Xtreme PneumatiX vs Glacier III
Posted: Sat Feb 29, 2020 9:49 pm
Xtreme PneumatiX: Speed: 7 Traction: 6 Torque: 2 Weapon: 3 Armour: 12
Glacier III: 1 Speed // 1 Traction // 1 Torque // 18 Weapon (+2 lifter) // 11 Armour
Using my standard configuration, no additional Wedgelets.
As soon as the match starts I will box-rush him like a bat out of hell, making sure to avoid that bump in the middle of the arena and get under him right away, my 7 speed is ample enough to get to him in time, him being 1 speed means he won’t have even gotten out of his starting Square, perfect. The aim of the game is simple, get him out of there as fast as I can, with his vast size it shouldn’t be hard to get him underneath me enough to get a really meaty toss on him, straight over the wall, nice and quick, no fuss whatsoever, match done! If it doesn’t work the first time, then I’ll be persistent with my attempts, he’s not getting away anytime soon with his one speed, I can really smother him nicely. When he is upside down his weapon is really high off the ground, with how low my wedge is, I can literally get under him without taking a hit or at worst, a scrape, not enough to deflect him away. As I said before, my primary objective is to just get him out as soon as but if I can’t for whatever reason, I’ll toss him around the place, depositing him into the hazards which could fuck with those spindly legs of his. I’m convinced if he lands on his one, smaller shield, it will flex just enough to come into contact with his weapon, potentially jamming a tooth into it or ripping the shield off entirely, if he falls on those spindly legs then surely they will take damage after a few flips. Always keep facing him, wedge first, no exceptions, always keep aggressive, approaching him and pushing him around at all times, never letting him get away for a second, if I’m under him, he cannot hit me, I need all those points for aggression and control that I can get. If for some reason I am flipped then self-right immediately.
Good luck Alex
Glacier III: 1 Speed // 1 Traction // 1 Torque // 18 Weapon (+2 lifter) // 11 Armour
Using my standard configuration, no additional Wedgelets.
As soon as the match starts I will box-rush him like a bat out of hell, making sure to avoid that bump in the middle of the arena and get under him right away, my 7 speed is ample enough to get to him in time, him being 1 speed means he won’t have even gotten out of his starting Square, perfect. The aim of the game is simple, get him out of there as fast as I can, with his vast size it shouldn’t be hard to get him underneath me enough to get a really meaty toss on him, straight over the wall, nice and quick, no fuss whatsoever, match done! If it doesn’t work the first time, then I’ll be persistent with my attempts, he’s not getting away anytime soon with his one speed, I can really smother him nicely. When he is upside down his weapon is really high off the ground, with how low my wedge is, I can literally get under him without taking a hit or at worst, a scrape, not enough to deflect him away. As I said before, my primary objective is to just get him out as soon as but if I can’t for whatever reason, I’ll toss him around the place, depositing him into the hazards which could fuck with those spindly legs of his. I’m convinced if he lands on his one, smaller shield, it will flex just enough to come into contact with his weapon, potentially jamming a tooth into it or ripping the shield off entirely, if he falls on those spindly legs then surely they will take damage after a few flips. Always keep facing him, wedge first, no exceptions, always keep aggressive, approaching him and pushing him around at all times, never letting him get away for a second, if I’m under him, he cannot hit me, I need all those points for aggression and control that I can get. If for some reason I am flipped then self-right immediately.
Good luck Alex