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Team 57

Posted: Tue Apr 12, 2016 10:36 pm
by Hiicantpk
Updated some renders and added a few new bots.

Tidal Wave (LW)
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Mk5 (SWH)
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Team 57

Posted: Tue Apr 12, 2016 10:47 pm
by Venice Queen
MK5 is veeeeery nice

Team 57

Posted: Tue Apr 19, 2016 6:19 pm
by Hiicantpk
Got bored, made a weeb version of Libra.
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Also the Upgraded version of DnB is going along nicely.
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Team 57

Posted: Wed May 11, 2016 2:02 am
by Hiicantpk
Tidal Wave II (LW)
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Bass Drop (Completed) (HW)
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HDHR Concept (MW)
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Team 57

Posted: Wed May 11, 2016 1:45 pm
by Venice Queen
Did I start a trend :v:

I think i said it already,but it's worth stating again that I'm a fan of the new Tidal Wave

Team 57

Posted: Wed Jan 11, 2017 1:10 am
by Hiicantpk
Well, since NARCO probably won't happen after what just happened, I'll post my bots here. Will need to decide on weight classes.

The Return of Lifter 2: Electric Boogaloo (Now with less ground clearance)
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Top | Side | Front

Uber-Brick Lifter, now with less ground clearance under the lifting arm, Treads for knockback mitigation and a hinged wedge at the back if my lifter isn't wedge-y enough.

Speed: 7
Traction: 5
Torque: 3
Weapon: 3
Armour: 12

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Initial D
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Top | Side | Front

Its basically Touro/Minotaur with a new paintjob.

Speed: 5
Traction: 4
Torque: 1
Weapon: 14
Armour: 6

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Blue Zenith
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Top | Side | Front

Coming at you at 200bpm its <del>Tombstone</del> <del>Doomsday V2</del> Blue Zenith&#33; Basic Horiz. Bar spinner with a hinged wedge at the back. The wheels are semi-indented into the body for some spinner protection. The spinning bar angles downwards by a few degrees due to the bot resting on the wheels and the lower weapon support.

Speed: 5
Traction: 3
Torque: 1
Weapon: 15
Armour: 6

Team 57

Posted: Fri Mar 24, 2017 11:12 pm
by Hiicantpk
Wew, new bot

Oni

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7 speed 7 traction 2 torque 5 weapon (split 3/3 Lifter/Spinner), 9 Armour (+1 To the area with the diamond plate texture)

Somewhat of a cross between Hellhound IV and Exotherm. Its main weapon is its lifting wedge. In this wedge is a small vertical bar spinner that can flick robots off the wedge or (hopefully) up over the arena walls. The lifter can in theory go 360 degrees, but when inverted the robot runs on the front two wheels and the coasting wheels on the top of the wedge until it can self right.

This probably won't work but fuck it it looks cool.

Also of course there are counterbalances in the rear of the bot to prevent it from just lifting up when trying to lift the lifter.

Team 57

Posted: Sat Mar 25, 2017 6:16 am
by The Monsterworks
It does look damned cool.

Team 57

Posted: Sun Sep 03, 2017 10:43 pm
by Hiicantpk
So much for not making any more MW drum spinners.

Remi III (AKA Remilia Scarlet)
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Speed: 5
Traction: 4
Torque: 1
Weapon: 14
Armour: 7

Remi is back and yet the original concept still stands. Its still a 3-toothed drum spinner with tank tread drive. This iteration has some interesting new applications however. The drum spinner is between two hinged holders. They can rotate about 15 degrees up and down. The drum is spun with the belt in the middle and has tension rollers inside the bot to keep the belt right on the drum even when the weapon assembly rotates on the hinge.

Team 57

Posted: Sun Sep 03, 2017 11:25 pm
by That Kode Guy
Love it, man. Nicely done.

I assume the drum can spin both ways?

Team 57

Posted: Sat Sep 23, 2017 2:33 pm
by Hiicantpk
Suppose I never made a post for this when I made it for the CBC2 special events.

Mark 5: Arctic Warfare
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Hammer with treads and a big ol shield up front. Shield is hinged and can go about 5 degrees up and down.

Speed: 6
Traction: 4
Torque: 1
Weapon: 11
Armour: 8 (+3 Front Shield)


Stats are likely to change if I enter it in R4 with the new speed rules.

Team 57

Posted: Tue Jan 09, 2018 11:13 pm
by Hiicantpk
Remi IV
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"When are you gonna stop remaking Remi?"
"Probably never"

(I still gotta add flair and pictures and stuff, but the design is there.