Something Something I Regret Nothing | The Big Spook |
---|---|
Speed: 9 | Speed: 11 |
Traction: 8 | Traction: 11 |
Torque: 1 | Torque: 4 |
Weapon: 5 | Weapon: 1 |
Armour: 1 | Armour: 3 |
Spiritual mirror mach i guess.
Arena drum is instakilll for all bots, Pumpkin is has the dummiest thicc drive but i have 2 bots.
Siowhateverthatnameisspellledidontevenknowatthispointlmaoxd can probably get the one wedge between the forks of my flippers rather consistently and that is very bad, top priority is to not let spoopybot get under me.
The Big Spook can only move in circles when flipped and has very awkward self righting (underpowered srimech that's mounted very off-center and it's mount might bend when trying to as it is literal pumpkin).
Knowing that, the strategy once i get under is to fire the flipper immediately and then follow up with both bots to chain flips, as i will have lots the slow selfrighting time + the second of her reaction time to get ither bot under, probably that bot that didn't do that flip(who should be near the direction Spook was thrown and also be tracking its trajectory) under to continue the bullying.
Don't bother with the OOTA trickshot, just bounce the Halloween bot around as much as posible, ideally get it closer and closer to the nearest spiny hazard for the instakill.
As to getting under first keep both of my bots near to each other, both angled inwards to a center point in front of both bots, the idea is to strafe and stuff to intercept TBS in this point. She will have to chose either bot to get under and the other one will have an easy time getting under and flipping right away, even if she managed to get under already. If there is one bot that TBS is clearly aiming for it will back away a little at the last moment. Angling in wont really stop me and my other me from pulling this off, i can strafe and turn the entire cluster if there is an attempt at flanking the entire cluster so that wont work either.
Open the match with this and move immediately to near the central OOTA tower to further reduce posible angles of attack, if it gets back on its wheels and under control at some point after flipping revert to the exact same strat.
If she gets under one a Something do everything i can to get off, mainly use the rear wheels to strafe my bot to the side away from the nearest hazard. If a Something dies turn and strafe and shit to mess with the angling in idk.
GL HFArena drum is instakilll for all bots, Pumpkin is has the dummiest thicc drive but i have 2 bots.
Siowhateverthatnameisspellledidontevenknowatthispointlmaoxd can probably get the one wedge between the forks of my flippers rather consistently and that is very bad, top priority is to not let spoopybot get under me.
The Big Spook can only move in circles when flipped and has very awkward self righting (underpowered srimech that's mounted very off-center and it's mount might bend when trying to as it is literal pumpkin).
Knowing that, the strategy once i get under is to fire the flipper immediately and then follow up with both bots to chain flips, as i will have lots the slow selfrighting time + the second of her reaction time to get ither bot under, probably that bot that didn't do that flip(who should be near the direction Spook was thrown and also be tracking its trajectory) under to continue the bullying.
Don't bother with the OOTA trickshot, just bounce the Halloween bot around as much as posible, ideally get it closer and closer to the nearest spiny hazard for the instakill.
As to getting under first keep both of my bots near to each other, both angled inwards to a center point in front of both bots, the idea is to strafe and stuff to intercept TBS in this point. She will have to chose either bot to get under and the other one will have an easy time getting under and flipping right away, even if she managed to get under already. If there is one bot that TBS is clearly aiming for it will back away a little at the last moment. Angling in wont really stop me and my other me from pulling this off, i can strafe and turn the entire cluster if there is an attempt at flanking the entire cluster so that wont work either.
Open the match with this and move immediately to near the central OOTA tower to further reduce posible angles of attack, if it gets back on its wheels and under control at some point after flipping revert to the exact same strat.
If she gets under one a Something do everything i can to get off, mainly use the rear wheels to strafe my bot to the side away from the nearest hazard. If a Something dies turn and strafe and shit to mess with the angling in idk.