Butcher's Circus

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hide
Posts: 108
Joined: Tue May 21, 2019 1:36 pm
Team: Team C/D

Butcher's Circus

Post by hide » Tue Jun 02, 2020 3:39 pm

THE BUTCHER'S CIRCUS
This is a fairly straightforward tournament: SHW, 16 entries, 4 groups of 4 each, top 2 of each group advance to playoffs. Ties get broken via play-in matches. Understand? Good.

Entries close on August 31st, 2020.
Tourney begins on September 10th, 2020
THE CIRCUS'S RULES
We'll be using Noah's ruleset: https://docs.google.com/document/d/17GZ ... htJvk/edit

Another thing to note: no salt over results. You disagree with one? State why calmly. If you decide to be a dick about it instead, have fun with a FF loss the next week. Continue to salt? You're out of the tournament.

THE CIRCUS

Here it finally is. Credit to Tri, he fully made this.
HAZARDS:
  • OOTA Zones: The OOTA zones are in the middle of the arena. In order to get a bot over, you have to have a decently powerful flipper (4+ power). And in case you’re wondering: you can only get a bot over the high-walls if you have a 26 power flipper :heck:
  • Floor “”Spinners””: 1 minute after both bots leave their starting circles, the circles become floor “”spinners””. The quotes are there because they don’t do damage like conventional spinners, but instead disorient. You won’t be able to get KOs, but bots with the proper stats can utilize them to control their opponents.
THE BUTCHERED
First come, first served.
1. IceCubedRobotics - Thundersnow
2. YMSLQTH - Evaccania DOOM
3. patrickrowberry - Long Arm of the Law 2
4. Wolf - BOX
5. Botomatic 1000 - Xtreme PneumatiX
6. Archangel - Phaedra
7. v900 - Netherworld Dwellers
8. Shaba117 - Triple 6
9. Trihunter - Tower of Grey
10. ThatDiscordGuy - Oreo Hurricane
11. Billy - Not-A-Jules-Bot
12. TBR: Powershaft
13. Super: Corona
14. DREAM TEAM
15. DREAM TEAM
16. DREAM TEAM
Bot has to be included in order to be valid.

THE BUTCHERS
- Me
- Shaba117
- ???
- ???

PM me on discord if you want to be a writer.
Last edited by hide on Sun Aug 30, 2020 9:50 pm, edited 32 times in total.
Team C/D:
Taskmaster: Reckoning: Evolution (0-4)
Taskmaster V2: REDDIT 2 (3-3)
SPINNERFOOD: Thunder Underground (1-2), CBC 4 (4-4), CBC4 Rumble (lost)
Taskmaster V3: Thunder Underground (3-1), ARC Rumble (lost)
D O N O T C R O S S: Thunder Underground (2-0)
Taskmaster V4/King Crimson: Not the Football League (1-0), CBC 4 (2-4)
Killer Queen: CBC 4 (2-4)
SPECTRALS: ROBOT4 (0-1)
CRAZY DIAMOND: ROBOT4 (2-1)
Ki: PAT'S TOURNAMENT (5-0) CHAMPION
DEAD BABY CANNON: RUMBLE IN DA JUNGLE (4-2)
MADE IN HEAVEN: ROBOT4 (1-1)

Record: 30-27
Notable Achievements:
Champion, Pat’s Antweight Tourney

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Tcrrr
Posts: 108
Joined: Thu Nov 15, 2018 1:46 pm
Location: Springfield, Massachusetts
Team: Code Pink Robotics

Re: Butcher's Circus

Post by Tcrrr » Tue Jun 02, 2020 3:44 pm

Entering with a multibot:
Yoda Gaming x2 (I'm not entering a CUM cluster I haven't gone that far lmao)
Render coming soon
Last edited by Tcrrr on Tue Aug 11, 2020 12:22 pm, edited 6 times in total.
Team Code Pink Robotics: are we good yet?

Record of failures and successes
Spoiler
CBC: TT 2-4
Pizza 2-4
Shadow 0-6
ROBOT3: OWO 1-6
Star Spangled 1-6
Hurricane 0-7
Shadow 2-5
REDDIT
WEEEEEEEEEEEEEEEEEEEEEEDGE 1-4
TU:
Pizza: 2-1
TT: 0-0
Convict: 1-1
8wot: 2-0
NFL: Mr John: 1-0
CBC4:
Puffy Cloud: 1-1
BGW: 1-2
Pizza 2: 2-1
Swamp Thing: 1-2
ROBOT4:
Erratic: 0-0
Shadow Mk 7: 0-0
Overall record: 18-49, 27% chance of winning, better than 12% by far!
could be better

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YSMQTHLQYH
Posts: 247
Joined: Wed Dec 31, 1969 7:00 pm
Location: Argentina
Team: Team Design Flaw

Re: Butcher's Circus

Post by YSMQTHLQYH » Tue Jun 02, 2020 3:49 pm

Dammit beaten to first
Wow, no last minute swap out. I too am impressed.
Wait, what do you mean it's not 23:59 PM? the fuck
Also what in the actual fuck is that arena, i love it.
Evaccania DOOM
Refer to it as just "DOOM" if you don't want to spell the entire thing instead of using the acronym ED
Image
4WD murder drum, spins in vertical.
The drum is single tooth, has two motors and belts for the sake of redundancy.
Has rollers on top so it can still move and spin when flipped, can get upright again by hitting something.
The wedges come in:
  • Flat Wedge (shown in first image): big flat hinged wedge, phisically unable to move up so it doesn't get hit by the spinner, not even with the bot flipped.
  • Wedgelets: Two individually hinged wedgelets, probably a better idea tbh. Have more freedom in movement as there isn't risk of the getting hit by the spinner but still limited to not get stuck under the bot.
  • No wedge: Self explanatory, probably useful against horizontal spinners i guess.
More Images
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Wedgelets.
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No wedge.
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Top view of the entire thing.
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Thing when inverted.

Stats:
  • Speed: 4
  • Traction: 2
  • Torque: 1
  • Weapon: 16
  • Armor: 7
Wow no alt statline, munch impressed.
TEAM DESIGN FLAW
Recent history
Dirty Dozen -
Something Something I Regret Nothing 0-0
I Suck At Names II 0-0
OTSC v2.0 0-0

Butcher's Circus -
Evaccania DOOM 0-0

ROBOT4 -
Cyan Printer Ink 4-1 // Multiply and Surrender 2-1 // Apeirogon II 4-0 (Champion!) // Total 10-2

CBC4 -
Vindicator 4-2 // Apeirogon 4-3 // Pressure Flop II 5-3 // Padoru Machina 3-3 // Total 16-11
less recent stuff
Thunder Underground -
OTSC 2-0 // Need For Spin 1-1 // FREE ICE CREAM 0-1 // Cookie Cutter 1-0 // Total (i guess) 4-2

REDDIT - Terrorbird 4-1
Reckoning: Evolution - Riptide 2-2
ROBOT3 -
Beaned 2-5 //<3 5-3 // Pressure Flop 4-3 // Omnicrap 2.0 2-5 // Total 13-16

CBC3 -
Evil Destroyer 4-4 // I Suck At Names 5-3 // Something Something Cluster Bot 3-3 // Equisde 3-3 // Total 15-13

ICEcrown - Hovercrap 3-3
REDDIT(2K18) - Omnicrap 3-3
Overall record: 70-53

User avatar
Trihunter
Posts: 467
Joined: Wed Dec 31, 1969 7:00 pm
Location: The United Kingdom of Great Britain and Northern Ireland
Contact:

Re: Butcher's Circus

Post by Trihunter » Tue Jun 02, 2020 4:18 pm

Tower Of Gray


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I'm planning on doing one hell of a MASSACRE!

Standard Config: Speed: 7 / Traction: 6 / Torque: 1 / Weapon: 9 (5 Lifter / 5 Grabber / 5 Puncher) / Armour: 7
Plow Config: Speed: 7 / Traction: 6 / Torque: 1 / Weapon: 5 / Armour: 11 (+4 wedge)

What do you mean, SHW? A unicorn magicked it or something.
Anyway, ToG is a 4WD lifter-grabber-puncher, built for KO by OotA in any ring you can throw it in. Nimble and efficient, it can run a hinged front wedgelet array with its grabber, or a new, even beefier, shock-mounted and invertable plow for feistier opponents, at the cost of the lifter and grabber.
Accolades
Official participant in ARCcon Europe
ROBOT 2 FW Shitbot Showdown winner
ROBOT 2 MW Shitbot Showdown winner
ROBOT 2 HW Shitbot Showdown winner
ROBOT 2 Most Trophies (Runner-up)
Official voter in OSCARC 2018
Best Meme 2018 (Mimi-Chan)
Trophies
ICEcrown Champion (Steelhead)
CBC3 SHW Runner-Up (Hartmann's Youkai Bot II)
CBC4 LW Runner-Up (Scrapper)
ROBOT4 Sportsman Runner-Up (Split Personality)
Image Image
Image

patrickrowberry
Posts: 722
Joined: Wed Dec 31, 1969 7:00 pm
Location: uk worcester
Contact:

Re: Butcher's Circus

Post by patrickrowberry » Tue Jun 02, 2020 5:01 pm

arms of the law 2 (slipper style 3 arm grabber the side arms are powered by mechanism and the top arm is sperate system)

7,7,3,3 (2/2),10

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GF93
Posts: 6120
Joined: Wed Dec 31, 1969 7:00 pm
Location: The Pit of Oblivion
Team: Ice Cubed Robotics

Re: Butcher's Circus

Post by GF93 » Tue Jun 02, 2020 5:29 pm

SHW, huh? Well, why not. :P

THUNDERSNOW
Image
A versatile and strong ramming machine that takes influence from the likes of Panzer Mk4, Crusader and Vanguard, this huge 6WD ramming machine is the first SHW entrant in several years for Ice Cubed Robotics. Designed to expand on the telescopic rack-and-pinion fork system that was originally invented for Black Mamba, it's got a reinforced lifting scoop that can both bulldoze opponents effectively and soak up plenty of damage, good all-round protection from even the nastiest of spinners, plenty of speed and power from a low and wide six-wheel drivetrain... and it glows in the dark, too! Vicious as can be, this literally cold-hearted beast brings to the Circus the thrills, the chills... and soon, the kills...

DEFAULT
Speed: 7
Traction: 6
Torque: 4
Weapon: 3 (180-degree Lifting Scoop driven by geared electric motors, with attached rack-and-pinion forks for extra stability.)
Armour: 10

ARMOURED
Speed: 7
Traction: 6
Torque: 4
Weapon: 1 (same as above, just with a heavier scoop setup for better spinner resistance.)
Armour: 12 (+2 to front scoop, so 14/10)

Notes: Can both effectively self-right and run upside-down unimpeded, and both sets of forks on the scoop are removable if need be. Much like Black Mamba, the telescopic forks are mounted on a punching bar-like rack-and-pinion system that runs off the same motor as the lifter; which protrude outward when the Lifter opens, and retract when it closes, allowing it to more easily lift opponents and keep all its wheels on the ground without toppling over forward. Due to running off the same mechanism as the main weapon, it costs no extra points to use. Just for fun, it also has LED neon-effect underlighting on the main body. Named after the unusual type of thunderstorm that has blizzard-like snow for its main precipitation instead of rain.
Last edited by GF93 on Sun Aug 30, 2020 6:40 pm, edited 5 times in total.

Rinzler
Posts: 41
Joined: Sat Jun 01, 2019 10:35 pm

Re: Butcher's Circus

Post by Rinzler » Tue Jun 02, 2020 5:35 pm

Entering with CBT

Wolf51-50
Posts: 786
Joined: Wed Dec 31, 1969 7:00 pm
Location: Somewhere in the USA

Re: Butcher's Circus

Post by Wolf51-50 » Tue Jun 02, 2020 5:59 pm

Oh joy :P

BOX. REMASTERED

Image

BOX RETURN. BOX SMASH PUNY SPINNERS ONCE AND FOR ALL

4WD BOX. Rear wheels are hinged. Has two removable independently hinged wedges and a pneumatic spike that's 3 feet in length. Has two srimechs on the sides and one on the back that can self right it from the top as well.

Speed: 1 Traction: 5 Torque: 5 Weapon: 3 (1 side srimechs/1 rear srimech, 1 spike) Armor: 15

:V

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Botomatic1000
Posts: 188
Joined: Wed Dec 31, 1969 7:00 pm
Location: Birmingham, England
Team: Team Riptide: Advanced Robot Combat

Re: Butcher's Circus

Post by Botomatic1000 » Tue Jun 02, 2020 8:29 pm

Team Riptide Advanced Robot Combat
Xtreme PneumatiX
Image
Long forks:
Image
Many Wedgelets with standard flipper (can use the long-forked flipper too)
Speed: 7 Traction: 6 Torque: 2 Weapon: 3 Armour: 12
Two-wheel driven LP-Pneumatic flipping arm (only the black and white bit is the arm). The drive isn’t too torquey so it shouldn’t wheelie and it doesn’t have much room to wheelie anyway with the guard on the back. Is invertible thanks to the stopper ‘horns’ on top and also has stopper eyes like it’s little brother. The flag is purely for decoration and it will come off easily. The Flipping-Arm has around about Fourty-degrees of travel. May change entry later but I think it’ll stick.

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Archangel
Posts: 2636
Joined: Wed Dec 31, 1969 7:00 pm
Team: ‽ Robotics

Re: Butcher's Circus

Post by Archangel » Tue Jun 02, 2020 8:50 pm

Phaedra:

Image
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Speed: 6 / Traction: 5 / Torque: 1 / Weapon: 5 / Armor: 13

Shuffling flipper, directly copies Pitter Patter's shuffling mechanism. If I say nothing, im using the wedge. fork config is pretty much for one matchup. no im not telling you if it's you.

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V900
Posts: 728
Joined: Wed Dec 31, 1969 7:00 pm
Location: Ironic joke location where I don't actually live.
Team: End of the Line LLC

Re: Butcher's Circus

Post by V900 » Tue Jun 02, 2020 10:34 pm

Netherworld Dwellers

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Yuyuko (main bot, no minibot)
Speed: 5
Torque: 4
Traction: 5
Armor: 12 (+1 front and back plows)
Weapon: 4 (3/3 lifters)

statline with minibot
Speed: 5
Torque: 4
Traction: 5
Armor: 10
Weapon: 0

Youmu (the minibot)
Speed: 8
Torque: 2
Traction: 7
Armor: 1
Weapon: 6

Weight distribution is 100/0 without the minibot (obviously) and 80/20 with it.

better render + description soon
Image

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Billy5545
Posts: 85
Joined: Wed Dec 31, 1969 7:00 pm
Location: Surabaya, Indonesia

Re: Butcher's Circus

Post by Billy5545 » Tue Jun 02, 2020 11:36 pm

Reserving for this. Idk what I'll enter though as I literally only have one CAD bot and haven't played a robot combat video game for several months at this point

Edit: I don't have a motivation to make any new bots atm, so I suppose I'll enter the single Alex bot I got from the giveaway

SHW: Not-a-Jules Bot



Stats:
5/4/1/12 (11 weapon/1 lifter)/8 (Normal)
5/4/1/10 (9 weapon/1 lifter)/ 10 (+2 lifter) (Anti-HS)
Last edited by Billy5545 on Wed Jul 15, 2020 9:59 am, edited 3 times in total.

British-Robotics
Posts: 1355
Joined: Sat May 10, 2014 12:00 am
Location: Bolton, Greater Manchester

Re: Butcher's Circus

Post by British-Robotics » Wed Jun 03, 2020 4:26 am

SHW-Powershaft

Powershaft is the bigger brother of Powerdrive, 4WD and has two configurations to help deal with a different opponent, the weapon is a vertical disc.

No Config version
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Config Version - Anti Horizontal Spinner Config
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Stat: Speed: 6 Traction: 4 Torque: 2 Weapon: 12 Armour: 6
Last edited by British-Robotics on Tue Aug 25, 2020 3:15 am, edited 5 times in total.

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TDG does ARC
Posts: 13
Joined: Thu Mar 05, 2020 5:02 pm
Location: USA
Team: Team CSI

Re: Butcher's Circus

Post by TDG does ARC » Mon Jun 29, 2020 5:21 pm

Oreo Hurricane: Speed 4, Traction 2, Torque 1, Armor 7, Weapon 16





This is my first ARC event by the way : )
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Last edited by TDG does ARC on Sun Aug 30, 2020 8:34 pm, edited 1 time in total.
I'm a noob lol

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Shaba117
Posts: 285
Joined: Wed Dec 31, 1969 7:00 pm
Location: Parts Unknown
Team: Team Stealth Productions
Contact:

Re: Butcher's Circus

Post by Shaba117 » Tue Jul 14, 2020 10:49 pm

Triple 6 - Well, isn't this a nice surprise! First tournament for this beast since the CBC3 event in 2018....glad to be back, baby!

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Stats: SPD-6 // TRA-5 // TOR-2 // WPN-7 // ARM-10

Weapon armor bonus area highlighted:

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4WD monstrous RH flipper with aesthetic horns that easily come off during battle. Also, spikes on the sides & wheels that protrude out the rear to prevent any 'stranding' situations.

Locked