Lil Yeetums: 7/6/1/8/8
We have the speed advantage, as well as better control. In addition, their flip can't damage our armor. As for design, they basically have a box shape with only wedgelets on the flipper in the front, so it should be easy to angle-in, as well as get stuck on the side or back. Meanwhile we have a rack of wedgelets to do the job and counter wedging attempt.
Start the match by getting into a driving match with them. Chase them during this and try to get under them from an angle, trying to pressure them into oversteering slightly or just drive until we see an exposed spot. Once our wedges get under, immediately push while lifting them over their back and squashing them against the wall or occasionally using the hazard. We want to limit their maneuverability and room for recovery, and snowball them if possible. Park near them when they are overturned. As they use a low-powered flip to self right, be ready to approach them again and get under where they will land, thus controlling them back again. Also see if we can alternatively interrupt their self-righting by pushing and lifting them when they are on their back, trying to self-right.
If they manage to recover, immediately try to get under again, but use different and unpredictable driving approaches than the last, like small swerves and other tactics. But other than that, keep charging forward and aggressively, though keep an eye on any opponent baits however. Also if they try to drive off when wedged, which they can do with their large wheels, lift our lifter up to interrupt the process.
For defense, immediately back off and J-hook the moment they get under us, then try to counter their wedging attempt. We have to be quick as their flipper will fire immediately and control us for a decent amount of time with how far it fires and combination of drivepower. Basically they may be able to chain hits on us if they ever flip us once. Fortunately our back wheels stick out and should allow us to not be high centered. If we do get controlled though, just try to recover and fight back after this. Watch out for any tricks, don't fall for any baits, and exploit any weaknesses.
Good luck Attackfrog
Start the match by getting into a driving match with them. Chase them during this and try to get under them from an angle, trying to pressure them into oversteering slightly or just drive until we see an exposed spot. Once our wedges get under, immediately push while lifting them over their back and squashing them against the wall or occasionally using the hazard. We want to limit their maneuverability and room for recovery, and snowball them if possible. Park near them when they are overturned. As they use a low-powered flip to self right, be ready to approach them again and get under where they will land, thus controlling them back again. Also see if we can alternatively interrupt their self-righting by pushing and lifting them when they are on their back, trying to self-right.
If they manage to recover, immediately try to get under again, but use different and unpredictable driving approaches than the last, like small swerves and other tactics. But other than that, keep charging forward and aggressively, though keep an eye on any opponent baits however. Also if they try to drive off when wedged, which they can do with their large wheels, lift our lifter up to interrupt the process.
For defense, immediately back off and J-hook the moment they get under us, then try to counter their wedging attempt. We have to be quick as their flipper will fire immediately and control us for a decent amount of time with how far it fires and combination of drivepower. Basically they may be able to chain hits on us if they ever flip us once. Fortunately our back wheels stick out and should allow us to not be high centered. If we do get controlled though, just try to recover and fight back after this. Watch out for any tricks, don't fall for any baits, and exploit any weaknesses.
Good luck Attackfrog