Team Obscure
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- Posts: 740
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: France
- Team: Myst Inc
Team Obscure
Megalovania is also pretty awesome (maybe less when getting massacred by the boss who's having this theme)
And yeah i kinda took the original design route for this one, hopefully lack of invertibility won't screw me over too much
And yeah i kinda took the original design route for this one, hopefully lack of invertibility won't screw me over too much
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- Posts: 740
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: France
- Team: Myst Inc
Team Obscure
When i try to make a better CAD than usual, this is the Result, here is Ion Disrupter:
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- Posts: 9125
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: Canada
- Team: Dissonance-Tek
Team Obscure
I would try and CAD it so that the self-righting panel goes out much further than you have it pictured. Based on what we see above, I would assume it cannot self-right because the angle is too shallow.
Otherwise, it's really not that bad.
Otherwise, it's really not that bad.
This account is in a state of dimensional flux
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- Joined: Wed Dec 31, 1969 7:00 pm
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- Team: Myst Inc
Team Obscure
Is that enough of an max angle ?:
Also, here is me trying to kill things with a semi-original design.
This thing has a lifting arm linked to it's drive via differential, when i go forward the arm goes down and when i back off the arm goes up, however there are 2 special things with that arm:
1. it can be locked in position via a clutch
2. it hides a powerful pneumatic spike...
in theory the arm itself only requires one weapon power for the clutch, which means i have a lifter/spike hybrid with minimum investement in the lifter part and that can actually cause high damage...
...i guess with my obsession of victory is still there, let's hope i won't go too insane with it...
Also, here is me trying to kill things with a semi-original design.
This thing has a lifting arm linked to it's drive via differential, when i go forward the arm goes down and when i back off the arm goes up, however there are 2 special things with that arm:
1. it can be locked in position via a clutch
2. it hides a powerful pneumatic spike...
in theory the arm itself only requires one weapon power for the clutch, which means i have a lifter/spike hybrid with minimum investement in the lifter part and that can actually cause high damage...
...i guess with my obsession of victory is still there, let's hope i won't go too insane with it...
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- Posts: 740
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: France
- Team: Myst Inc
Team Obscure
My take on the Nanael/Teresa I design, 360
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- Posts: 740
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: France
- Team: Myst Inc
Team Obscure
Probably gonna enter this in the Snake Pit
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- Posts: 740
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: France
- Team: Myst Inc
Team Obscure
NFX isn't the only one making 1996 style bots:
Here is Amoral Activities, made with a similar idea to Huggy Bear, except with the sliding arm replaced with a rotating alien head with a petrol driven sawblade, hence the horns doubling as exhaust pipes on the top, meant to pin the enemy on one side of the chassis with the arm and slice throught their side, also has side spikes for anti-ZK even tho a flipper can still own the design in 10 seconds.
Here is Amoral Activities, made with a similar idea to Huggy Bear, except with the sliding arm replaced with a rotating alien head with a petrol driven sawblade, hence the horns doubling as exhaust pipes on the top, meant to pin the enemy on one side of the chassis with the arm and slice throught their side, also has side spikes for anti-ZK even tho a flipper can still own the design in 10 seconds.
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- Posts: 2716
- Joined: Wed Dec 31, 1969 7:00 pm
- Team: ‽ Robotics
Team Obscure
your saw's missing a few teeth :P
‽ ROBOTICS
CHAMPIONS: Lightweight//Ruination 4//Nick's Fuzzy Rules -- -- Hobbyweight//Bot-o-Rama//Buzzkill -- -- Arbitraryweight//D12//Listen Here, Grandad, This Is America, Everyone Here Eats Ass
Bots that I think are better than my actual champions: Chimera // Venice Queen // Cuddle Time!
V900? Wheres V1-899 ~NickyDustyOwl
fridge ~ V900
Wasn't Ted Bundy physically attractive though? ~Superbomb122
get a room ~Madbull
I will NOT ~Superbomb122
CHAMPIONS: Lightweight//Ruination 4//Nick's Fuzzy Rules -- -- Hobbyweight//Bot-o-Rama//Buzzkill -- -- Arbitraryweight//D12//Listen Here, Grandad, This Is America, Everyone Here Eats Ass
Bots that I think are better than my actual champions: Chimera // Venice Queen // Cuddle Time!
V900? Wheres V1-899 ~NickyDustyOwl
fridge ~ V900
Wasn't Ted Bundy physically attractive though? ~Superbomb122
get a room ~Madbull
I will NOT ~Superbomb122
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- Posts: 740
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: France
- Team: Myst Inc
Team Obscure
first tinkercad bot, here is Chill Out !:
i'm honestly suprised with how easy to use and learn that thing is, but maybe my past "experience" with Rhino helped so idk.
i'm honestly suprised with how easy to use and learn that thing is, but maybe my past "experience" with Rhino helped so idk.
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- Posts: 740
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: France
- Team: Myst Inc
Team Obscure
apparently trackball's the new gimmick Monsterworks brought to the table, oh well, it allows all kinds of strafing with no drawback whatsoever so naturally i had to make a cancer brick out of them:
two flipping ABR wedges at front and back cause that's fun, side hinged wedges cause fuck flankers, and it can strafe for maximum cancer
doesn't fighting this sounds like lots of !!FUN!! ?
two flipping ABR wedges at front and back cause that's fun, side hinged wedges cause fuck flankers, and it can strafe for maximum cancer
doesn't fighting this sounds like lots of !!FUN!! ?
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- Posts: 460
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: Rochester, New York
- Team: Team Foxtrot Uniform
Team Obscure
well, hello strafing flipper version of Stealth Bomber :v
winter! she/they pronouns, trans rights babey!
ROBOT FIGHT NIGHT: MINI
Break Dash - 1-1
Neophyte Redglare - 1-1
Neophyte Redglare - Robot Fight Night: Season 1 Quarter-Finals, Cherry Bomb Classic 3 Quarter-Finals
America Offline - Robot Fight Night: Season 1 Quarter-Finals
"I'm curious what tactical advantage you're hoping to gain by sacrificing a portion of your bots size/weight for a deployable banana"
-NWOWWE, 2017
Team Obscure
Reminds me of Vertigo a little bit, from ARC Armageddon. I'm not sure why you'd want a flipper on both sides, though, that'd probably make self-righting more troublesome, and your extra manouverability would make it easier to keep one end pointed at the opponent.
Team Mongoose (358-215)
"The Colour of Awesome"
Braveheart / Crash Blossom / Depth Charge / Broken Ghost / Murder Death Unit / Agent X
RoBattle
Override - Heats: 19 pts / Finals: 3 pts
MiDAS - Heats: 19 pts / Finals: 0 pts
it was a gigantic masturbation of polygons :v - That Kode Guy
"The Colour of Awesome"
Braveheart / Crash Blossom / Depth Charge / Broken Ghost / Murder Death Unit / Agent X
RoBattle
Override - Heats: 19 pts / Finals: 3 pts
MiDAS - Heats: 19 pts / Finals: 0 pts
it was a gigantic masturbation of polygons :v - That Kode Guy
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- Posts: 740
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: France
- Team: Myst Inc
Team Obscure
Oh would you look at that, it's a new Golden Blaze:
Strafing ring spinner with Hellachopper-esque flail hammers on industrial steel cables, here is a top view to show the thing's max range:
Probably will fail cause either writers will find a miryad of dubious reasons to make it non-threatening or because it's not a walker since that's apparently a vital need for every HS ever these days
Strafing ring spinner with Hellachopper-esque flail hammers on industrial steel cables, here is a top view to show the thing's max range:
Probably will fail cause either writers will find a miryad of dubious reasons to make it non-threatening or because it's not a walker since that's apparently a vital need for every HS ever these days