoarfrost (RB2 - MW, Armageddon! - MW, Ruination 4 - LW, Thunder Underground - LW, CBC4 - MW*): 23-5
Krakatoa (Robo-Con - LW, Ruination 4 - SHW, Thunder Underground - LW): 11-2
Meanstreak (RB2 - LW, Ruination 4 - HW): 10-3
Santangelo (CBC3 - SHW*, CBC4 - HW): 13-3
Sundancer (Ruination 4 - MW, R: Revival - MW, REDDIT - HW, R: Evolution - FW): 21-4
Talons Out (ROBOTS - FW): 10-3
Thundercaller (Vexed!): 1-0
Yet to Fight
Hadean, Intimidator, Kurosaki-kun, Midnight Sun, Neon Rampage
Retired
Eye of Newt, Morality, Savage, Tiger, Vicious, Wild Child
ARC Hall of Fame
Hellhound - #1
Black Dog - #2
Blood Eagle - #11
Sundancer - #24
Hoarfrost - #49
Black Dog - #2
Blood Eagle - #11
Sundancer - #24
Hoarfrost - #49
Those Magnificent Men in their Flying Machines
<big>DA MOTORJET</big>
<big>Aircraft</big>
20 speed / 6 reliability / 2 ease of repair / 2 range / 0 ease of control
<big>Pilot</big>
5 experience / 0 daring / 15 repair skill / 10 charisma / 0 foul play
<big>Aircraft</big>
20 speed / 6 reliability / 2 ease of repair / 2 range / 0 ease of control
<big>Pilot</big>
5 experience / 0 daring / 15 repair skill / 10 charisma / 0 foul play
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- Posts: 247
- Joined: Wed Dec 31, 1969 7:00 pm
Those Magnificent Men in their Flying Machines
<big>Luka Sulic and Stjepan Hauser</big>
<small>Music for the music god. instruments for the instrument throne (milk for the khorne flakes*)</small>
Theme tune
________________________________________
________________________________________
29 and 31 | Croatian| Biplane
P E R S O N A L I T Y
- [Musical]
- [Friendly]
- [strong bond]
- [funny]
- [a bit crazy]
The crew of the in2ition, pilot Luka Sulic and navigator Stjepan Hauser are a friendly duo, who get along quite well with each other. They are very likeable, but can be a bit mad at times. They are both excellent Celloists, and Stjepan intends to be the first person to cross the channel, in a plane, while playing the Cello (Beethoven
<small>Music for the music god. instruments for the instrument throne (milk for the khorne flakes*)</small>
Theme tune
________________________________________
________________________________________
29 and 31 | Croatian| Biplane
P E R S O N A L I T Y
- [Musical]
- [Friendly]
- [strong bond]
- [funny]
- [a bit crazy]
The crew of the in2ition, pilot Luka Sulic and navigator Stjepan Hauser are a friendly duo, who get along quite well with each other. They are very likeable, but can be a bit mad at times. They are both excellent Celloists, and Stjepan intends to be the first person to cross the channel, in a plane, while playing the Cello (Beethoven
Last edited by PyroTechnica on Thu Jul 27, 2017 7:38 am, edited 1 time in total.
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- Posts: 1308
- Joined: Thu May 26, 2016 12:00 am
- Location: Canada, for now
- Team: The Monsterworks
Those Magnificent Men in their Flying Machines
If you run out of fuel, it counts as a failure. However, you can only reduce the 30 minutes spent on the ground via charisma.
Mastodon... Extinction (HW)
Osiris... Armageddon! (MW)
Elrathia... ROBOTS (LW)
Magnolia Pico... Ruination 4 (MW)
RipTide... ROBOT2 (FW)
Black Diamond... Cherry Bomb Classic 3 (HW)
MADSCIENCE... ROBOTS 3 (LW)
Abyss... ROBOTS 3 (MW)
The Monsterworks: 214-57 (.790) ...Probably up to no good.
Osiris... Armageddon! (MW)
Elrathia... ROBOTS (LW)
Magnolia Pico... Ruination 4 (MW)
RipTide... ROBOT2 (FW)
Black Diamond... Cherry Bomb Classic 3 (HW)
MADSCIENCE... ROBOTS 3 (LW)
Abyss... ROBOTS 3 (MW)
The Monsterworks: 214-57 (.790) ...Probably up to no good.
Cherry Bomb Classic IV: 25-4
Finishing Move: 6-2
Magnolia Pico: 6-1
Magnolia Grande: 6-1
Glacier III: 7-0
Magnolia Pico: 6-1
Magnolia Grande: 6-1
Glacier III: 7-0
ROBOTS 3: 21-6
Sixpounder: 3-4
MADSCIENCE: 9-1 Champion!
Abyss: 9-1 Champion!
MADSCIENCE: 9-1 Champion!
Abyss: 9-1 Champion!
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- Posts: 6889
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: E-Town, PA
- Team: Team Blood Gulch
- Contact:
Those Magnificent Men in their Flying Machines
Interest
Area51Escapee,Jan 30 2011 wrote:It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
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- Posts: 755
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: uk worcester
- Contact:
Those Magnificent Men in their Flying Machines
snoopy's doghouse
..being made...
Aircraft
9 speed / 7 reliability / 0 ease of repair / 7 range / 9 ease of control
Pilot
10 experience / 10 daring / 0 repair skill / 0 charisma / 10 foul play
..being made...
Aircraft
9 speed / 7 reliability / 0 ease of repair / 7 range / 9 ease of control
Pilot
10 experience / 10 daring / 0 repair skill / 0 charisma / 10 foul play
Last edited by patrickrowberry on Tue Jul 25, 2017 1:08 pm, edited 1 time in total.
https://www.youtube.com/channel/UCNRE7F ... subscriber please sub to me
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Those Magnificent Men in their Flying Machines
Tentatively reserving.
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- Posts: 1139
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: Florida
Those Magnificent Men in their Flying Machines
I have 3 teams in the works. I'll edit them into this post as they're ready.
<hr />
<big>Maxwell Masterson aka Mr. Muscle, Team Captain of The Magnificent Muscular Mustachioed Men from Manchester</big>
"HMMMM!"
Age: 33 | Nationality: England | Aircraft Type: Rigid airship
PERSONALITY
- Generally a friendly guy, and especially great with kids. He got into his original circus gig primarily to make people happy.
- He doesn't break character, ever. Most of his communication is done through a combination of "Hmms," "Mmhmmms," and gestures. He believes that staying in character gives his act a sense of authenticity.
- Although he'll probably never work as a circus strongman again, he goes to great lengths to keep up his physique and takes pride in what he's accomplished, and he'll easily bond with anyone as into it as he is. He'll never turn down a test of strength; his personal favorite challenge is arm wrestling, but if his challenger is a kid, sometimes he'll let them win.
- He has a distinct dislike for people who play dirty in anything. He "left" his last employer after he found out his fellow strongmen were being unfairly shorted on their pay. Should he catch anyone cheating in the air race, he'll likely use them as dumbbells for his next set of curls. He'll apologize after the fact, of course, but only out of a sense of obligation to do so.
- He values the happiness of those around him over all else. He didn't enter the race to win, he just wants to put on a show, to make spectators and competitors alike laugh along with his and his troupe's antics <del>and also to escape the country but shhhhhhhhh.</del>
POSITIVE TRAITS
- His positive attitude makes him easy to get along with.
- Have I mentioned that he's strong?
- Despite his in-character quirks, he's fairly smart, and can quickly learn how to do pretty much anything he needs to... including fly an airship.
NEGATIVE TRAITS
- Because of his refusal to break character, communication with him is difficult unless you
<hr />
<big>Maxwell Masterson aka Mr. Muscle, Team Captain of The Magnificent Muscular Mustachioed Men from Manchester</big>
"HMMMM!"
Age: 33 | Nationality: England | Aircraft Type: Rigid airship
PERSONALITY
- Generally a friendly guy, and especially great with kids. He got into his original circus gig primarily to make people happy.
- He doesn't break character, ever. Most of his communication is done through a combination of "Hmms," "Mmhmmms," and gestures. He believes that staying in character gives his act a sense of authenticity.
- Although he'll probably never work as a circus strongman again, he goes to great lengths to keep up his physique and takes pride in what he's accomplished, and he'll easily bond with anyone as into it as he is. He'll never turn down a test of strength; his personal favorite challenge is arm wrestling, but if his challenger is a kid, sometimes he'll let them win.
- He has a distinct dislike for people who play dirty in anything. He "left" his last employer after he found out his fellow strongmen were being unfairly shorted on their pay. Should he catch anyone cheating in the air race, he'll likely use them as dumbbells for his next set of curls. He'll apologize after the fact, of course, but only out of a sense of obligation to do so.
- He values the happiness of those around him over all else. He didn't enter the race to win, he just wants to put on a show, to make spectators and competitors alike laugh along with his and his troupe's antics <del>and also to escape the country but shhhhhhhhh.</del>
POSITIVE TRAITS
- His positive attitude makes him easy to get along with.
- Have I mentioned that he's strong?
- Despite his in-character quirks, he's fairly smart, and can quickly learn how to do pretty much anything he needs to... including fly an airship.
NEGATIVE TRAITS
- Because of his refusal to break character, communication with him is difficult unless you
Last edited by Cha0sFerret on Tue Jul 25, 2017 11:00 pm, edited 1 time in total.
poopity scoop
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- Posts: 247
- Joined: Wed Dec 31, 1969 7:00 pm
Those Magnificent Men in their Flying Machines
<blockquote class='quote_blockquote'><dl><dt>Cha0sFerret</dt><dd>Jul 25 2017, 10:15 PM</dd></dl><div>
It
It
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- Posts: 1308
- Joined: Thu May 26, 2016 12:00 am
- Location: Canada, for now
- Team: The Monsterworks
Those Magnificent Men in their Flying Machines
The term 'Zeppelin' is similar to the term 'jeep' in that it's the name of a specific company, named for its founder: the German aristocrat, Count Ferdinand von Zeppelin. It's also similar in that it is something of a semi-accepted generic term for all rigid airships, just as 'jeep' plays that role for sport utility vehicles.
Mastodon... Extinction (HW)
Osiris... Armageddon! (MW)
Elrathia... ROBOTS (LW)
Magnolia Pico... Ruination 4 (MW)
RipTide... ROBOT2 (FW)
Black Diamond... Cherry Bomb Classic 3 (HW)
MADSCIENCE... ROBOTS 3 (LW)
Abyss... ROBOTS 3 (MW)
The Monsterworks: 214-57 (.790) ...Probably up to no good.
Osiris... Armageddon! (MW)
Elrathia... ROBOTS (LW)
Magnolia Pico... Ruination 4 (MW)
RipTide... ROBOT2 (FW)
Black Diamond... Cherry Bomb Classic 3 (HW)
MADSCIENCE... ROBOTS 3 (LW)
Abyss... ROBOTS 3 (MW)
The Monsterworks: 214-57 (.790) ...Probably up to no good.
Cherry Bomb Classic IV: 25-4
Finishing Move: 6-2
Magnolia Pico: 6-1
Magnolia Grande: 6-1
Glacier III: 7-0
Magnolia Pico: 6-1
Magnolia Grande: 6-1
Glacier III: 7-0
ROBOTS 3: 21-6
Sixpounder: 3-4
MADSCIENCE: 9-1 Champion!
Abyss: 9-1 Champion!
MADSCIENCE: 9-1 Champion!
Abyss: 9-1 Champion!