Post
by Botomatic1000 » Sat Apr 25, 2020 11:10 pm
I’m gonna generally be quite reserved for this first round buuut I still want to get through to the next so I’m still going to go for people. Wallop just seems like the weakest link to me by a fair bit, it’s just got zero ground-clearance whatsoever so when even just my forks get under it, it’s getting high-cantered. Obviously I’m not going in head-first, I’ll angle in on it and use it’s gyro against it because the moment it tries to turn with it’s disc spun up means it has zero wheels on the ground whatsoever, easy prey to just flip into the tandoor or better yet, carry it over and flip it onto one of the other verts! I really wouldn’t mind going for Tabor either whilst it’s distracted, although I could easily go for it head on as my Wedgelets are longer and slot between her own. Once again, toss her into the tandoor or into one of the Verts to let them mess her up. Diablo Genesis I can easily go for head on, those forks are measly so I can just get straight under it and toss him around the place, trying to get that sensitive 7 chassis armour into the Verts or the Tandoor. The other two Verts are just like Wallop, not much ground clearance, I can angle in and use FusterCluck’s gyro against him to toss him about, he can’t do damage to me if he does get a hit. Apeirogon I’m just gonna leave alone for the most part unless I’m by it whilst it’s attacking something else, then I can give it a flip from behind or the side, does it even have a shrimech? Overall I’m just going to be farting around the place, never targeting anybody for too long, ridding bots into other bots or the tandoor then rubbing away, I have the highest base armour out of anybody in this so should be the most durable and reliable. If anyone does go for me then I’ll go for them head strong, angling in if they’re a Vert and tossing all comers away. I won’t hang around the tandoor too long, I’ll try to toss folks in from a foot away or so.
Best of luck all