Bluetooth | Apeirogon |
---|---|
Speed: 3 | Speed: 5 |
Traction: 2 | Traction: 3 |
Torque: 1 | Torque: 1 |
Weapon: 16 | Weapon: 12 (1 Weapon Armor point to lifter) |
Armour: 8 | Armour: 9 (+1 bar) |
Standard Config | High armor config, Normal looking wheels |
High armor config, regular kind of old school wheels instead of mecanums
I am taking the lifter's forks off, if those get hit i my arm is probably going to bend. I will leave the wedgelets on, if they get hit they are ablative armor and should get torn off safely.
Jack can choose to go for overhead or undercutter.
If the idiot goes for undercutter my arm is longer than his spinner, i will move the arm all the way back and approach in reverse. The idea is to land an overhead hit right in the center of the circle pattern he has, 4 (corner?) damage there should disable his weapon in a few hit and then its all over. I am noticeably faster so i should be able to do this safely, worst case i get hit but i have a rear plow that should take at least 1 hit safely.
If he chooses overhead just stay in normal vert mode and engage head on. His weapon would sit too high to hit my wedgelets before hitting my spinner which has 13 armor and should tank the entire fight. Go straight at him and aim to take hits weapon to weapon for the entire time, a hit on the chasis or wheels would be nice but don't go even just a bit out of my way to do it.
The goal is to send him over the wall into the OOTA/pit/chilly-place, my higher speed should help a lot since i can chose where the hits happen. So if he isn't against the outer walls go around to where i have clear way to chaining Bluetooth into the pit.
If i can't go for the pit try the same plan with the Stabbing Cold, else just go aggro and hit him into wherever.
If he gets flipped and i am not chaining back off a bit and him see the part of the RP if he chooses undercutter.
So yeah don't be stupid, if going overhead against undercutter don't get hit, otherwise make sure to take all the hits with the weapon.
Watch out for bait and weird strats like that, end the fight before the 3 minute mark, blah blah blah.
I am taking the lifter's forks off, if those get hit i my arm is probably going to bend. I will leave the wedgelets on, if they get hit they are ablative armor and should get torn off safely.
Jack can choose to go for overhead or undercutter.
If the idiot goes for undercutter my arm is longer than his spinner, i will move the arm all the way back and approach in reverse. The idea is to land an overhead hit right in the center of the circle pattern he has, 4 (corner?) damage there should disable his weapon in a few hit and then its all over. I am noticeably faster so i should be able to do this safely, worst case i get hit but i have a rear plow that should take at least 1 hit safely.
If he chooses overhead just stay in normal vert mode and engage head on. His weapon would sit too high to hit my wedgelets before hitting my spinner which has 13 armor and should tank the entire fight. Go straight at him and aim to take hits weapon to weapon for the entire time, a hit on the chasis or wheels would be nice but don't go even just a bit out of my way to do it.
The goal is to send him over the wall into the OOTA/pit/chilly-place, my higher speed should help a lot since i can chose where the hits happen. So if he isn't against the outer walls go around to where i have clear way to chaining Bluetooth into the pit.
If i can't go for the pit try the same plan with the Stabbing Cold, else just go aggro and hit him into wherever.
If he gets flipped and i am not chaining back off a bit and him see the part of the RP if he chooses undercutter.
So yeah don't be stupid, if going overhead against undercutter don't get hit, otherwise make sure to take all the hits with the weapon.
Watch out for bait and weird strats like that, end the fight before the 3 minute mark, blah blah blah.