Krakatoa vs Khnum

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Venice Queen
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Krakatoa vs Khnum

Post by Venice Queen » Wed Jun 13, 2018 5:14 pm

Krakatoa: Speed: 7 // Traction: 7 (inc. +1 tracks bonus) // Torque: 2 // Weapon: 5 (3 lifter/3 clamp/3 flamethrower) // Armour: 10 (+1 lifter)
Khnum: Speed: 11 / Traction: 5 / Torque: 2 / Weapon: 1 / Armor: 11 (+2 front) - FORKS

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he has 5 front spikes. I have 2 - I have more pressure on individual forks and should win the wedge war if we both press and go straight at each other: and I have enough of a control margin (at my lowest speed, anyways) to force that to happen.

so yeah, force the pressing head-on and get under him activate maximum overdrive, slam him into walls, etc. if he gets under me from the front, he'll only be grabbing onto lifter (which acts as a hinged wedge when not actively being used&#33;) and hinged wedge, so I can actually prevent him from getting a good lift in on me - and all the while, I'll be able to out-push him (even torque, I have more speed).

If he's trying to flank me, steering in place isn't really a viable option, so I'll have to either dart away from him (my lowest possible speed is higher than his top speed), and then face him front-on again, or just go for a counter by ramming into his sides when he's trying to get to my sides (again, I move too quickly at base speed for him to have an effective reaction).

In general don't lift him - he self rights quicker than I can reset the lifter.

other than that, this is standard wedge v wedge, so I shouldn't have to write out to you exactly what I'm doing since you're an intelligent writer.

GL
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Madman
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Krakatoa vs Khnum

Post by Madman » Sat Jun 16, 2018 2:10 pm

Krakatoa - Speed: 7 // Traction: 6+1 // Torque: 2 // Weapon: 5 (3 lifter/3 clamp/3 flamethrower) // Armour: 10 (+1 lifter) - clamp config
Vs.
Khnum - Speed: 11 // Traction: 5 // Torque: 2 // Weapon: 1 // Armor: 11 (+2 front)

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Analysis

1) Wedge vs wedge battles come down to one thing: who can control the other. That
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