(4) Scrapper | (5) Final Mecha Catbot |
---|---|
Speed: 4 | Speed: 9 |
Traction: 2 | Traction: 8 |
Torque: 1 | Torque: 2 |
Weapon: 16 | Weapon: 0 |
Armour: 7 | Armour: 11 (+2 plow) |
Config: N/A | Config: Plow |
Main goal is to keep spinning as much as possible. Cat lacks dorifto potential and thus cannot box rush, so we should be able to get up to speed and aim enough to hit them as they approach. We can play defensively, and can break pressure on us if they get around with the above techniques. We deal 3.5 shock damage even if we smack the plow, and apparently it's got a very limited hinge, so it'll take the damage harder than a true hinge. Also, we can just gyrostomp the main chassis for a fat 7 damage over that plow (or snap off that flimsy looking hammer-blocker to make doing the same later easier). We aren't going to get too much choice on where we hit coz of the speed disparity, so the plan is to aim the blade so we hit as best as we can. If they try to sneak around the back or anywhere other than the blade, gyro to throw them off and get a slam on the chassis. We just need one clean hit and it's game over, so we just need to weather the storm and lock that hit down. If the plow comes off, we can go a bit more aggressive to seal the deal.
tl;dr: Play defensive, keep the drum spinning, gyro to avoid too much carnage, get in a clean hit and blow em to bits, or rip the plow off from repetitive damage.
small extra segment I forgot to mention but Alex said was ok if I edit it in before Noah RPs and as of writing he hasn't yet: FMC is pretty fucked if I get enough bite to flip him. If we can angle enough to get a wedgelet under, that limited hinge plow is gonna transfer a LOT of KE into the chassis, which will probably flip them and give us an easy spank opportunity, as well as making the wedge very hard to grind us out with. Sorry, Noah, there's no way that thing cleanly inverts if it's as limited as you say, and the hammer blocker's gonna cuck that too. Give that a go if we can get time to angle in on a confrontation.