Scrapper | Bluetooth |
---|---|
Speed: 4 | Speed: 3 |
Traction: 2 | Traction: 2 |
Torque: 1 | Torque: 1 |
Weapon: 16 | Weapon: 16 |
Armour: 7 | Armour: 8 |
Config: N/A | Config: UNDECLARED |
Main aim of the game, from both sides, most likely, is aiming for those wheels. However, I've one trick I can use that they can't: Gyrodancing in a somewhat beneficial manner. Also we've a drivetrain advantage, neat. Keep spinning from the start, work our way out into the central area, and then play defensive, let Bluetooth come to me. If it's getting dangerous, don't be too pigheaded to back away and prepare for another approach, we've higher speed so chasing will be tough for them. Once it tries to go for a wedgelet or wheel, accelerate and turn, to bring that side of the bot up, then land the blade down on top of their machine. The area with the motor in it is pretty exposed, so one 8-power hit should mangle the spinner, in theory, but if we miss that, we're probably either buckling the entire chassis or smashing a wheel, so it's good. Alternatively, if they're not playing ball, try and force them back towards a wall so they have to either accidentally crash into it, stopping their spinner so we can mangle them, or go for a weapon to weapon collision, in which case they're mangled too, Once that hit's confirmed, move away to recover and spin up once more. If the spinner's busted or their mobility is severely hampered, capitalize, and smash their wheels to bits. If our spinner dies, it's time to become the world's slowest wedge. Just try and bully them around the ring, into the walls, saws, pointy things, whatever works to try and secure points.
tl;dr: Aim for a brutal shot to kill the spinner, capitalize and KO.
tl;dr: Aim for a brutal shot to kill the spinner, capitalize and KO.