SPARKEYS NEW 2D BOT SHOWCASE

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succotash_54
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SPARKEYS NEW 2D BOT SHOWCASE

Post by succotash_54 » Mon Mar 22, 2010 5:03 pm

I would name that bot "Eraser" or something like that. That looks like those old removable erasers we used to put on our pencils if it broke, or the old eraser was too far worn down.

Andrewbot
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SPARKEYS NEW 2D BOT SHOWCASE

Post by Andrewbot » Wed Mar 24, 2010 1:59 am

I just read through this whole thread, holy hell my brain hurts.

Sparkey, I know this has been said to you many times before, but you still need to take your time when doing 'bot designs.

"Yes, but think about it. In real life

frenzy: OMG that hammer is huge he goes insane fail:win
the master: craziest design at robot wars when he first competed: win
mualer: the entire robot protected by a blade!!!!!!: win

all designs were crazy thoughts at one point. They need to be created. If we keep going with the same designs, robot combat will die out and so will ARC."


Yes, that was true back in the 90s, when the other bots were no where near as effective as they are now.

Compare a 120lb robot from 2000:
Image

To 120lb robots in 2009:
Image

Of course the designs change, and a robot like "Spaz" wouldn't last more than 45 seconds with a modern middleweight robot.

One thing I am noticing in your 'bots is that you seem to think RA2 parts are the only ones that seem to exist (ie your lifters, you want to use skinny arms with the RA2 wedge-pieces at the end), try to design your bots with a more open mind-set.

Sparkey989
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SPARKEYS NEW 2D BOT SHOWCASE

Post by Sparkey989 » Fri Mar 26, 2010 10:59 pm

<img src='http://gametechmods.com/uploads/images/79698PARATRAP 3.jpg' border='0' alt='user posted image'>

StarlessSoldier
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SPARKEYS NEW 2D BOT SHOWCASE

Post by StarlessSoldier » Sat Mar 27, 2010 12:21 am

<blockquote class='quote_blockquote'><dl><dt>Andrewbot</dt><dd>Mar 24 2010&#44; 06:59 AM</dd></dl><div> I just read through this whole thread, holy hell my brain hurts.

Sparkey, I know this has been said to you many times before, but you still need to take your time when doing 'bot designs.

"Yes, but think about it. In real life

frenzy: OMG that hammer is huge he goes insane fail:win
the master: craziest design at robot wars when he first competed: win
mualer: the entire robot protected by a blade&#33;&#33;&#33;&#33;&#33;&#33;: win

all designs were crazy thoughts at one point. They need to be created. If we keep going with the same designs, robot combat will die out and so will ARC."


Yes, that was true back in the 90s, when the other bots were no where near as effective as they are now.

Compare a 120lb robot from 2000:
Image

To 120lb robots in 2009:
Image

Of course the designs change, and a robot like "Spaz" wouldn't last more than 45 seconds with a modern middleweight robot.

One thing I am noticing in your 'bots is that you seem to think RA2 parts are the only ones that seem to exist (ie your lifters, you want to use skinny arms with the RA2 wedge-pieces at the end), try to design your bots with a more open mind-set. [/quote]
Just let it go dude, it's not worth it.

Sparkey989
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SPARKEYS NEW 2D BOT SHOWCASE

Post by Sparkey989 » Sat Mar 27, 2010 12:24 am

yeah. I'm done with the RA2 desigsn, I like whyachi tri-bars, but skinny arms with wedges are retarded and would snap. I'm done with that. H made a good point and it actually went through.

Sparkey989
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SPARKEYS NEW 2D BOT SHOWCASE

Post by Sparkey989 » Sun Mar 28, 2010 12:17 am

Image

ACAMS
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SPARKEYS NEW 2D BOT SHOWCASE

Post by ACAMS » Sun Mar 28, 2010 1:16 am

Image

succotash_54
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SPARKEYS NEW 2D BOT SHOWCASE

Post by succotash_54 » Sun Mar 28, 2010 1:18 am

lol. I think it's another version of the STEVEout design.

Sparkey989
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SPARKEYS NEW 2D BOT SHOWCASE

Post by Sparkey989 » Sun Mar 28, 2010 1:54 am

it's a mix of brushdog and creativity

1. What is the STEVEout design?
2. Can you help me draw the side better?
3. Do you think it's "good"?

StarlessSoldier
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SPARKEYS NEW 2D BOT SHOWCASE

Post by StarlessSoldier » Sun Mar 28, 2010 2:04 am

<blockquote class='quote_blockquote'><dl><dt>Sparkey989</dt><dd>Mar 28 2010&#44; 06:54 AM</dd></dl><div> it's a mix of brushdog and creativity

1. What is the STEVEout design?
2. Can you help me draw the side better?
3. Do you think it's "good"? [/quote]
Steve aka Diacronic aka Systemat1c entered the exact same design in all four weight classes of the first CFRC. It was a simple box with an absurdly powerful spinning disc that protruded from both ends. One of them won a title and they all had names that were all caps but ended in out, hence the "STEVEout" nickname.

Sparkey989
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SPARKEYS NEW 2D BOT SHOWCASE

Post by Sparkey989 » Sun Mar 28, 2010 11:27 am

okay. Lol It was more, or less a mix of brushdog, creativity, a bot from the RFS DSL RA2 pack, and the real life Hworf.

Toxic
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SPARKEYS NEW 2D BOT SHOWCASE

Post by Toxic » Thu Apr 01, 2010 2:58 am

I'm not exactly following the last design....does the gray circle spin, or does the green thing spin? And what exactly is the grey L shaped things on the side?

Sparkey989
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Post by Sparkey989 » Thu Apr 01, 2010 1:53 pm

the grey blade spins, and the L thing is a motor and drive belt

StarlessSoldier
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SPARKEYS NEW 2D BOT SHOWCASE

Post by StarlessSoldier » Thu Apr 01, 2010 11:35 pm

Don't draw the internals if you have no clue what they should look like.

Sparkey989
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SPARKEYS NEW 2D BOT SHOWCASE

Post by Sparkey989 » Fri Apr 02, 2010 12:44 am

external, and there is a motor JUST like that, not trying to fight, but *cough* arogance *cough*

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