Electro-Death: 8/6/1/10/5 presumably main config too
I can get an OOTA in this arena but i am not going to try because that is asking for trouble in this match.
Badnik will talk about how i literally can't damage him at all, but in reality i can probably get a wheel a bit loose after several hits... yeah my goal to go for a JD, not damage. But hey flips and stuff counts to damage too so i am not doomed to lose 5-0 on that category.
As for what he can do. 2 damage isn't a lot, it would take a massive number of them to bend my wedge and even then it will probably only bend the middle one upwards, so the side ones can still get under his wedges. Even if at the end of the fight this happens and the bent wedge doesn't let me hit even after getting under i still can push him with my better drivetrain.
If he hits a wheel it won't break right away, and that is unlikely because he will have to take out the wheelguards first and those and not falling to 2 damage.
If he goes for the big flat wedge i should have an advantage at getting under which is massive in this fight. If he doesn't go for it then A) I don't need to get under to hit his drum (which does no damage to mine) and B) i can angle on the wedgelets but i don't expect that to be reliable but i can occasionally do it i guess. Him angling on me is not going to work at all.
Sure i need to ram myself at a wall to self right, but i am faster so i can do it quite reliably without him interrupting and he seems to be in the same situation. If so then i can catch him up while trying to self right.
Also the arena is huge and i will fight around the center, if walls are anywhere far then self right by just ramming at him for a weapon to weapon hit.
So yeah just get under and chain him as much as possible with lots of aggression, he will inevitably get under at some point and do chains of his own but with the higher distance he throws me and my faster speed i am better positioned to break a chain.
Badnik will talk about how i literally can't damage him at all, but in reality i can probably get a wheel a bit loose after several hits... yeah my goal to go for a JD, not damage. But hey flips and stuff counts to damage too so i am not doomed to lose 5-0 on that category.
As for what he can do. 2 damage isn't a lot, it would take a massive number of them to bend my wedge and even then it will probably only bend the middle one upwards, so the side ones can still get under his wedges. Even if at the end of the fight this happens and the bent wedge doesn't let me hit even after getting under i still can push him with my better drivetrain.
If he hits a wheel it won't break right away, and that is unlikely because he will have to take out the wheelguards first and those and not falling to 2 damage.
If he goes for the big flat wedge i should have an advantage at getting under which is massive in this fight. If he doesn't go for it then A) I don't need to get under to hit his drum (which does no damage to mine) and B) i can angle on the wedgelets but i don't expect that to be reliable but i can occasionally do it i guess. Him angling on me is not going to work at all.
Sure i need to ram myself at a wall to self right, but i am faster so i can do it quite reliably without him interrupting and he seems to be in the same situation. If so then i can catch him up while trying to self right.
Also the arena is huge and i will fight around the center, if walls are anywhere far then self right by just ramming at him for a weapon to weapon hit.
So yeah just get under and chain him as much as possible with lots of aggression, he will inevitably get under at some point and do chains of his own but with the higher distance he throws me and my faster speed i am better positioned to break a chain.