I Can’t Believe it’s Not Tanto vs Cyan Printer Ink
Posted: Sat Aug 01, 2020 8:09 pm
I Cant Believe it’s Not Tanto: Speed: 8 Traction: 7 Torque: 3 Weapon: 0 Armour: 12
Cyan Printer Ink: Speed: 4 Traction: 3 Torque: 1 Weapon: 15 Armour: 7 (Default Config)
Using the plow and the heavy stoppers
You know what I’m gonna do to start this thing, that good ol’ wedgey box-rush, yeah, one big son of a brick! I’ve got all the speed I need to get up to him without a worry in the world as long as I keep that wedge pointing him. Small, relatively unreachy blade shouldn’t be too tricky but CPI is a strange thing indeed, though as an undercutter, once I get under that blade, it’ll be grinding against me and gradually slowing down, meaning I can really smother the damn thing and ram it around the place to my heart’s content honestly. As soon as it hits my wedge, the power of the blade will turn his bot to one side, meaning I’ll be under that side in no time and with how little a ground-clearance it has from the side, especially with my steep-old wedge, it shouldn’t really be able to get off of me reliably as I carry it around the place, to the hazard and the walls, a truly violent tour of the arena, getting those all important aggression and control points up, even a few damage points if the spinning hazard can chew on him enough, his thin body means that if anything goes through his armour, it could well hit a motor or a battery, that exposed spinner motor is just begging to be mauled by the hazard too. If he goes upside down then that is his mistake, he will simply just ride up my wedge and have my stopper prevent his blade from reaching any further, his poor reach certainly meaning he can’t get to my wheels, not that it matters too much, I have some nice, thick chunky tyres and twelve armour all over. If I ram him front first into a wall hard enough, it could buckle up or down that tilting mechanism of his, possibly make it even hit himself with his own blade which wouldn’t be healthy for him, there is nothing stopping it from doing so. Having twelve armour all over means shock damage shouldn’t be an issue, no matter where he hits, he is gonna meet the same tough armour all over and with how hard they can be to control, it is unlikely that he will hit the exact same spot too many times, especially if I’m busy bullying him about the place. There isn’t much for him to get a proper bite on anyway with how tall my robot is, his blade will just be skidding underneath my wedge and lifting it up slightly if he gets a ‘side hit’. He doesn’t have the reach to do one of those tombstone style bait and switch moves where he shows his back end and tries to swing his blade around, not to mention his lack of speed, it’ll just be an invitation for me to get under him for free from behind and make his blade grind on the arena floor.
Best of luck.
Cyan Printer Ink: Speed: 4 Traction: 3 Torque: 1 Weapon: 15 Armour: 7 (Default Config)
Using the plow and the heavy stoppers
You know what I’m gonna do to start this thing, that good ol’ wedgey box-rush, yeah, one big son of a brick! I’ve got all the speed I need to get up to him without a worry in the world as long as I keep that wedge pointing him. Small, relatively unreachy blade shouldn’t be too tricky but CPI is a strange thing indeed, though as an undercutter, once I get under that blade, it’ll be grinding against me and gradually slowing down, meaning I can really smother the damn thing and ram it around the place to my heart’s content honestly. As soon as it hits my wedge, the power of the blade will turn his bot to one side, meaning I’ll be under that side in no time and with how little a ground-clearance it has from the side, especially with my steep-old wedge, it shouldn’t really be able to get off of me reliably as I carry it around the place, to the hazard and the walls, a truly violent tour of the arena, getting those all important aggression and control points up, even a few damage points if the spinning hazard can chew on him enough, his thin body means that if anything goes through his armour, it could well hit a motor or a battery, that exposed spinner motor is just begging to be mauled by the hazard too. If he goes upside down then that is his mistake, he will simply just ride up my wedge and have my stopper prevent his blade from reaching any further, his poor reach certainly meaning he can’t get to my wheels, not that it matters too much, I have some nice, thick chunky tyres and twelve armour all over. If I ram him front first into a wall hard enough, it could buckle up or down that tilting mechanism of his, possibly make it even hit himself with his own blade which wouldn’t be healthy for him, there is nothing stopping it from doing so. Having twelve armour all over means shock damage shouldn’t be an issue, no matter where he hits, he is gonna meet the same tough armour all over and with how hard they can be to control, it is unlikely that he will hit the exact same spot too many times, especially if I’m busy bullying him about the place. There isn’t much for him to get a proper bite on anyway with how tall my robot is, his blade will just be skidding underneath my wedge and lifting it up slightly if he gets a ‘side hit’. He doesn’t have the reach to do one of those tombstone style bait and switch moves where he shows his back end and tries to swing his blade around, not to mention his lack of speed, it’ll just be an invitation for me to get under him for free from behind and make his blade grind on the arena floor.
Best of luck.