Team VED is making things again

Get your creative juices flowing and submit your own media, art, ariticles, or whatever you think people will find at least mildly entertaining to this site. We promote intelligence.
Siphai
Posts: 4071
Joined: Wed Dec 31, 1969 7:00 pm

Team VED is making things again

Post by Siphai » Fri Mar 13, 2015 7:43 pm

What happens when it's upside down, and then it gets tilted onto its side?

User avatar
NFX
Posts: 4061
Joined: Wed Dec 31, 1969 7:00 pm
Location: Scotland somewhere

Team VED is making things again

Post by NFX » Fri Mar 13, 2015 7:53 pm

It skitters around comedically with the disc, from the looks of things. The disc support looks very thin for my liking, but if it's supposed to be bonkers and mad, then mission accomplished and all nearby towns assimilated as well.
Team Mongoose (358-215)
"The Colour of Awesome"

Braveheart / Crash Blossom / Depth Charge / Broken Ghost / Murder Death Unit / Agent X

RoBattle
Override - Heats: 19 pts / Finals: 3 pts
MiDAS - Heats: 19 pts / Finals: 0 pts

it was a gigantic masturbation of polygons :v - That Kode Guy

MadBull
Posts: 2170
Joined: Wed Dec 31, 1969 7:00 pm

Team VED is making things again

Post by MadBull » Sat Mar 14, 2015 5:25 am

<blockquote class='quote_blockquote'><dl><dt>Siphai</dt><dd>Mar 13 2015, 07:43 PM</dd></dl><div>What happens when it's upside down, and then it gets tilted onto its side? [/quote]depends a bit on where the center of gravity would be, which I may look into, but it will either tilt back to being on its back or, like Nick says, drive on its disc

do you really find the support that thin? all I need is for a belt to run through it, the motor that powers it is down there where there's actually room for it
Last edited by MadBull on Sat Mar 14, 2015 7:51 am, edited 1 time in total.

MadBull
Posts: 2170
Joined: Wed Dec 31, 1969 7:00 pm

Team VED is making things again

Post by MadBull » Sat Mar 14, 2015 6:53 pm

I have come up with a groundbreaking new axlebot design for LoRE's showbots tournament, not inspired on anything in particular. I'm expecting it to change the robotic landscape forever.
Image

User avatar
Badnik96
Posts: 3983
Joined: Sun May 02, 2010 12:00 am
Location: somewhere in the plane of existence
Contact:

Team VED is making things again

Post by Badnik96 » Sat Mar 14, 2015 6:54 pm

<3
Team Ignition
Redline: Robot Bastards 1 LW champ
Pyrite: FRR Backlash LW champ
The Debilitator: Cherry Bomb Classic 1 LW champ
Sling Shot: Bot O' Rama 2016 Sportsman champ
Doomerang: Robot Fight Night HW champ

User avatar
That Kode Guy
Posts: 9125
Joined: Wed Dec 31, 1969 7:00 pm
Location: Canada
Team: Dissonance-Tek

Team VED is making things again

Post by That Kode Guy » Sat Mar 14, 2015 7:00 pm

*equips a showbot with a flamethrower* :v:

Nice job.
This account is in a state of dimensional flux

User avatar
NFX
Posts: 4061
Joined: Wed Dec 31, 1969 7:00 pm
Location: Scotland somewhere

Team VED is making things again

Post by NFX » Sat Mar 14, 2015 8:30 pm

<blockquote class='quote_blockquote'><dl><dt>KodeBreaker</dt><dd>Mar 14 2015, 07:00 PM</dd></dl><div>*equips a showbot with a flamethrower* :v:[/quote]Drakina says hello :D

I'm seriously impressed with how you're able to turn Pok
Team Mongoose (358-215)
"The Colour of Awesome"

Braveheart / Crash Blossom / Depth Charge / Broken Ghost / Murder Death Unit / Agent X

RoBattle
Override - Heats: 19 pts / Finals: 3 pts
MiDAS - Heats: 19 pts / Finals: 0 pts

it was a gigantic masturbation of polygons :v - That Kode Guy

MadBull
Posts: 2170
Joined: Wed Dec 31, 1969 7:00 pm

Team VED is making things again

Post by MadBull » Sun Mar 15, 2015 6:32 am

Thanks, I was particularly happy with this find because Rotom-Mow is the one Pokemon that came with big wheels and everything. I could essentially just copy him directly. Well, minus the green glow (and I tried messing around with green lights, lol, but that would color the whole bloody thing green and that's not what I wanted).

MadBull
Posts: 2170
Joined: Wed Dec 31, 1969 7:00 pm

Team VED is making things again

Post by MadBull » Sun Mar 15, 2015 11:41 am

I shall post the stats I have in my mind for Jackelyn Cryderman here and await criticism&#33;

Speed: 5
Traction: 3
Torque: 2
Armor: 6
Weapon: 14

EDIT, I first typed "away criticism", but I meant "await criticism", I made a mistake&#33;
Last edited by MadBull on Sun Mar 15, 2015 11:52 am, edited 1 time in total.

User avatar
Badnik96
Posts: 3983
Joined: Sun May 02, 2010 12:00 am
Location: somewhere in the plane of existence
Contact:

Team VED is making things again

Post by Badnik96 » Sun Mar 15, 2015 12:21 pm

Why the extra torque point? Surely you aren't expecting to push things?

also i'm going to be rewording the oota zone ruling for vertical spinners so 14 will have a hard time OOTAing things
Team Ignition
Redline: Robot Bastards 1 LW champ
Pyrite: FRR Backlash LW champ
The Debilitator: Cherry Bomb Classic 1 LW champ
Sling Shot: Bot O' Rama 2016 Sportsman champ
Doomerang: Robot Fight Night HW champ

MadBull
Posts: 2170
Joined: Wed Dec 31, 1969 7:00 pm

Team VED is making things again

Post by MadBull » Sun Mar 15, 2015 12:35 pm

<blockquote class='quote_blockquote'><dl><dt>Badnik96</dt><dd>Mar 15 2015, 12:21 PM</dd></dl><div>Why the extra torque point? Surely you aren't expecting to push things?
[/quote]

Because torque is more than just that, according to the rules your tournament refers to, "Torque:This stat determines linear acceleration". I find linear acceleration a tad too useful to just give it 1 point by default.


<blockquote class='quote_blockquote'><dl><dt>Badnik96</dt><dd>Mar 15 2015, 12:21 PM</dd></dl><div>
also i'm going to be rewording the oota zone ruling for vertical spinners so 14 will have a hard time OOTAing things[/quote]

Fuck that&#33; xD It already went from

"[28-2-2015 22:46:38] Martijn: how strong is strong enough for a vertical spinner?:P
[28-2-2015 22:47:01] Badnik96: 13 is probably the lowest you could go for a VS to throw something OOTA"

when I asked about it on Skype some weeks ago, to a minimum of 14 when you posted the arena later on. Please do give a final number well before the deadline so I know what I have to aim for.
Last edited by MadBull on Sun Mar 15, 2015 12:42 pm, edited 1 time in total.

User avatar
Badnik96
Posts: 3983
Joined: Sun May 02, 2010 12:00 am
Location: somewhere in the plane of existence
Contact:

Team VED is making things again

Post by Badnik96 » Sun Mar 15, 2015 12:50 pm

i've just finalized it.
Team Ignition
Redline: Robot Bastards 1 LW champ
Pyrite: FRR Backlash LW champ
The Debilitator: Cherry Bomb Classic 1 LW champ
Sling Shot: Bot O' Rama 2016 Sportsman champ
Doomerang: Robot Fight Night HW champ

MadBull
Posts: 2170
Joined: Wed Dec 31, 1969 7:00 pm

Team VED is making things again

Post by MadBull » Sun Mar 15, 2015 1:09 pm

ah, just read it, fair enough actually, not a huge deviation to what it previously said, although now I'm really beginning to consider settling with 13 weapon power for less OOTA'ing and a better robot in general...

Speed: 5
Traction: 3
Torque: 2
Armor: 7
Weapon: 13

MadBull
Posts: 2170
Joined: Wed Dec 31, 1969 7:00 pm

Team VED is making things again

Post by MadBull » Mon Mar 16, 2015 6:03 pm

work in progress
Image
Last edited by MadBull on Mon Mar 16, 2015 6:03 pm, edited 1 time in total.

User avatar
That Kode Guy
Posts: 9125
Joined: Wed Dec 31, 1969 7:00 pm
Location: Canada
Team: Dissonance-Tek

Team VED is making things again

Post by That Kode Guy » Mon Mar 16, 2015 6:08 pm

anonymous
This account is in a state of dimensional flux

Post Reply