CBC4 LW R1: Boring Gray Wedge vs. TRILOBITE!
Posted: Mon Jan 20, 2020 11:07 pm
Boring Gray Wedge (Combat Oblong):
Speed: 8 | Traction: 7 | Torque: 4 | Weapon: 0 | Armour: 11 (+2 w0dge) | 4WD | Hinged Forked Wedge
TRILOBITE! (Fastest Fossil Alive):
Speed: 9 | Traction: 9 | Torque: 3 | Weapon: 0 | Armour: 9 | 2WD | Static Forked Wedge
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So TCRR's come on leaps and bounds since they started, and this is a tough battle for TRILOBITE! to try and win. The Fastest Fossil Alive is built to outspeed the opponent, and against speed bricks like BGW that's really difficult to do. This is a game of inches, and I've got some notable advantages over BGW, so let's build a plan around them.
TRILOBITE!'s marginally faster than BGW and has a perfect control ratio as opposed to a -1. While BGW's forks are more closely spaced than mine, they're also very short and provide quite a good surface for me to get under, as does the flat portion at the side of BGW's wedge. Thus, I have to try and shove him around from the start. Take the offensive and shove him all over the place - if I can get him out of the hole in the wall, that's great, but beyond that I'll just try and use my small advantages to control the pace of the fight. I need to make use of my better control and constantly try and get around to his sides, because it's quite difficult to J-hook off a curved surface and that gives me a couple of extra moments to shove him around. The best defence really is a good offence here. However, I can't be too gung-ho, because if he manages to turn me over I've pretty much had it. Spoilers: the next version of the bot needs its wheels embiggenated.
Forcing him to drive defensively is great, but it leaves me vulnerable to counter-attacking strats. I'll attempt to ameliorate this advantage through constant pressure to his flanks and, if possible, his rear. I intend to slam him repeatedly into walls and arena hazards, but I don't want to get caught in any of them myself, especially since TRILOBITE! has a much wider footprint. Still, I can make this robot dance, and that balance of speed and control is going to have to be enough.
Good luck Code, and have fun. =]
Speed: 8 | Traction: 7 | Torque: 4 | Weapon: 0 | Armour: 11 (+2 w0dge) | 4WD | Hinged Forked Wedge
TRILOBITE! (Fastest Fossil Alive):
Speed: 9 | Traction: 9 | Torque: 3 | Weapon: 0 | Armour: 9 | 2WD | Static Forked Wedge
---
So TCRR's come on leaps and bounds since they started, and this is a tough battle for TRILOBITE! to try and win. The Fastest Fossil Alive is built to outspeed the opponent, and against speed bricks like BGW that's really difficult to do. This is a game of inches, and I've got some notable advantages over BGW, so let's build a plan around them.
TRILOBITE!'s marginally faster than BGW and has a perfect control ratio as opposed to a -1. While BGW's forks are more closely spaced than mine, they're also very short and provide quite a good surface for me to get under, as does the flat portion at the side of BGW's wedge. Thus, I have to try and shove him around from the start. Take the offensive and shove him all over the place - if I can get him out of the hole in the wall, that's great, but beyond that I'll just try and use my small advantages to control the pace of the fight. I need to make use of my better control and constantly try and get around to his sides, because it's quite difficult to J-hook off a curved surface and that gives me a couple of extra moments to shove him around. The best defence really is a good offence here. However, I can't be too gung-ho, because if he manages to turn me over I've pretty much had it. Spoilers: the next version of the bot needs its wheels embiggenated.
Forcing him to drive defensively is great, but it leaves me vulnerable to counter-attacking strats. I'll attempt to ameliorate this advantage through constant pressure to his flanks and, if possible, his rear. I intend to slam him repeatedly into walls and arena hazards, but I don't want to get caught in any of them myself, especially since TRILOBITE! has a much wider footprint. Still, I can make this robot dance, and that balance of speed and control is going to have to be enough.
Good luck Code, and have fun. =]