Hartmann's Youkai Bot II | Santangelo |
---|---|
Speed: 4 | Speed: 8 |
Traction: 2 | Traction: 7 |
Torque: 1 | Torque: 2 |
Weapon: 16 | Weapon: 1 |
Armour: 7 | Armour: 12 |
Config: Rorschach in Danmaku (6-Toothed Disc) | Config: N/A |
Keep it simple. Keep spinning as much as possible, keep Santangelo away from bits they can control safely via pivoting, spacing, spacing, spacing. If we deliver a hit, we won't be at full speed immediately. It's a bit tough, but try to angle shots so when we recoil, we end up on the opposite side of the IED to Santangelo, forcing a longer route from them whilst we spin back up. If we land close, keep spinning whilst putting in as much distance as we can.
Let Laz come to us, though don't play too predictably. Keep Santangelo hitting the weapon if they come at us. 4 damage is nothing to scoff at. After a few strikes, bits are going to be missing, even on head-on strikes. If Santangelo starts showing signs of wear & tear, tentatively approach for a killshot, aiming for the wheels or anything else vulnerable that shows itself.
If given the choice when Santangelo comes in, try to orient ourselves to knock back towards the middle of the arena as opposed to the edge, especially in the last minute. We don't need any more scares there, and they're fairly avoidable by considering the direction of our spin. if they're trying for the back, force them to take on the disk again through a pivot. We should be able to spin and pressure enough to strike them before they can hit the wheels.
If the worst comes to it and we get trapped, use the disk's torque to force our drive into a better position, and help push ourselves free, just try to get out ASAP. Focus on getting back to speed to recover whilst running away, perhaps playing it a little close to the IED and hope for a misplay from Laz on the approach to buy us time if we can risk it.
Best of luck, Laz.