Split Personality | Heaven Jaws |
---|---|
Speed: 8 | Speed: 9 |
Traction: 7 | Traction: 7 |
Torque: 3 | Torque: 2 |
Weapon: 5 | Weapon: 3 |
Armour: 7 | Armour: 9 |
20 hits to break their armour. Not too bad considering they've a very obvious weak point and we can swing pretty damn fast. Get stuck in dustpan side (that's the sad face one) first to keep them in our control easier whilst racking up hits on whatever we can, though try to aim for those wheels and wheel pods, they seem juicy and prime for a bit of poking to cause a mess. They're marginally faster than us, but our control is better (and this system hates a -2 split), and we've more torque than them so keeping on top of them shouldn't be an issue unless they're actively running away for some reason. Even if they get enough control to wedge us, either we lock horns head on (letting me smash their wedgelets whilst they can't do jack) or they snag us at an angle (in which case I get free potshots on the lifter hub during the lift which can also jiggle me loose, suffer zero consequences from a flip, and can immediately attack their back once suplexed). Both of these are fine enough. If they try to strand us on the wall or in the weaksauce hazard, our axe functions as a rather handy launch pole so we can Cassius 2 our way out :V
tl;dr: Keep in control, rack up strikes for aggression and potential late game catastrophic failures, they can't stop us from doing anything.