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Guldenflame's Sketchy Showcase

Posted: Wed Sep 20, 2017 1:15 pm
by GuldenFlame
First post, may as well make a good first impression (Or try at least)
I'm stuck with SketchUp as my CAD program so this is all I've got.

First off, we got a spring-loaded crusher. Something that I thought would work IRL, but was shut down sometime on reddit.
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Second, a Sping loaded flipper. Can you tell the theme yet? I fancy spring-loaded stuff.
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Anyway, I hope to enjoy my time here. I can already tell I'm lower tier stuff.

Guldenflame showcases in sketchup

Posted: Wed Sep 20, 2017 2:08 pm
by Venice Queen
Your rendering skills are pretty on point, and the designs are decent too: including some of the innards is always good to see

Guldenflame showcases in sketchup

Posted: Wed Sep 20, 2017 4:14 pm
by Wolf51-50
Wow. Already having a good start with cads. Keep up the good work

Guldenflame showcases in sketchup

Posted: Wed Sep 20, 2017 5:35 pm
by NFX
I am impressed with the level of detail you're putting into these. It's a great launching point, keep it up. =)

Guldenflame showcases in sketchup

Posted: Sat Sep 30, 2017 5:48 pm
by GuldenFlame
Ok, so Crash and Burn bot dump.

First Omnivore. Over discord I read its flat sides and weak armor would be a problem, but I find that as long as I can keep the jaws pointed towards the spinners, it should be fine... Not a winning competitor, but one I hope can cause an upset or 2.
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Second Flashback. Once again, its flat sides seem to be a problem. My original thought had the wheels much further upward. I moved them back for ease of creation, but this was a huge flaw in the invertibility. I can't be upsidedown without the jaw being open. Gonna have to redesign it probably.
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Third Time Limiter. I got board on my job once, so I thought of what it would be like if a spinner entered the first series of Robot Wars. This was what was imagined and the CADing of it just felt manditory.
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Finally Chase. I just made a chassis and stuck a weapon on it.
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Guldenflame showcases in sketchup

Posted: Sun Oct 01, 2017 2:37 pm
by V900
<blockquote class='quote_blockquote'><dl><dt>GuldenFlame</dt><dd>Sep 30 2017, 05:48 PM</dd></dl><div>My original thought had the wheels much further upward. I moved them back for ease of creation, but this was a huge flaw in the invertibility. I can't be upsidedown without the jaw being open. Gonna have to redesign it probably.[/quote]You're doing this with your wedge:
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What you want is this:
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Guldenflame showcases in sketchup

Posted: Sun Oct 01, 2017 3:11 pm
by That Kode Guy
What ^^^ said.

Still a very decent gallery of stuff. :)

Guldenflame showcases in sketchup

Posted: Sun Oct 01, 2017 4:51 pm
by Venice Queen
both your vertical spinners are p solid, especially chase. Omnivore's always gonna struggle to be competitive until you find a good way to not die to spinners, but it's cool and has the capability to beat wedges. Second Flashback is similar in design to my Middleweight Heidrun (https://i.imgur.com/vsSiVh4.jpg), and pretty much just needs what the other two mentioned to work fine both ways

Guldenflame showcases in sketchup

Posted: Sun Oct 01, 2017 8:10 pm
by GuldenFlame
<blockquote class='quote_blockquote'><dl><dt>The_Angry_Goat</dt><dd>Oct 1 2017, 04:51 PM</dd></dl><div>Second Flashback is similar in design to my Middleweight Heidrun (https://i.imgur.com/vsSiVh4.jpg)

[/quote]Yup, that's pretty much what I was aiming for.

Thanks for the support guys.

Guldenflame's Sketchy Showcase

Posted: Thu May 10, 2018 10:31 pm
by GuldenFlame
If I could. I'd rename this to "Guldenflame's Sketchy showcase."

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Anyway, Team Loading is all prepared for Robots II.

Guldenflame showcases in sketchup

Posted: Fri May 11, 2018 12:06 am
by British-Robotics
Got to say mate, these designs are crazy good. I should probably watch out for these bots when I RP against you. Second Flashback is probably my fave due to the sleekness.