Chronic Jobber vs Listen Here Granddad, This is America. Everyone Here Eats Ass
Posted: Mon Sep 14, 2020 8:11 pm
CJ: Speed: 4 / Traction: 2 / Torque: 1 / Weapon: 16 / Armour: 7
LHG: // Speed: 8 / Traction: 7 / Torque: 3 / Weapon: 1 / Armor: 11 (+1 front) // Flat Wedge //
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High Torque + omnis = I can still rush bitch fuck your fancy center nail
this is spinner vs wedge if you actually need a 400 word exactly writeup from me you're a masochist. if you make me fall victim to a tombstone wheel-bait or other obvious bullshit you're an asshole. If I stay high tempo and in his face I'm most likely to win so I'll do that. oh also he has no reach and comically abysmal bite. seriously. look at that disc. is that an effective disc? no. it's not.
only utilize the puncher when he's not spinning. use with a running start to really launch him into the screws, or use it when already pinning up against the pit/spike walls to try and strand him on it. oh! that's the other thing, his wheels aren't exposed at the rear at all and he has like no ground clearance he's easy as fuck to strand and stranding things is literally the prime use of this weapon.
one more thing. this arena has an extra wall in the center. this center nail equivilent bullshit might be designed to block rushes and help spinners, but it also increases the amount of things they can ricochet off of and the amount of things I can pin him to. use that.
GL
LHG: // Speed: 8 / Traction: 7 / Torque: 3 / Weapon: 1 / Armor: 11 (+1 front) // Flat Wedge //
_______________________________
High Torque + omnis = I can still rush bitch fuck your fancy center nail
this is spinner vs wedge if you actually need a 400 word exactly writeup from me you're a masochist. if you make me fall victim to a tombstone wheel-bait or other obvious bullshit you're an asshole. If I stay high tempo and in his face I'm most likely to win so I'll do that. oh also he has no reach and comically abysmal bite. seriously. look at that disc. is that an effective disc? no. it's not.
only utilize the puncher when he's not spinning. use with a running start to really launch him into the screws, or use it when already pinning up against the pit/spike walls to try and strand him on it. oh! that's the other thing, his wheels aren't exposed at the rear at all and he has like no ground clearance he's easy as fuck to strand and stranding things is literally the prime use of this weapon.
one more thing. this arena has an extra wall in the center. this center nail equivilent bullshit might be designed to block rushes and help spinners, but it also increases the amount of things they can ricochet off of and the amount of things I can pin him to. use that.
GL