Nuclear Plague vs Circuitz
Posted: Sat Sep 14, 2019 9:20 pm
NP:
Speed: 5
Weapon: 14
Armor: 7
Traction: 3
Torque: 1
Circuitz:
10 speed / 8 traction / 5 torque / 4 weapon / 3 armour
undercutter mode.
Pretty oddball fight, this.
i can imagine she'll want to get around to my back end and go for the instant flip, most likely using the long extend-o spatula whatever. i'm a decent deal faster than most other spinners, and i should have the mobility to whirl around and tag her with the spinner before she can pull off the big flip.
so the plan here is basically to keep spinning and keep the front pointed at her. if she gets to my back side, turn in the direction my spinner is turning in order to move quicker and go in for the kill shot. I only need one shot to win this fight, even a glancing blow will do a lot to her with 11 damage on the line. she needs to drive a perfect game for 3 minutes. even if i'm flipped, the gyroscopic forces of my weapon should keep me upright, and I plan on staying in the center of the ring for the majority of the match. she can't afford to corral me towards a wall, because one bad move will allow me to get the knockout, so i essentially have free reign of center stage while she tries to strafe around me. no real need to be aggressive when she's going to be actively evading me, and active aggression means i might slip up. keep spinning and stay in the center and she'll have to go for her move eventually. i need to be ready and recognize when that move comes and get the killing blow.
good luck jules and may the better bot win.
Speed: 5
Weapon: 14
Armor: 7
Traction: 3
Torque: 1
Circuitz:
10 speed / 8 traction / 5 torque / 4 weapon / 3 armour
undercutter mode.
Pretty oddball fight, this.
i can imagine she'll want to get around to my back end and go for the instant flip, most likely using the long extend-o spatula whatever. i'm a decent deal faster than most other spinners, and i should have the mobility to whirl around and tag her with the spinner before she can pull off the big flip.
so the plan here is basically to keep spinning and keep the front pointed at her. if she gets to my back side, turn in the direction my spinner is turning in order to move quicker and go in for the kill shot. I only need one shot to win this fight, even a glancing blow will do a lot to her with 11 damage on the line. she needs to drive a perfect game for 3 minutes. even if i'm flipped, the gyroscopic forces of my weapon should keep me upright, and I plan on staying in the center of the ring for the majority of the match. she can't afford to corral me towards a wall, because one bad move will allow me to get the knockout, so i essentially have free reign of center stage while she tries to strafe around me. no real need to be aggressive when she's going to be actively evading me, and active aggression means i might slip up. keep spinning and stay in the center and she'll have to go for her move eventually. i need to be ready and recognize when that move comes and get the killing blow.
good luck jules and may the better bot win.