Ruination: The Beginning Discussion

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That Kode Guy
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Ruination: The Beginning Discussion

Post by That Kode Guy » Tue Dec 18, 2012 12:45 pm

<blockquote class='quote_blockquote'><dl><dt>GF93</dt><dd>Dec 18 2012&#44; 12:04 PM</dd></dl><div> Ooh, OK- but then again, I don't suppose you really need a massive armour stat when you've got a pair of ruddy great spinners protecting you&nbsp; &nbsp; :P [/quote]
He also had a high speed which, combined with very low traction, gave him unpredictability due to his poor control. If you ask me, he only sucked against, predictably :P, high armoured or fucking fast bricks. Parasite probably would have been able to get the wedge in better if his control was up more.

<blockquote class='quote_blockquote'><dl><dt>GF93</dt><dd>Dec 18 2012&#44; 12:04 PM</dd></dl><div>But, yeah- he never seems to quite get the numbers right, but it's early days yet, so hopefully he'll get the hang of it soon. [/quote]

I will probably edit in the armour for him if he doesn't edit it in time. I refuse to allow a bot with no armour, but I don't want to kick Sylandro out.
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Ruination: The Beginning Discussion

Post by That Kode Guy » Tue Dec 18, 2012 12:51 pm

Speaking of Nick (Spatula), he needs to get his MDU-named bot in. :P That's basically the only entry we're waiting on, really.

And I just realized that I have two fembots on my squad. :wat: Maybe I should kick Cutie Honey out and bring Shadow Zone Forever out of retirement... :P
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Post by Badnik96 » Tue Dec 18, 2012 12:58 pm

Do it, there are too many HW flippers

Also, I decided to make Malevolence unpredictable as hell with its speed/traction ratio XD
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Post by That Kode Guy » Tue Dec 18, 2012 1:08 pm

Considering Cutie Honey is my only flipper here, and SZF's new version (on FRA, anyway) is also a flipper...nah, I won't change it. :P

And Badnik, I wouldn't do that with an axebot. Axe shots are hard to line-up; combine that with poor control and you probably won't get very far.
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Post by Badnik96 » Tue Dec 18, 2012 1:40 pm

Alright, I'll redo its stats again DX

I've also done some slight edits to WhipCoil, it's 3.2 now :P
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Post by NWOWWE » Tue Dec 18, 2012 1:54 pm

<blockquote class='quote_blockquote'><dl><dt>Badnik96</dt><dd>Dec 18 2012&#44; 01:40 PM</dd></dl><div> Alright, I'll redo its stats again DX

I've also done some slight edits to WhipCoil, it's 3.2 now :P [/quote]
Question: What exactly is the "Front Plow Thing" on Whipcoil? Is it the bright green part?
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

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Post by Badnik96 » Tue Dec 18, 2012 2:04 pm

...Did I seriously replace Pyrite with WhipCoil? D:

Edit: I think you're misreading it, the stats with the front plow thing correspond to Pyrite :P
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Post by GF93 » Tue Dec 18, 2012 2:16 pm

Change your stats all you want Badnik, but you can't beat me :P
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Post by NWOWWE » Tue Dec 18, 2012 2:20 pm

<blockquote class='quote_blockquote'><dl><dt>Badnik96</dt><dd>Dec 18 2012&#44; 02:04 PM</dd></dl><div> ...Did I seriously replace Pyrite with WhipCoil? D:

Edit: I think you're misreading it, the stats with the front plow thing correspond to Pyrite :P [/quote]
:wat:

Epic fail for me. That's what happens when I try to read stats at work. Those numbers just happened to be closer to the picture.
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

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Post by Badnik96 » Tue Dec 18, 2012 2:23 pm

Anyway, I redid Malevolence's stats for the umpteenth time.

Think they're OK now? I'm worried I don't have enough armor for the spinners D:
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Post by NWOWWE » Tue Dec 18, 2012 2:31 pm

Your stats are bad and you should feel bad&#33; :P
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

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Post by winternimbus » Tue Dec 18, 2012 3:02 pm

Added Armor. EDIT - Banshee isn't that small, it isn't shown to scale. If you see it IRL, it's about the same size as World Peace from Battlebots.
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Post by That Kode Guy » Tue Dec 18, 2012 3:04 pm

<blockquote class='quote_blockquote'><dl><dt>Sylandro</dt><dd>Dec 18 2012&#44; 03:02 PM</dd></dl><div> Added Armor. [/quote]
Now you have too much armour... you can only distribute 30 stat points in total.

And it's generally a good idea to use ALL of them up. :P
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Post by GF93 » Tue Dec 18, 2012 5:14 pm

Hopefully, I've taken the right approach in stats for my new robots- I'm particularly liking the look of Psyclone myself, hopefully it should be able to both recieve and give tremendous punishment effectively.
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Post by Badnik96 » Tue Dec 18, 2012 6:30 pm

Not before Pyrite slams it to death :P
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