Chronic Jobber | I Suck at Names |
---|---|
Speed: 4 | Speed: 4 |
Traction: 2 | Traction: 3 (+1 treads bonus) |
Torque: 1 | Torque: 1 |
Weapon: 16 | Weapon: 16 (15 Spinner 1 Lifter) |
Armour: 7 | Armour: 6 |
Going with the bar spinner, gives them less surface area to potentially hit and uppercut. It is also very likely that ISAN will use the side of the weapon without the long prongs, as using the longer wedge side of the lifter is asking for me to fuck up their weapon, so the most likely impact in this match is going to be weapon-to-weapon which I should win out with 16 weapon to 10 weapon armour vs 15 weapon to 11 weapon armour.
I also question how strong that lifter is to absorb the impacts of a 15 weapon spinner so far up front. I wonder if impacts could forcibly be pushed back by the recoil and screw up some internals.
Make sure I am fully spun up before moving from my starting area. This delay will also show a bit of ISAN's strategy. If they're camping I can approach carefully around the mid-outside (not at the walls but not on the inner rings). If they're rushing at me however, go out to meet them aggressively. They don't have the speed or that much more control to be able to out-drive me so head right at them with my weapon. They will either have to take a nasty weapon-to-weapon hit that risks bending something important and disabling the weapon or turn away, which will cause them to miss me with their weapon as my bar tears into their front corner.
After the initial impact there should be some damage one way or another. Make sure I'm fully spun up and pointed at ISAN before I go back on the aggressive. The impacts should throw both bots far enough apart that I will have time to spin back up before they can pounce.
If both weapons break, swap to using my rear wedge to ram ISAN. It won't do any damage, but theres a small change I could get under and idk do something
GL