(1a) Y.V. vs (4b) Circuitz
Posted: Sat Sep 07, 2019 12:13 am
Charge at him* head on. Don't angle in, don't press because I'm 99% certain Gabe will convince the writers to make me eat shit if I try it. Embrace that hinged wedge life and prepare to not get under the first time around. When I get outwedged, use my ground clearance to monstertruck on top of him. Can't shove me to the wall if I'm driving over you.
If Jules tries to pull a
with that wide-ass flipper, I'll be more than able to just sidestep off to the left/right of Circuitz. Keep in mind that I'm only 20% slower than it and that I have a better spd:tra ratio.bluh bluh i'll just flip him
Hop off the other side, swivel back to the center of the arena, then try wedging again. I'll get under eventually, and when I do, I'll take advantage of this:
...since she stated that, quote, "The front wedge is hinged" and specifically excluded the back wedge, that means the back wedge is assumed to be static. 5 weapon lifter, push Circuitz onto its ass so that it gets high-centered and can't drive away, then go for a Breaker Box slam against the lower arena walls.
p.s. 3 chassis armor means circuitz takes (10+5)/2 = 5 self damage (rounded up from 4.5) on each ram he tries, meaning that his drive motors will start to burn out as the match progresses. When this happens, I have a much better chance of controlling the match. Maybe I'll even start trying to angle in if his mobility dries up enough.
*"him" refers to the bot and not it's driver btw don't do a Sylandro Spergout (patent pending) on me pls kthxbai