Eye of N00t vs The Maw

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Madman
Posts: 563
Joined: Wed Dec 31, 1969 7:00 pm
Location: Fighting in the shade
Team: Tartarus Robotics Group

Eye of N00t vs The Maw

Post by Madman » Sat Apr 28, 2018 1:05 pm

spin2win
Tartarus Robotics Group: Infinitely wise and merciful since 2016
(don't ask about before that)

Black Dog ||| Hellhound V ||| Blood Eagle ||| Santangelo ||| Hellhound VII ||| Hoarfrost

Mechanized Mayhem: 0-0
Heavyweight: Danger Zone (0-0)
CBC4: 26-5
Featherweight: Black Dog III (6-2)
Lightweight: Blood Eagle (7-1)
Middleweight: Hoarfrost (9-0) CHAMPION!
Heavyweight: Santangelo (5-2)
Current Roster: 183-40 (.821)
Black Dog (ROBOTS - MW*, ROBOTS3 - FW, CBC4 - FW): 26-5
Blood Eagle (CBC3 - LW*, CBC4 - LW): 15-2
Danger Zone (Mechanized Mayhem - HW): 0-0
Detroit Iron (ICEcrown - SHW): 6-2
Hellcat (Thunder Underground - MW): 2-0
Hellhound (R: Extinction - HW, Pressure Drop - HW, RB2 - HW, ROBOTS - HW, New Blood - HW*, ROBOTS 3 - HW*, Thunder Underground - HW): 46-11
Hoarfrost (RB2 - MW, Armageddon! - MW, Ruination 4 - LW, Thunder Underground - LW, CBC4 - MW*): 23-5
Krakatoa (Robo-Con - LW, Ruination 4 - SHW, Thunder Underground - LW): 11-2
Meanstreak (RB2 - LW, Ruination 4 - HW): 10-3
Santangelo (CBC3 - SHW*, CBC4 - HW): 13-3
Sundancer (Ruination 4 - MW, R: Revival - MW, REDDIT - HW, R: Evolution - FW): 21-4
Talons Out (ROBOTS - FW): 10-3
Thundercaller (Vexed!): 1-0
Yet to Fight
Hadean, Intimidator, Kurosaki-kun, Midnight Sun, Neon Rampage
Retired
Eye of Newt, Morality, Savage, Tiger, Vicious, Wild Child
ARC Hall of Fame
Hellhound - #1
Black Dog - #2
Blood Eagle - #11
Sundancer - #24
Hoarfrost - #49

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attackfrog
Posts: 596
Joined: Wed Dec 31, 1969 7:00 pm
Team: Aquatic Robotics
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Eye of N00t vs The Maw

Post by attackfrog » Sat Apr 28, 2018 9:21 pm

Time to go up against the controversy bot! Heh. Also time to finally use my plow against a spinner!

So Eye of n00t has a powerful spinner. That's its strength. But that is also its weakness. It's put all its weight into its weapon, which means its drive is very slow. And because its drum is so huge, when it's spinning at any speed, it will have huge gyro forces if it ever tries to turn. Additionally, its wheels, by necessity, must have a larger radius than the drum plus teeth, or it would hit the ground any time it tried to spin. That means if I plow it head on, it shouldn't hit me at all: it can only make contact if it hits a corner of my robot. And as mentioned before, it's so slow that that will be hard to do.

So my strat will be to rush it at the beginning, collect it on my wedge, and push it under one of those hammers (and/or over the killsaws.) It won't be able to escape because I can push it pretty much as fast as it can drive. If Laz tries something tricky like starting sideways, I'm still fast enough to come around and face it head on. Even if EoN does get a lucky hit on my plow, it's still got 13 armor with the weapon armor bonus, and it will be a glancing blow due to the plow being pretty steep. It shouldn't do very much.

TL;DR: collect n00t on wedge, deliver to hammer, repeat as necessary.

Good luck Laz!

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