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ARC Rumble 2: RP thread

Posted: Sun Mar 22, 2020 12:54 pm
by Tcrrr
ARC_Rumble_2_arena_10-2.png
ARC_Rumble_2_arena_10-2.png (251.47 KiB) Viewed 1249 times
Here's the arena
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20200320_103255.jpg (224.05 KiB) Viewed 1249 times
Here's how everyone is positioned

You guys have 250 words to make an RP for this, and you have from now on until the night of april 3rd to get them done!

Let's take a look at the competitors:
Joseph's Tommy Gun: 1/1/1/16/1
Sheer Heart Attack: 3/1/1/12/12
Hellmouth: 6/4/2/6/11 (+2 wedge)
Suck my bot and call me gay: 6/5/5/0/14 (+1 wheels)
Pneumatix: 7/6/2/3/12
Dot Com Bot: 7/7/3/2/11 (+2 wedge)
God's middle finger: 2/1/1/16/11
Lift Device: 7/6/3/5/9
Blackout: 4/3/1/15/7
Diablo Millennium: 5/3/1/13/8 (+2 front)
Now that you've read down to here, go out there and kill each other already!

Ps here is signups link viewtopic.php?f=10&t=9516&p=72981#p72981

Re: ARC Rumble 2: RP thread

Posted: Sun Mar 22, 2020 1:25 pm
by hide
https://www.youtube.com/watch?v=GFwLG0ocQTU
btw my statline is 1/1/1/26/1
Putting it here because I cant edit my signup post

Re: ARC Rumble 2: RP thread

Posted: Sun Mar 22, 2020 1:52 pm
by Trihunter
Okay, let's do this. Gonna write a short bit for plans for each bot, just implement them as appropriate. Apply common sense if a thing isn't mentioned.

Tommy Gun: Incorrectly statted. RAW, this thing has two 16-power shots. Also is missing a lot of points. let it pop off its two shots then smack it with the hammer if it's getting annoying.

Astolfo: Bro why are you writing for your own fight, based. Anyway it can't inflict meaningful damage so ignore it until it's the last one standing, then get it stranded.

Pneumatix/Blackout: Attack the wheels, try to get it hampered before it does anything to us.

GMF/Blackout: Avoid until it gets KO'd by someone else. Smash top with hammer if given opportunity. DO NOT LET NEAR TRACKS.

Everyone else I didn't think was worth naming: Smash em to bits if they come close, hound them for easy KOs. Srimech if we end up inverted. Keep the plow facing the action. Play it safe, but aim for KOs.

Re: ARC Rumble 2: RP thread

Posted: Sun Mar 22, 2020 2:07 pm
by Tcrrr
Basically just survive at the corners of the arena and play defensively for most all of the fight.
For the most part, let everyone destroy themselves, and feed the big spinners into one another.
I've got 15 armor on my wheels and 13 on the rest of my bot, what damage can I possibly take?
Once a good majority are done and dead, I'll start taking on any spinners that are still alive.
At any time that I'm doing something, I'll make sure that I'm pushing a dead robot to be fed to one of the spinners, or Tri's axe.
If I last to the end, simply camp at the low wall of the arena, and wait for the opponent to accidentally go on top of me, become a torque reaction flipper, and send them over and out, EZ money.

Re: ARC Rumble 2: RP thread

Posted: Sun Mar 22, 2020 5:39 pm
by patrickrowberry
avoid the death spinners and go for tcr's same clone as I out wedge it flip it over and push it into a spinner use him to kill not only him self but the death spinners

I have best wedge here so I will keep wedge to wedge with as many robots I like

if a spinner gets close run away leave them to last

take out everyone first by pushing them into spinners

avoid the cannon shots not sure how that thing works but I t does I guess?
let it be someone else's problem

when me and 1/2 spinners are left push 1 into another and win by making other kill eachother