spin up the drum and come out, looking to flank. pop him over and keep throwing him around until he's oota. don't let him get under me or anything like that, just keep the drum going until he's oota. spin down the drum and j-hook off the forks if he's about to get under me.
good luck noah and may the better bot win
Shade Fist vs Piranha Plant
Moderator: Tournament Hosts
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Shade Fist vs Piranha Plant
Team Ignition
Redline: Robot Bastards 1 LW champ
Pyrite: FRR Backlash LW champ
The Debilitator: Cherry Bomb Classic 1 LW champ
Sling Shot: Bot O' Rama 2016 Sportsman champ
Doomerang: Robot Fight Night HW champ
Redline: Robot Bastards 1 LW champ
Pyrite: FRR Backlash LW champ
The Debilitator: Cherry Bomb Classic 1 LW champ
Sling Shot: Bot O' Rama 2016 Sportsman champ
Doomerang: Robot Fight Night HW champ
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- Posts: 738
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: Ironic joke location where I don't actually live.
- Team: End of the Line LLC
Re: Shade Fist vs Piranha Plant
https://www.youtube.com/watch?v=mFpks7EvkQY
He's not doing jack diddly dick damage on any part of my robot. The only way for him to put plant down within 3 minutes is to chuck me over the walls/piston things/whatever, and you better believe I'm gonna stick as close to the center of the arena as possible without getting IED'd or spun. Maybe I can, like, use the center spinners as a last-resort movement option? Idk. Hard "maybe" there.
Keep my
The main strat for this match is getting my lifter underneath the drum. With a 5 speed turret that can keep up with bots up to 10 speed, this SHOULD be fairly easy against a 6 speed robot. The length of my white wedgelets mean that I can just go in head-on and get under. If he angles in, I just move the turret accordingly and watch the drum bounce off my wedgelet's sides.
In the rare case where Badnik bypasses my nimble-n-quick turret, there's still the 40% or whatever chance that he gets cucked by my hinged shell.
Bring the saw down if I can, even his 10 armor drum will take 5 damage if I get him for a standard 30 second pin.
gl hf, you have 30-odd minutes to RP for your MW btw
He's not doing jack diddly dick damage on any part of my robot. The only way for him to put plant down within 3 minutes is to chuck me over the walls/piston things/whatever, and you better believe I'm gonna stick as close to the center of the arena as possible without getting IED'd or spun. Maybe I can, like, use the center spinners as a last-resort movement option? Idk. Hard "maybe" there.
Keep my
The main strat for this match is getting my lifter underneath the drum. With a 5 speed turret that can keep up with bots up to 10 speed, this SHOULD be fairly easy against a 6 speed robot. The length of my white wedgelets mean that I can just go in head-on and get under. If he angles in, I just move the turret accordingly and watch the drum bounce off my wedgelet's sides.
In the rare case where Badnik bypasses my nimble-n-quick turret, there's still the 40% or whatever chance that he gets cucked by my hinged shell.
Bring the saw down if I can, even his 10 armor drum will take 5 damage if I get him for a standard 30 second pin.
gl hf, you have 30-odd minutes to RP for your MW btw