Speed:6 Traction:4 Torque:2 Weapon:10 Armor:7
Charybdis:Speed: 16 (2 translational speed) Traction: 1 (4 for spinup calculation) Torque: 1 Armor: 10 (+2 teeth; 7 chassis armor) Weapon: 2 (hits with 16 power)
Welp my Cat is dead again, just let him spin up and try and unsettle him by wedging him, if i get damaged just carry on fighting, :V
Nyam Nyam Nya vs Charybdis
Moderator: Tournament Hosts
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- Posts: 777
- Joined: Wed Dec 31, 1969 7:00 pm
Nyam Nyam Nya vs Charybdis
Hey, I'm in a literal pinball arena this time!
Honestly just spin up, get out of my corner, and drift menacingly towards him. He can't rush me before I get up to speed, and, well, at that point he has weak armor and a front end with lots of pokey bits that will make it easy for me to grab on and fling the bots apart. Other than keeping the bots at an angle where the hit won't knock me into the hammer corner, I don't think there's a whole lot to do besides just hitting him until he's dead.
Spin2win.
Honestly just spin up, get out of my corner, and drift menacingly towards him. He can't rush me before I get up to speed, and, well, at that point he has weak armor and a front end with lots of pokey bits that will make it easy for me to grab on and fling the bots apart. Other than keeping the bots at an angle where the hit won't knock me into the hammer corner, I don't think there's a whole lot to do besides just hitting him until he's dead.
Spin2win.