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Ice Cubed Robotics

Posted: Mon Dec 28, 2015 5:08 pm
by Venice Queen
<blockquote class='quote_blockquote'><dl><dt>GF93</dt><dd>Dec 28 2015, 02:20 PM</dd></dl><div>Yeah. Kind of sucks that even utilities that you don't directly attack opponents with cost points just like weapons.[/quote]I still cant believe that Srimechs dont cost weapon points RN... they take up space and power IRL :v:

Ice Cubed Robotics

Posted: Mon Dec 28, 2015 5:15 pm
by GF93
<blockquote class='quote_blockquote'><dl><dt>The_Angry_Goat</dt><dd>Dec 28 2015, 05:08 PM</dd></dl><div><blockquote class='quote_blockquote'><dl><dt>GF93</dt><dd>Dec 28 2015, 02:20 PM</dd></dl><div>Yeah. Kind of sucks that even utilities that you don't directly attack opponents with cost points just like weapons.[/quote]I still cant believe that Srimechs dont cost weapon points RN... they take up space and power IRL :v:[/quote]Yup. So you'd think if Srimechs can be added on for free despite them having their own separate mechanisms and things, other "utility parts" that aren't directly used as weapons- like adjustable suspension, wheelie bars or Voltronic-style wheel covers (Which in some cases would actually take up less space and power than a srimech. :v: )- would be allowed by that logic as well.

Ice Cubed Robotics

Posted: Sun May 01, 2016 8:52 am
by GF93
Anyway, so just to blow the dust off, here's my HW entry for FRR Backlash. Hits both ways, turret spins all the way round, good for smash stuff. Thoughts?
Image

Ice Cubed Robotics

Posted: Sun May 01, 2016 8:58 am
by NFX
Looks pretty neat. Is it only the uppermost tier that rotates, or is it the top two?

Ice Cubed Robotics

Posted: Sun May 01, 2016 9:26 am
by GF93
Thanks, Nick. Just so you know, only the top half (IE. Second tier) rotates. The bit at the top serves as part of the mounting for the Hammer.

Ice Cubed Robotics

Posted: Wed Sep 07, 2016 1:42 am
by GF93
Introducing my FW for the Cherry Bomb Classic. He's probably not winning any points for originality but for referencing an old machine? Tenouttaten&#33;

Image
Anyway, here's Torque Dirty 2 Me, the reincarnation of a FW I built IRL for a Prince's Trust course last year. Nice robust Breaker Box-esque rammer and lifter with a big heavy scoop, red tyres, and a rather cool evil face on the front. Stats to come.

Ice Cubed Robotics

Posted: Wed Sep 07, 2016 2:06 am
by That Kode Guy
<iframe type='text/html' width="480" height="270" src='https://www.youtube.com/embed/_oDepfsXmKI' frameborder='0' allowfullscreen=''></iframe>

Ice Cubed Robotics

Posted: Wed Sep 07, 2016 6:49 am
by NFX
Solid, dependable, and very cheap :v: Should perform strongly with good stats.

Ice Cubed Robotics

Posted: Wed Sep 07, 2016 7:00 am
by Peskius
omg that grin hahahaha

Ice Cubed Robotics

Posted: Wed Sep 07, 2016 9:03 am
by GF93
Thanks for the reception so far&#33; Although I liked how the design came out, one of my favourite things about this one was as Peskius mentioned, the grin on the front. It's actually a carry-over from the original Torque Dirty, and the idea of having it wickedly smiling instead of snarling this time around was actually inspired by the 2016 version of Thermidor 2 doing the same thing. Like he's relishing the prospect of murdering all the spinners. :v:

As for the stat spread, here's what I was thinking so far-

Soeed- 7
Traction- 6
Torque- 4
Weapon- 3
Armour- 10

Ice Cubed Robotics

Posted: Wed Sep 07, 2016 9:36 am
by NFX
That looks like a pretty good spread to me. I might give a point or two Armour bonus to the front of the lifter for some extra spinner defenses, I think you should be able to get away with that.

Ice Cubed Robotics

Posted: Wed Sep 07, 2016 12:11 pm
by GF93
<blockquote class='quote_blockquote'><dl><dt>NFX</dt><dd>Sep 7 2016, 09:36 AM</dd></dl><div>That looks like a pretty good spread to me. I might give a point or two Armour bonus to the front of the lifter for some extra spinner defenses, I think you should be able to get away with that.[/quote]Thanks. With the 10 Armour, that should probably be do-able. :proud:

Ice Cubed Robotics

Posted: Thu Sep 08, 2016 1:05 am
by GF93
Image
Next up, the SHW. Again, stats to come.

Ice Cubed Robotics

Posted: Thu Sep 08, 2016 1:22 am
by That Kode Guy
Oh look, it's Beta. :v:

Ice Cubed Robotics

Posted: Thu Sep 08, 2016 1:24 am
by GF93
<blockquote class='quote_blockquote'><dl><dt>KodeBreaker</dt><dd>Sep 8 2016, 01:22 AM</dd></dl><div>Oh look, it's Beta. :v:[/quote]With hammer brackets that are near-Tombstoneproofed. :v: