New stat system proposal

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playzooki
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New stat system proposal

Post by playzooki » Wed Aug 07, 2013 2:11 pm


Probably Rob
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New stat system proposal

Post by Probably Rob » Wed Aug 07, 2013 2:22 pm

Why must it be a downloadable file?

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That Kode Guy
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New stat system proposal

Post by That Kode Guy » Wed Aug 07, 2013 2:28 pm

Yeah, that's not a good idea playzooki. It should at least be put down here. The file could become lost or corrupted.

Anyway, here's what was in the document:

<blockquote class='quote_blockquote'><dl><dt>Quote:</dt><dd>&nbsp;</dd></dl><div>New CFL stat system

NOTE: The calculations are rough measures, not exact terms. If the recoil probability is .5, we wont flip a coin.

AMOUNT OF POINTS

Wheeled/treaded/flying/shuffling robots- SHW-150 HW-100 MW-50 LW-25

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That Kode Guy
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New stat system proposal

Post by That Kode Guy » Wed Aug 07, 2013 2:32 pm

Myself, I am not behind giving different point totals for different weight classes. This hasn't been the first time it's been brought up before, though. Lewis and a few others brought it up, but we shot it down. We know well enough that a greater weight class bot will smush a lower weight class bot easily. Unless you're fighting anything of Sparkey's. :P
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Probably Rob
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New stat system proposal

Post by Probably Rob » Wed Aug 07, 2013 2:33 pm

I vote no. Too complex.

NWOWWE
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New stat system proposal

Post by NWOWWE » Wed Aug 07, 2013 2:40 pm

Yeah, there's really not much point to having different stat totals for different weight classes.
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
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playzooki
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New stat system proposal

Post by playzooki » Wed Aug 07, 2013 2:46 pm

well fine, but what would you say be standard

Probably Rob
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New stat system proposal

Post by Probably Rob » Wed Aug 07, 2013 2:48 pm

Well, what we have now.

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GF93
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New stat system proposal

Post by GF93 » Wed Aug 07, 2013 2:50 pm

<blockquote class='quote_blockquote'><dl><dt>KodeBreaker</dt><dd>Aug 7 2013&#44; 02:32 PM</dd></dl><div> Unless you're fighting anything of Sparkey's. :P [/quote]
Ah yes. I remember thinking I could kick a hole in some of them in one go. Much like his cardboard boxes. :P
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playzooki
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New stat system proposal

Post by playzooki » Wed Aug 07, 2013 3:05 pm

Please bear in mind this is a rough draft.

MadBull
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New stat system proposal

Post by MadBull » Wed Aug 07, 2013 4:04 pm

looked through the document... these are things that, with some tweaking, could work, fairly confident about that...

what is on my mind though... what is your unique selling point? do your ideas solve existing problems or improve ARC in any way? could you expand on that a bit?

MassimoV
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New stat system proposal

Post by MassimoV » Wed Aug 07, 2013 7:45 pm

No. I just learned this system. I don't want everything changing on me.

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Badnik96
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New stat system proposal

Post by Badnik96 » Sat Aug 10, 2013 1:48 pm

I don't like math. Too much work.

So yeah.
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playzooki
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New stat system proposal

Post by playzooki » Sat Aug 10, 2013 2:46 pm

<blockquote class='quote_blockquote'><dl><dt>Badnik96</dt><dd>Aug 10 2013, 01:48 PM</dd></dl><div>I don't like math. Too much work.

So yeah.[/quote]You already use it now.

MadBull
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New stat system proposal

Post by MadBull » Sun Aug 11, 2013 1:31 pm

<blockquote class='quote_blockquote'><dl><dt>MadBull</dt><dd>Aug 7 2013, 04:04 PM</dd></dl><div>looked through the document... these are things that, with some tweaking, could work, fairly confident about that...

what is on my mind though... what is your unique selling point? do your ideas solve existing problems or improve ARC in any way? could you expand on that a bit?[/quote]

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