FW: The Beast From The West
Speed: 5 Traction: 4 Torque: 1 Weapon: 13 Armour: 7
TBFTW is a vertical bar spinner that has 2WD, it can also run inverted if it's flipped.
LW: Icebreaker
Speed: 4 Traction: 3, Weapon: 14, Armour: 8 Torque 1
Icebreaker has a gear system that operates the two weapons, the locomotion is tracked to help avoid spinning out of control when in contact. The robot can run inverted
MW: Flame Grilled
Speed: 5 Traction: 4 Torque: 1 Weapon: 12 (+1 Flames) Armour: 8 (+2 wedge)
Flame Grilled is a 2WD wheeled robot that hoists a devastating hammer featuring burning fire that comes out once it lands a shot on the opponent. The hammer is a powerful weapon capibile of potential K-Oing. The robot can self right using it's own hammer and the chassis is half cylinder. The chef hat and apron is ony used for introductions only and during the pits for entertainment.
HW: Lambastor
Original Config:
Speed: 6 Traction: 4 Weapon: 10 (Axe 9, Lifter 1) Torque: 1 Armour: 9
Alternative Config:
Speed: 6 Traction: 4 Weapon: 7 (Axe 5, Lifter 5) Torque: 1 Armour: 12 (+3 Front )
Lambastor has two weapons which is a lifter and an axe that both work seperately, he also has a alternative config to counter against spinner and bar spinning weaponized opponents. The robot is 4WD. The alternative config has "stopper" like a Complete Control type on the axe head to clamp the top of the opponent's robot and use the front of the wedge on the lifter to clamp the opponent.
ROBOT2
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- Posts: 1402
- Joined: Sat May 10, 2014 12:00 am
- Location: Bolton, Greater Manchester
ROBOT2
Last edited by British-Robotics on Sun Jul 08, 2018 4:22 pm, edited 1 time in total.
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- Posts: 225
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: Scotland
- Team: Square Go Robotics
- Contact:
ROBOT2
The comeback is now definitely on. I'm entering featherweight, middleweight and heavyweight.
FW : Bruxish - Getting a run out before Pandemonium starts, this 2WD flipper is based on the Pokemon of the same name. The flipper is pneumatically powered and fires using a piston to push the flipper up and is retracted by bungee cords as is now common on British flippers. It also features an optional Shellder tongue to allow it extra reach when fighting spinners. There are also a pair of small fins at the back corners that push the front into the ground for zero ground clearance.
Speed: 7 | Weapon: 8 (7/1 for fins) | Armour: 10 | Traction: 3 | Torque: 2
CAD - https://skfb.ly/6zZOF
LW : Killjoy 2 - A complete redesign of the old featherweight Razer clone, Killjoy 2 now comes with a sawblade attached to a hydrualic arm. This allows it to cut into an opponents' armour at a slower pace but avoids jamming up the blade and stopping it. The arm can also be used for self righting. It's 2WD powered by brushless motors and has two different plows: A three pronged plow that will be usually be used and a flat "anti-spinner" plow designed to take hits and push about its' opponent.
Speed: 6 | Weapon: 10 (9/1 for arm) | Armour: 9 (+2 front plow) | Traction: 3 | Torque: 2
CAD - https://skfb.ly/6AoVH
Anti Spinner Plow
MW : Vortex 2 - Vortex returns as a MW and with a complete redesign. Vortex 2 now has a single toothed drum spinner mounted on a four-bar lifting mechanism allowing it to spin the drum up to full speed before punching it out into the underside of an opponent. The design is not intended to do damage but harness the kinetic energy of the drum spinner into a more powerful flip. The drum, lifter and drive have a pair of brushless motors each and the whole robot is made of 5mm hardox.
Speed: 6 | Traction: 4 | Torque: 3 | Weapon: 7 (Lifter: 5 | Drum: 5) | Armour: 10 (+1 front wedge)
CAD - https://skfb.ly/6zZOG
HW : Vertigo 3 - Vertigo is back in its' 3rd iteration. Made smaller and more compact with 4WD, this new version uses four brushless motors to deliver a more powerful drive for less weight. The vertical spinner is still powered by an Etek but is now on a powered arm allowing to push its front spikes onto the ground and to double as a srimech. It can also be used as a pair of lifting spikes should the weapon fail. The blade has also been redesigned to be asymetric and allowing for more bite. The armour is 5mm Hardox surrounding a titanium chassis.
Speed: 5 | Weapon: 14(1 for arm) | Armour: 8 | Traction: 2 | Torque: 1
CAD - https://skfb.ly/6zZzo
FW : Bruxish - Getting a run out before Pandemonium starts, this 2WD flipper is based on the Pokemon of the same name. The flipper is pneumatically powered and fires using a piston to push the flipper up and is retracted by bungee cords as is now common on British flippers. It also features an optional Shellder tongue to allow it extra reach when fighting spinners. There are also a pair of small fins at the back corners that push the front into the ground for zero ground clearance.
Speed: 7 | Weapon: 8 (7/1 for fins) | Armour: 10 | Traction: 3 | Torque: 2
CAD - https://skfb.ly/6zZOF
LW : Killjoy 2 - A complete redesign of the old featherweight Razer clone, Killjoy 2 now comes with a sawblade attached to a hydrualic arm. This allows it to cut into an opponents' armour at a slower pace but avoids jamming up the blade and stopping it. The arm can also be used for self righting. It's 2WD powered by brushless motors and has two different plows: A three pronged plow that will be usually be used and a flat "anti-spinner" plow designed to take hits and push about its' opponent.
Speed: 6 | Weapon: 10 (9/1 for arm) | Armour: 9 (+2 front plow) | Traction: 3 | Torque: 2
CAD - https://skfb.ly/6AoVH
Anti Spinner Plow
MW : Vortex 2 - Vortex returns as a MW and with a complete redesign. Vortex 2 now has a single toothed drum spinner mounted on a four-bar lifting mechanism allowing it to spin the drum up to full speed before punching it out into the underside of an opponent. The design is not intended to do damage but harness the kinetic energy of the drum spinner into a more powerful flip. The drum, lifter and drive have a pair of brushless motors each and the whole robot is made of 5mm hardox.
Speed: 6 | Traction: 4 | Torque: 3 | Weapon: 7 (Lifter: 5 | Drum: 5) | Armour: 10 (+1 front wedge)
CAD - https://skfb.ly/6zZOG
HW : Vertigo 3 - Vertigo is back in its' 3rd iteration. Made smaller and more compact with 4WD, this new version uses four brushless motors to deliver a more powerful drive for less weight. The vertical spinner is still powered by an Etek but is now on a powered arm allowing to push its front spikes onto the ground and to double as a srimech. It can also be used as a pair of lifting spikes should the weapon fail. The blade has also been redesigned to be asymetric and allowing for more bite. The armour is 5mm Hardox surrounding a titanium chassis.
Speed: 5 | Weapon: 14(1 for arm) | Armour: 8 | Traction: 2 | Torque: 1
CAD - https://skfb.ly/6zZzo
Last edited by Noisy on Sat Jul 07, 2018 8:21 pm, edited 1 time in total.
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- Posts: 460
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: Rochester, New York
- Team: Team Foxtrot Uniform
ROBOT2
"Fighting our robots means that your robot will end up MIA, KIA, or OOTA."
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LW: Dreamchaser
Speed: 5
Traction: 4
Torque: 1
Weapon: 13
Armor: 7
Lightweight power drum spinner--with mecanum drive. Why? Because fuck you, that's why. The white little thingies are LED strips, and there's LED strips under the chassis that slowly change colors between gold, and tyrian purple.
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MW: Neophyte Redglare
Speed: 7
Traction: 6
Torque: 3
Weapon: 2 (1/1 split between the lifting wedge and forks)
Armor: 12 (+1 front wedge)
The Lowdown Legislacerator returns once more for a final bout at the realm of CFL, and this time--she's packing alot more tricks up her sleeve than one would expect! The weapons are electric motor-operated lifters, and have been set to operate independently. The wedge can move around 45 degrees up and down, and the lifting forks can move 90 degrees forward. In order to prevent Square Wave Syndrome when lifting opponents up on it's wedge, the back of the robot is filled with counterweight ballasts.
Last edited by winternimbus on Tue Jul 10, 2018 7:12 pm, edited 1 time in total.
winter! she/they pronouns, trans rights babey!
ROBOT FIGHT NIGHT: MINI
Break Dash - 1-1
Neophyte Redglare - 1-1
Neophyte Redglare - Robot Fight Night: Season 1 Quarter-Finals, Cherry Bomb Classic 3 Quarter-Finals
America Offline - Robot Fight Night: Season 1 Quarter-Finals
"I'm curious what tactical advantage you're hoping to gain by sacrificing a portion of your bots size/weight for a deployable banana"
-NWOWWE, 2017
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- Posts: 296
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: Parts Unknown
- Team: Team Stealth Productions
- Contact:
ROBOT2
I know, I know...I got salty and canceled my entries for this a while back.
But, you just can't keep me away ;)
So, I will enter some robots...
FW: Team Stealth's latest 'guest' robot entry is Captain Trips, on loan from Angry Goat Robotics (Thanks, Gabe!).
Stats: SPD-7 // TRA-7 // TOR-2 // WPN-3 // ARM-11
LW: The Thieving Magpie
Stats: SPD-7 // TRA-7 // TOR-2 // WPN-4 // ARM-10
MW: Harpy
Stats: SPD-8 // TRA-8 // TOR-2 // WPN-0 // ARM-12
HW: Death Metal
Stats: SPD-5 // TRA-3 // TOR-1 // WPN-15 // ARM-6
I'll also offer to write matches, as well.
But, you just can't keep me away ;)
So, I will enter some robots...
FW: Team Stealth's latest 'guest' robot entry is Captain Trips, on loan from Angry Goat Robotics (Thanks, Gabe!).
Stats: SPD-7 // TRA-7 // TOR-2 // WPN-3 // ARM-11
LW: The Thieving Magpie
Stats: SPD-7 // TRA-7 // TOR-2 // WPN-4 // ARM-10
MW: Harpy
Stats: SPD-8 // TRA-8 // TOR-2 // WPN-0 // ARM-12
HW: Death Metal
Stats: SPD-5 // TRA-3 // TOR-1 // WPN-15 // ARM-6
I'll also offer to write matches, as well.