CBC3 LW Week 1: Twin Typhoons vs Blood Eagle
Posted: Sun Feb 03, 2019 7:13 am
Right, well, errm, fuck.
We hit for 6 damage on the chassis, so all we need to do is get a solid hit in. The challenge is approaching in such a way that Laz can't actually take out both of us before we can land a hit. Spin up and split up, go around the Danger Zone on the left side, though sticking sorta close to it. Try to keep forcing Blood Eagle to close in on us, towards the Danger Zone, then get a hit on the wheel either via sacrificing one Twin whilst the other's close, or by making them spin out and capitalising on it. Focus on positioning the duo in such a way that BE can't pinball them into eachother too easily. If one gets spun down from tanking a hit or the like, have them run away from BE to a safe distance before spinning up again, whilst the other plays more aggressively, trying to capitalise on the attack. If one goes out of commission, go hyper-aggro with the other, trying hard to get the killshot ASAP. If BE's wounded but still running somehow, play it a little more cautious, see if we can use one twin (whichever's in the worse position for attacking or worse for wear, make the sensible call at the time) to bait BE again whilst the other pressures for a killshot, or lure them into the hazards for more spicy damage. Prepare for any jank they try to force the duo too far apart from one another, but also try to avoid lining up a chance for a collateral kill.
Best of luck to the opposition, and I hope CBC goes better than the previous one.
We hit for 6 damage on the chassis, so all we need to do is get a solid hit in. The challenge is approaching in such a way that Laz can't actually take out both of us before we can land a hit. Spin up and split up, go around the Danger Zone on the left side, though sticking sorta close to it. Try to keep forcing Blood Eagle to close in on us, towards the Danger Zone, then get a hit on the wheel either via sacrificing one Twin whilst the other's close, or by making them spin out and capitalising on it. Focus on positioning the duo in such a way that BE can't pinball them into eachother too easily. If one gets spun down from tanking a hit or the like, have them run away from BE to a safe distance before spinning up again, whilst the other plays more aggressively, trying to capitalise on the attack. If one goes out of commission, go hyper-aggro with the other, trying hard to get the killshot ASAP. If BE's wounded but still running somehow, play it a little more cautious, see if we can use one twin (whichever's in the worse position for attacking or worse for wear, make the sensible call at the time) to bait BE again whilst the other pressures for a killshot, or lure them into the hazards for more spicy damage. Prepare for any jank they try to force the duo too far apart from one another, but also try to avoid lining up a chance for a collateral kill.
Best of luck to the opposition, and I hope CBC goes better than the previous one.