Cherry Bomb Classic - Discussion

Find all your ARC RPGs and fantasy leagues discussed here. We're good at this stuff.

Moderator: Tournament Hosts

Post Reply
User avatar
Badnik96
Posts: 3983
Joined: Sun May 02, 2010 12:00 am
Location: somewhere in the plane of existence
Contact:

Cherry Bomb Classic - Discussion

Post by Badnik96 » Wed Jul 06, 2016 10:36 pm

Nick is indeed correct.

I brought this exact subject up in the skype chat a few weeks ago, and i remember us talking about how it would apply as a walker, but the speed stat would dictate how quickly the weapon tilted. Or something like that.

Wolf, please refrain from posting more than once in the signup thread.
Team Ignition
Redline: Robot Bastards 1 LW champ
Pyrite: FRR Backlash LW champ
The Debilitator: Cherry Bomb Classic 1 LW champ
Sling Shot: Bot O' Rama 2016 Sportsman champ
Doomerang: Robot Fight Night HW champ

User avatar
Hooray For Lexan
Posts: 777
Joined: Wed Dec 31, 1969 7:00 pm

Cherry Bomb Classic - Discussion

Post by Hooray For Lexan » Wed Jul 06, 2016 11:02 pm

Well, I actually have two ideas.

1: Build a big, heavy ring spinner, with a single leg in the center which sticks all the way through the robot with a foot on the top and the bottom, and the leg can be raised, lowered, and moved in the pitch and jaw directions. The robot would move in a "hopping" motion, using its leg to move in any direction and using the immense angular momentum of the weapon to keep it stable.

2: Same design, but with four feet significantly off-center which can just raise and lower. Basically, it raises itself up on one foot, so the forces try to make the body tip over, but because it's spinning, it precesses. After it's gone 90 degrees, switch to the next foot, and so on.

In both cases, it can drop itself to the floor for a hit, and it has the ability to do so when an opponent is partway under it, hopping a few inches in the air and hopefully bringing its spinning mass down on top of its opponent.

I'm going to call it "Funerary Precession."

User avatar
The Monsterworks
Posts: 1308
Joined: Thu May 26, 2016 12:00 am
Location: Canada, for now
Team: The Monsterworks

Cherry Bomb Classic - Discussion

Post by The Monsterworks » Wed Jul 06, 2016 11:24 pm

<blockquote class='quote_blockquote'><dl><dt>HotDealsInTexas</dt><dd>Jul 6 2016, 11:02 PM</dd></dl><div>Well, I actually have two ideas.

1: Build a big, heavy ring spinner, with a single leg in the center which sticks all the way through the robot with a foot on the top and the bottom, and the leg can be raised, lowered, and moved in the pitch and jaw directions. The robot would move in a "hopping" motion, using its leg to move in any direction and using the immense angular momentum of the weapon to keep it stable.

2: Same design, but with four feet significantly off-center which can just raise and lower. Basically, it raises itself up on one foot, so the forces try to make the body tip over, but because it's spinning, it precesses. After it's gone 90 degrees, switch to the next foot, and so on.

In both cases, it can drop itself to the floor for a hit, and it has the ability to do so when an opponent is partway under it, hopping a few inches in the air and hopefully bringing its spinning mass down on top of its opponent.

I'm going to call it "Funerary Precession."[/quote]

Alright&#33; That sounds badass, and it's definitely not gyroscopic precession in the same way as Wrecks. I was actually working on something similar myself, tbh. Personally, I think that the second idea holds more potential in terms of maneuverability, stability, and reliability. However, each foot should probably count as an actuated part. The first idea is just begging to be bullied by something with either really thick armour or a low, fast, and tough wedge. However, it would probably only need to put one point into actuation.

Tentatively, I'd say that the speed should be governed by the weapon power divided by 4 rounded up or down to the nearest whole number (up if it falls on a .5). Traction would be the weapon power divided by 6, and torque would be the weapon power divided by eight. It will be applied as a bonus and not cost any stat points.

So basically, 30-4 (actuated legs) gives you 26 points and you don't have to invest in a drive train. You could potentially go 16 weapon and 10 armour and have a 4/2/2 drive train be another scary Eldritch Abomination (this also equates to 34 points). Congratulations.
Last edited by The Monsterworks on Wed Jul 06, 2016 11:30 pm, edited 1 time in total.
Mastodon... Extinction (HW)
Osiris... Armageddon! (MW)
Elrathia... ROBOTS (LW)
Magnolia Pico... Ruination 4 (MW)
RipTide... ROBOT2 (FW)
Black Diamond... Cherry Bomb Classic 3 (HW)
MADSCIENCE... ROBOTS 3 (LW)
Abyss... ROBOTS 3 (MW)


The Monsterworks: 214-57 (.790) ...Probably up to no good.
Cherry Bomb Classic IV: 25-4
Finishing Move: 6-2
Magnolia Pico: 6-1
Magnolia Grande: 6-1
Glacier III: 7-0
ROBOTS 3: 21-6
Sixpounder: 3-4
MADSCIENCE: 9-1 Champion!
Abyss: 9-1 Champion!

User avatar
The Monsterworks
Posts: 1308
Joined: Thu May 26, 2016 12:00 am
Location: Canada, for now
Team: The Monsterworks

Cherry Bomb Classic - Discussion

Post by The Monsterworks » Thu Jul 07, 2016 4:25 am

I'm just curious... has anyone ever entered a 4-part cluster before? If so, has a 4 part cluster ever made the playoffs?
Mastodon... Extinction (HW)
Osiris... Armageddon! (MW)
Elrathia... ROBOTS (LW)
Magnolia Pico... Ruination 4 (MW)
RipTide... ROBOT2 (FW)
Black Diamond... Cherry Bomb Classic 3 (HW)
MADSCIENCE... ROBOTS 3 (LW)
Abyss... ROBOTS 3 (MW)


The Monsterworks: 214-57 (.790) ...Probably up to no good.
Cherry Bomb Classic IV: 25-4
Finishing Move: 6-2
Magnolia Pico: 6-1
Magnolia Grande: 6-1
Glacier III: 7-0
ROBOTS 3: 21-6
Sixpounder: 3-4
MADSCIENCE: 9-1 Champion!
Abyss: 9-1 Champion!

User avatar
Hooray For Lexan
Posts: 777
Joined: Wed Dec 31, 1969 7:00 pm

Cherry Bomb Classic - Discussion

Post by Hooray For Lexan » Thu Jul 07, 2016 4:42 am

Dear God, even walkers would be just 16 points each.

User avatar
The Monsterworks
Posts: 1308
Joined: Thu May 26, 2016 12:00 am
Location: Canada, for now
Team: The Monsterworks

Cherry Bomb Classic - Discussion

Post by The Monsterworks » Thu Jul 07, 2016 6:43 am

<blockquote class='quote_blockquote'><dl><dt>HotDealsInTexas</dt><dd>Jul 7 2016, 04:42 AM</dd></dl><div>Dear God, even walkers would be just 16 points each.[/quote] ;) I have my ways...
Mastodon... Extinction (HW)
Osiris... Armageddon! (MW)
Elrathia... ROBOTS (LW)
Magnolia Pico... Ruination 4 (MW)
RipTide... ROBOT2 (FW)
Black Diamond... Cherry Bomb Classic 3 (HW)
MADSCIENCE... ROBOTS 3 (LW)
Abyss... ROBOTS 3 (MW)


The Monsterworks: 214-57 (.790) ...Probably up to no good.
Cherry Bomb Classic IV: 25-4
Finishing Move: 6-2
Magnolia Pico: 6-1
Magnolia Grande: 6-1
Glacier III: 7-0
ROBOTS 3: 21-6
Sixpounder: 3-4
MADSCIENCE: 9-1 Champion!
Abyss: 9-1 Champion!

User avatar
Badnik96
Posts: 3983
Joined: Sun May 02, 2010 12:00 am
Location: somewhere in the plane of existence
Contact:

Cherry Bomb Classic - Discussion

Post by Badnik96 » Thu Jul 07, 2016 4:05 pm

I made one named The Koopa Bros. which IIRC was one or two matches outside the playoffs back in Reign of Steel. Then again i didn't really pay attention to that tourney so i'm probably really wrong about how it did :v:
Team Ignition
Redline: Robot Bastards 1 LW champ
Pyrite: FRR Backlash LW champ
The Debilitator: Cherry Bomb Classic 1 LW champ
Sling Shot: Bot O' Rama 2016 Sportsman champ
Doomerang: Robot Fight Night HW champ

User avatar
Hooray For Lexan
Posts: 777
Joined: Wed Dec 31, 1969 7:00 pm

Cherry Bomb Classic - Discussion

Post by Hooray For Lexan » Thu Jul 07, 2016 6:15 pm

Inb4 I get drawn against Monsterworks in Showbots.

User avatar
Venice Queen
Posts: 2716
Joined: Wed Dec 31, 1969 7:00 pm
Team: ‽ Robotics

Cherry Bomb Classic - Discussion

Post by Venice Queen » Thu Jul 07, 2016 7:38 pm

<big>IS TIME FOR HOUSE ROBOT</big>

Image
<big>
IS BOXY, BORING AND EFFICIENT. JUST LIKE SOVIET FACTORY.</big>

Image

<big>YOU MIGHT BE THINKING "HA&#33; THAT HAMMER DOES NOT ROTATE NEARLY FAR ENOUGH TO HURT MY ROBOT." BUT YOU WOULD BE WRONG&#33; HAMMER IS NOT THERE TO HURT YOU&#33; HAMMER IS THERE TO TRAP YOU&#33; SICKLE DOES THE ALL DAMAGE&#33;</big>

Image

<big>OH YES, THERE IS ALSO LIFTER IN FRONT&#33; IT GET UNDER YOUR WEDGES, AND LIFT YOU TOO&#33; BUT MOSTLY GET UNDER YOUR WEDGES. LIFTER CANNOT RIGHT ROBOT, BUT IS OK. HAMMER CAN.
</big>
Image

<big>SOVIETS ENJOY INSPIRATIONAL MESSAGES, ESPECIALLY FROM BEAR.</big>

EDIT: <big>OH YES ALSO CRUSHER CAN OPEN WIDER IF IT NEED TO</big>
Last edited by Venice Queen on Thu Jul 07, 2016 7:39 pm, edited 1 time in total.
‽ ROBOTICS
CHAMPIONS: Lightweight//Ruination 4//Nick's Fuzzy Rules -- -- Hobbyweight//Bot-o-Rama//Buzzkill -- -- Arbitraryweight//D12//Listen Here, Grandad, This Is America, Everyone Here Eats Ass

Bots that I think are better than my actual champions: Chimera // Venice Queen // Cuddle Time!


V900? Wheres V1-899 ~NickyDustyOwl
fridge ~ V900

Wasn't Ted Bundy physically attractive though? ~Superbomb122
get a room ~Madbull
I will NOT ~Superbomb122



Image

User avatar
NFX
Posts: 4061
Joined: Wed Dec 31, 1969 7:00 pm
Location: Scotland somewhere

Cherry Bomb Classic - Discussion

Post by NFX » Thu Jul 07, 2016 7:59 pm

So the people are equal but your robots wheels are not :v:
Team Mongoose (358-215)
"The Colour of Awesome"

Braveheart / Crash Blossom / Depth Charge / Broken Ghost / Murder Death Unit / Agent X

RoBattle
Override - Heats: 19 pts / Finals: 3 pts
MiDAS - Heats: 19 pts / Finals: 0 pts

it was a gigantic masturbation of polygons :v - That Kode Guy

User avatar
Venice Queen
Posts: 2716
Joined: Wed Dec 31, 1969 7:00 pm
Team: ‽ Robotics

Cherry Bomb Classic - Discussion

Post by Venice Queen » Thu Jul 07, 2016 9:13 pm

LITTLE WHEEL, BIG WHEEL, DOES NOT MATTER. ALL HOLD UP ROBOT IN EQUAL AMOUNTS
‽ ROBOTICS
CHAMPIONS: Lightweight//Ruination 4//Nick's Fuzzy Rules -- -- Hobbyweight//Bot-o-Rama//Buzzkill -- -- Arbitraryweight//D12//Listen Here, Grandad, This Is America, Everyone Here Eats Ass

Bots that I think are better than my actual champions: Chimera // Venice Queen // Cuddle Time!


V900? Wheres V1-899 ~NickyDustyOwl
fridge ~ V900

Wasn't Ted Bundy physically attractive though? ~Superbomb122
get a room ~Madbull
I will NOT ~Superbomb122



Image

NWOWWE
Posts: 6889
Joined: Wed Dec 31, 1969 7:00 pm
Location: E-Town, PA
Team: Team Blood Gulch
Contact:

Cherry Bomb Classic - Discussion

Post by NWOWWE » Fri Jul 08, 2016 11:11 am

Housebot?

Image
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

NWOWWE
Posts: 6889
Joined: Wed Dec 31, 1969 7:00 pm
Location: E-Town, PA
Team: Team Blood Gulch
Contact:

Cherry Bomb Classic - Discussion

Post by NWOWWE » Fri Jul 08, 2016 2:04 pm

STATS&#33;&#33;&#33;

Weapon: 15
Armor: 6 (+6 Showbot bonus)
Speed: 10
Traction: 8
Torque: 1
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

User avatar
The Monsterworks
Posts: 1308
Joined: Thu May 26, 2016 12:00 am
Location: Canada, for now
Team: The Monsterworks

Cherry Bomb Classic - Discussion

Post by The Monsterworks » Fri Jul 08, 2016 2:22 pm

COMRADE GABRIEL&#33; WE ARE REQUIRE MANY STAT POINT FOR GLORY OF RUSSIAN PEOPLE. IS ALLOWED POINTS OF 40 FOR MUCH SMASH AND GREAT VICTORY. WILL RECEIVE FREE EXTRA POINTS SIX FOR HAVE STRONK ARMOUR TO DEFLECT CAPITALIST PIGS&#33; BEST OF FORTUNE, COMRADE&#33;
Mastodon... Extinction (HW)
Osiris... Armageddon! (MW)
Elrathia... ROBOTS (LW)
Magnolia Pico... Ruination 4 (MW)
RipTide... ROBOT2 (FW)
Black Diamond... Cherry Bomb Classic 3 (HW)
MADSCIENCE... ROBOTS 3 (LW)
Abyss... ROBOTS 3 (MW)


The Monsterworks: 214-57 (.790) ...Probably up to no good.
Cherry Bomb Classic IV: 25-4
Finishing Move: 6-2
Magnolia Pico: 6-1
Magnolia Grande: 6-1
Glacier III: 7-0
ROBOTS 3: 21-6
Sixpounder: 3-4
MADSCIENCE: 9-1 Champion!
Abyss: 9-1 Champion!

Wolf51-50
Posts: 823
Joined: Wed Dec 31, 1969 7:00 pm
Location: Somewhere in the USA

Cherry Bomb Classic - Discussion

Post by Wolf51-50 » Fri Jul 08, 2016 3:00 pm

I think I might have something for a house robot. I might go a bit old school to the desgpign, but that's what I do, use some old designs and make them new again
Alpha Robotics - Embrace the carnage!

Recent Tournaments:

ROBOT2
FW: Apocalyptic Peacekeeper (2-3)
LW: Backstab 3 (3-3) [Lifetime 11-8]
MW: Outrage 2 (4-1) [Lifetime 6-3]
HW: Tulta Munille (3-2)

Ruination: The Upheavel
LW: White Lightning (1-6) [Lifetime 4-8]
MW: Diablo Genesis (5-3) [Lifetime 10-5]
HW: Coup de Grâce (2-5) [Lifetime 13-9]
SHW: Fenrir (6-2) [Lifetime 7-3]

Reckoning: The Revival
MW: Vovoka (4-1) [Lifetime 10-3]

tune in next time on ARC when I one-up Boto by posting my vast collection of Thomas The Tank Engine hentai on the Discord :V -HFL

Post Reply