Good For It 2 vs Jetset

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playzooki
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Good For It 2 vs Jetset

Post by playzooki » Thu Sep 18, 2014 2:15 pm

GFI
spd:5
tra:3
arm:6
tor:1
wep:15

Jetset
Speed: 11
Traction: 9
Torque: 4
Armor: 6

-I have 9 more weapon than he has armour. As long as I keep hitting corners, i could potentially OHKO him.

-so first, I want to spin up. Move out
-IMO, this match is going to be decided in the first couple of hits. If i can do some good damage un the first couple of hits, i will probably win. If i dont, the match is probably his.
-Aim for a corner. I want to keep hitting the same area
-If he's still going after 4 hits, stop the weapon. Focus on baiting him into hazards.
-When there is 40-50 seconds left, I will spin up my weapon, and hit him one more time. Hopefully, ill be able to keep moving long enough to take it to a judges decision, if i dont ko him.
-Avoid hazards, unless baiting him into them
-Don't be reckless.

Good luck, James

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