Found God in a Tomato vs Black Dog

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Venice Queen
Posts: 2716
Joined: Wed Dec 31, 1969 7:00 pm
Team: ‽ Robotics

Found God in a Tomato vs Black Dog

Post by Venice Queen » Fri Aug 02, 2019 6:03 pm

FGiT: Speed: 6 / Traction: 4 / Torque: 1 / Weapon: 15 / Armor: 4

Black Dog: 6/4/1/14/5 (+1 drum)

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I'm too lazy to calculate the shock damage but he actually takes more of it than I do. Either strafe to the far side or take the hit dead-on (at the gap between his drums) - trying to get at corners/forks: if I can at all access the main body, he'll die before I do.

half of his game plan relies on being fast, and we have literally the same drivetrain, but I have strafing capabilites. use those to keep darting at the sides, trying to get him to gyrodance to increase my chances of successfully getting around him/hitting under him IDK try and get it so I dont hit the weapon full on man you know that won't end well for me

GL

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Madman
Posts: 563
Joined: Wed Dec 31, 1969 7:00 pm
Location: Fighting in the shade
Team: Tartarus Robotics Group

Re: Found God in a Tomato vs Black Dog

Post by Madman » Sat Aug 03, 2019 11:47 pm

Wedgelets off.

Aight, so he kills himself in 3 hits and I do a ludicrous 8 damage to his weapon while he does 5 to mine. He takes a hit. He dies. He knows that. He gets around my weapon a bit, maybe he messes up its mountings and I have to facetank two more hits. He goes for my wheels, he probably just hits the guards. Regardless, it's his best chance, so I know he'll try some strafing BS. Play into that by coming right the fuck at him, full tilt, and then...nope. Back off a tiny bit right before we collide. He'll strafe. He'll miss. His control ain't great. I'll take advantage. Mostly keep my movements broad or linear so I don't gyro. He'll want that too. If he gets a wheel, crab along to show movement. It's worked for me before. He also dies after three hits. Try to make those hits me killing him.

GL
Tartarus Robotics Group: Infinitely wise and merciful since 2016
(don't ask about before that)

Black Dog ||| Hellhound V ||| Blood Eagle ||| Santangelo ||| Hellhound VII ||| Hoarfrost

Mechanized Mayhem: 0-0
Heavyweight: Danger Zone (0-0)
CBC4: 26-5
Featherweight: Black Dog III (6-2)
Lightweight: Blood Eagle (7-1)
Middleweight: Hoarfrost (9-0) CHAMPION!
Heavyweight: Santangelo (5-2)
Current Roster: 183-40 (.821)
Black Dog (ROBOTS - MW*, ROBOTS3 - FW, CBC4 - FW): 26-5
Blood Eagle (CBC3 - LW*, CBC4 - LW): 15-2
Danger Zone (Mechanized Mayhem - HW): 0-0
Detroit Iron (ICEcrown - SHW): 6-2
Hellcat (Thunder Underground - MW): 2-0
Hellhound (R: Extinction - HW, Pressure Drop - HW, RB2 - HW, ROBOTS - HW, New Blood - HW*, ROBOTS 3 - HW*, Thunder Underground - HW): 46-11
Hoarfrost (RB2 - MW, Armageddon! - MW, Ruination 4 - LW, Thunder Underground - LW, CBC4 - MW*): 23-5
Krakatoa (Robo-Con - LW, Ruination 4 - SHW, Thunder Underground - LW): 11-2
Meanstreak (RB2 - LW, Ruination 4 - HW): 10-3
Santangelo (CBC3 - SHW*, CBC4 - HW): 13-3
Sundancer (Ruination 4 - MW, R: Revival - MW, REDDIT - HW, R: Evolution - FW): 21-4
Talons Out (ROBOTS - FW): 10-3
Thundercaller (Vexed!): 1-0
Yet to Fight
Hadean, Intimidator, Kurosaki-kun, Midnight Sun, Neon Rampage
Retired
Eye of Newt, Morality, Savage, Tiger, Vicious, Wild Child
ARC Hall of Fame
Hellhound - #1
Black Dog - #2
Blood Eagle - #11
Sundancer - #24
Hoarfrost - #49

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