ROBOT4

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The_Angry_Goat
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Location: Above, below, and behind you, but never exactly where you are looking.

ROBOT4

Post by The_Angry_Goat » Mon Feb 17, 2020 11:56 pm

ROBOT4

Signup Deadline/tournament start: May 30, 9PM PST (May 31st, 12 EST / 5 GMT). tournament will start IMMEDIATELY - absolutely no late entries accepted, there's people in queue behind you who will be admitted instead.

Staff:
me!
Shaba
Laz

Brackets:

Single elimination, double elim from quarters onwards

Competitors:

Specify which weight classes you are reserving for when you reserve a spot. There will be a re-check of interest 1 week before signups close, just to make sure y’all’re still in like sin. If you got a * next to your name you're on the reserve list

Featherweight:
Me
Ys (current entry illegal - cant have a spinner above 8 power on a walker)
V900
Hii
Shaba
Monsterworks
Badnik
Carpedav
Billy
Tri
Laz
Ethan
Code Pink
Frog
Pat
16) Noisy
Hide*
Wolf*

Featherweight Sportsman:
Me
Ys
V900
Shaba
Monsterworks
Carpedav
Billy
Tri
Laz
Ethan
Code Pink
Frog
Pat
Noisy
Hide
16)Wolf

Lightweights:
Me
Ys
V900
Hii
Shaba
Monsterworks
Badnik
Carpedav
Billy
Tri
Laz
Ethan
Code Pink
Frog
Pat
16)Noisy
Hide*
Wolf*

Tournament Rules:

500 word soft limit on RPs. If you exceed that limit more than once and it pisses off the writers you get a hard 400 limit. I know I’m saving mine for a finals.

Don’t be a dick. If you are a dick, expect to suddenly see an FF that has you getting killed in an amusing fashion. Trash talk is obviously allowed just keep it at some semblance of friendly. ALSO don’t read your opponent’s rps. The point here is to have fun, not to cheat.

Spin2win is a fine RP and a 2 sentence summary is a fine result, if that is what the match requires.

RPS are due Saturday, midnight EST/9PM PST/5AM GMT. Change stats between configs? Tell your opponent by Wednesday, 9PM EST.

Fights are Judged on Aggression (knows when to get aggressive, initiates fights, chases down disadvantaged opponents), Damage (or, in the absence of damaging weapons, overall effective use of weapons/arena), and Control (knows when to retreat, quickly escapes from disadvantaged situations or uses them to their advantage, accommodates for arena and abilities of their and their opponent’s bot)

Building rules:
All robots submitted must include at least one still image (and are encouraged to contribute multiple images or a sketchfab render or whatever the fuck V900 does with his backdrops), and a description that clarifies anything not immediately obvious in the render.

ARC Ruleset: https://docs.google.com/document/d/1ka3 ... JtECk/edit

I will be modifying the rules as follows:

Patch Notes version:

==> Repeated Hits Damage:
If Your Weapon equals your opponent’s Armor, you will still be able to break through that armor in 12 hits. For every point of weapon you are below their armor, it will take 2 additional hits. For every point of weapon you are above their armor, it will take less hits to puncture an opponent’s armor, as noted here:
damage: 0>1>2>3>4>5>6
hits: 12>10>8>6>4>2>1
These rules are guidelines for the approximate time it will take you to destroy a single location on your opponents: situations in-match may adjust the exact numbers, and if yall flame writers for not saying the exact numbers of hits and shit, don’t expect to get away with it.

Flails will not benefit from repeated hits. weapons below 5 power will not benefit from repeated hits.

==> Crushers Deal Damage Like Saws, and can be multi-speed for no point investment. Chainsaws act as Saws.

==> Vertical Thwack Damage is (speed+tra)/2 . ramming damage is still (speed+torque)/2.

==> Hammers Deal No Bonus Damage, do get +1 shock damage

==> Shells don’t get the +4 armor bonus any more.

==> Melties get +5 to traction for the purposes of spinning up, Speed+weapon cannot exceed 18

==> A bot with a -2 control ratio is capable of being flanked EVEN IF it is faster than its opponent if it has lost control. this is left to writer’s discretion: I will be writing it at something like a 10-15% chance, I think (subject to change with staff conversations)

==> Three (3) Total Configs are Allowed. Two (2) Stat Lines are allowed Total. All Configs that change stats or weapon archetypes must declare by Wednesday.
This limit includes ALL variables: wedge variations, hammer blockers, mobile armor bonuses, wedgelets, etc.. Be creative with your 3 options.

==> To represent their weight bonuses: Walkers get 2 extra points, and are limited to 5 speed. Shufflers get one extra point, and are limited to 7 speed. Shufflers and Walkers must adhere to sportsman rules in all divisions, and are given no weight (and therefore no stat) bonuses in the sportsman division.

==>Sportsman Rules:

All wedges must be on an active weapon or directly helping the functionality of an active weapon. provided you're doing something silly or creative this rule will be pretty lenient. if you try to powerbuild, expect this rule to be enforced to the letter.

Any continuous spinning weapons (spinners) are limited to 8 power maximum

The spirit of sportsman is innovation and creativity: dont enter a one power flipper


Full Changes:

Posting and Strategy Guide:
500 word limit, not 400
Part One:
1.2: poor control can lead to exposing oneself to a flank, regardless of the speed difference between opponents

1.3: Pushing Speed is the midpoint between Speed and Torque

1.4b: No +4 bonus for weapons with a diameter larger than the largest axis of your robot (reversion of shell/overhead buff)

Part Two:
The damage scale is still valid, but now includes repeated hits damage as noted above. The repeated hits damage scale has priority if there is discrepancy between the two.

2.3: Hammers deliver only 1 bonus shock damage
Part Three:
3.1b: Hammers deliver 1 bonus shock damage, no other bonuses.
3.1c: Crushers now lumped in with saws in 3.3
3.2a: More than 5 power invested into a lifter will make it uncontrollable
3.2b: Clamps act equally to lifters, this section adds unneeded complexity
3.2c: Turrets do not get a +2 bonus to their movement speed, but are not punished for investing more than 5 points: point investment acts as a functional separate speed stat for the turret.
3.4: 2wd static and hinged wedges function equally (this isn’t updated in the main ruleset yet for whatever reason :V
3.5b: rule rescinded for this event, chainsaws function as saws
3.5e: vertical thwacks will use the midpoint of their speed and traction to deal damage
3.5g: holy shit that’s overcomplicated. Melty-brains get +5 to traction for the purposes of spinning up, and weapon+speed cannot exceed 18
3.5h: the “chopsaw” rule applies to any spinner with a lifter, provided they work on the same plane or in concert with one another. You many not adjust weapon armor bonuses between configs if you benefit from this rule.
Part Four:
To represent their weight bonuses: Walkers get 2 extra points, and are limited to 5 speed. Shufflers get one extra point, and are limited to 7 speed. Shufflers and Walkers must adhere to sportsman rules in all divisions, and are given no weight (and therefore no stat) bonuses in the sportsman division.
Part Five:
5.3: Three (3) Total Configs are Allowed. Two (2) Stat Lines are allowed Total. All Configs that change stats or weapon archetypes must declare by Wednesday.
This limit includes ALL variables: wedge variations, hammer blockers, mobile armor bonuses, wedgelets, etc.. Be creative with your 3 options.
5.3d: Rule rescinded for this event, there will be no stat penalties for stat swapping between configs.

Arena: The Pit

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Located in my doomsday tunnels underneath Charlottesville, North Carolina, it's The Pit!

the purple hazard spins clockwise, and deals 5 damage. the arena is 24x24'. the step around 3/4 of the arena is 1'6" off the ground, and 2' deep: if you stay on the step for more than 10 seconds, a countout will begin - this gives you a maximum of 20 seconds on the step at a time. It didnt render the starting squares so I'll re-do that when I can ignore my computer while it renders for like 16 hours again. there's two corners without crap in 'em, they go there

User avatar
The_Angry_Goat
Posts: 2590
Joined: Wed Dec 31, 1969 7:00 pm
Location: Above, below, and behind you, but never exactly where you are looking.

Re: ROBOT4

Post by The_Angry_Goat » Tue Feb 18, 2020 12:02 am

Reserving All 3 classes.

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YSMQTHLQYH
Posts: 207
Joined: Wed Dec 31, 1969 7:00 pm
Location: Argentina
Team: Team Design Flaw

Re: ROBOT4

Post by YSMQTHLQYH » Tue Feb 18, 2020 12:02 am

first*
excluding the god dammit TO who decided to make a comment with the post

OK time for a draft of my actual team

Featherweight: ???
WIP3.png
WIP3.png (586.72 KiB) Viewed 73 times
probably something like 4/2/1/15/8 or 5/3/1/14/7, with at least a point of weapon armor bonus taken for a articulation thingy.
Featherweight Sportsman: idk the meta could go anywhere
(name pending)
This was my plan but Gabe made this single elimination and this is so going out in round 1
Show
Stats:
WIP3.png
WIP3.png (565.06 KiB) Viewed 73 times
  • Speed: 1
  • Traction: 1
  • Torque: 1
  • Weapon: 21(11 Turret / 11 Cannon / 11 Ammo)
  • Armor: 1
Minibot Stats:
  • Speed: 8
  • Traction:7
  • Torque: 1
  • Weapon: 1
  • Armor: 3
Fuck you Noah config:
  • Speed: 1
  • Traction: 1
  • Torque: 1
  • Weapon: 20[19 (10 Turret / 10 Cannon / 10 Ammo) / 1 drone]
  • Armor: 1
Minibot: (a different one)
  • Speed: 5
  • Traction:3
  • Torque: 1
  • Weapon: 7
  • Armor: 8(+1 to weapon)

Lightweight: Apeirogon 2
WIP7.png
WIP7.png (675.93 KiB) Viewed 73 times
5/4/1/12/8
5/4/1/10/10(+2 wedge)
a point from weapon armor bonus taken to power the weapon arm thingy
or something like that
All renders not final
TEAM DESIGN FLAW
Recent history
Yeezzus this signature is too big, lets try to make it a bit more compact

CBC4 -
Vindicator 3-1
Apeirogon 3-1
Pressure Flop II 3-1
Padoru Machina 2-1


Thunder Underground -
OTSC 2-0 // Need For Spin 1-1 // FREE ICE CREAM 0-1 // Cookie Cutter 1-0 // Total (i guess) 4-2

ROBOT3 -
Beaned 2-5 //<3 5-3 // Pressure Flop 4-3 // Omnicrap 2.0 2-5 // Total 13-16

CBC3 -
Evil Destroyer 4-4 // I Suck At Names 5-3 // Something Something Cluster Bot 3-3 // Equisde 3-3 // Total 15-13


REDDIT - Terrorbird 4-1 // Reckoning: Evolution - Riptide 2-2 // ICEcrown - Hovercrap 3-3 // REDDIT(2K18) - Omnicrap 3-3

Overall record: 55-44

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V900
Posts: 706
Joined: Wed Dec 31, 1969 7:00 pm
Location: Ironic joke location where I don't actually live.
Team: End of the Line LLC

Re: ROBOT4

Post by V900 » Tue Feb 18, 2020 12:06 am

Featherweight: Pizza Party!
Speed: 8
Torque: 3
Traction: 7
Armor: 9
Weapon: 3 (2 top flipper, 2 bottom flipper, 2 lifter)

no fun plow
Armor: 12 (+3 plow)
Weapon: 0

Sportsman: 2A
Speed: 4
Torque: 1
Traction: 2
Armor: 1
Weapon: 22 (15 gun, 15 ammo)

Lightweight: Skully
Speed: 5
Torque: 1
Traction: 4

thunderhead
Armor: 10 (+1 disc)
Weapon: 10

Image

laser
Armor: 9
Weapon: 11 (11 spinner, 4 arm)

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razor
Armor: 9
Weapon: 11

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(renders not final)
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User avatar
Hiicantpk
Posts: 520
Joined: Wed Dec 31, 1969 7:00 pm

Re: ROBOT4

Post by Hiicantpk » Tue Feb 18, 2020 12:10 am

FW: Maybe something new, maybe Nikkousen. We'll see

LW: Tidal Wave II
".. if Kody is removing OOTAs, I'm flying to Canada for the sole purpose of taking a shit down his chimney. :v: " - GF93

Team 57

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Shaba117
Posts: 280
Joined: Wed Dec 31, 1969 7:00 pm
Location: Parts Unknown
Team: Team Stealth Productions
Contact:

Re: ROBOT4

Post by Shaba117 » Tue Feb 18, 2020 12:13 am

Reserving for all 3 weight classes

Will also write

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The Monsterworks
Posts: 1308
Joined: Thu May 26, 2016 12:00 am
Location: Canada, for now
Team: The Monsterworks

The Monsterworks: ROBOT4

Post by The Monsterworks » Tue Feb 18, 2020 12:18 am

Withdrawn. Let someone else have the spots.
Mastodon... Extinction (HW)
Osiris... Armageddon! (MW)
Elrathia... ROBOTS (LW)
Magnolia Pico... Ruination 4 (MW)
RipTide... ROBOT2 (FW)
Black Diamond... Cherry Bomb Classic 3 (HW)
MADSCIENCE... ROBOTS 3 (LW)
Abyss... ROBOTS 3 (MW)


The Monsterworks: 214-57 (.790) ...Probably up to no good.
Cherry Bomb Classic IV: 25-4
Show
Finishing Move: 6-2
Magnolia Pico: 6-1
Magnolia Grande: 6-1
Glacier III: 7-0
ROBOTS 3: 21-6
Show
Sixpounder: 3-4
MADSCIENCE: 9-1 Champion!
Abyss: 9-1 Champion!

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Badnik96
Posts: 3968
Joined: Sun May 02, 2010 12:00 am
Location: somewhere in the plane of existence
Contact:

Re: ROBOT4

Post by Badnik96 » Tue Feb 18, 2020 12:32 am

Team Ignition

FW: Shock Therapy
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4WD eggbeater. Fully invertible, can right itself with weapon kickback. Front wedgelets are hinged and interchangeable with a static armor plow.

5/3/1/14/7
OR
5/3/1/11/10(+3 wedge)

Sportsman: Stealth Cobra
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Pneumatic flipper/clamp that utilizes a double-action cylinder so it has the same power behind both its flip and its grab. The entire weapon assembly is hinged at the back of the jaws.

8/7/3/2/10 (+2 top armor on both sides)

LW: TBD
Team Ignition
Redline: Robot Bastards 1 LW champ
Pyrite: FRR Backlash LW champ
The Debilitator: Cherry Bomb Classic 1 LW champ
Sling Shot: Bot O' Rama 2016 Sportsman champ
Doomerang: Robot Fight Night HW champ

Rinzler
Posts: 36
Joined: Sat Jun 01, 2019 10:35 pm

Re: ROBOT4

Post by Rinzler » Tue Feb 18, 2020 12:36 am

FW: 5 lug

3/1/1/16/9

FW Sportsman: Golden MADD

8/7/1/8/6

LW: D.generacy

3/1/1/16/9
Last edited by Rinzler on Mon Feb 24, 2020 2:34 am, edited 3 times in total.

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Billy5545
Posts: 75
Joined: Wed Dec 31, 1969 7:00 pm
Location: Surabaya, Indonesia

Re: ROBOT4

Post by Billy5545 » Tue Feb 18, 2020 12:54 am

Also reserving all weightclasses

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Trihunter
Posts: 411
Joined: Wed Dec 31, 1969 7:00 pm
Location: The United Kingdom of Great Britain and Northern Ireland
Contact:

ROBOT4: Cool Story Brobotics

Post by Trihunter » Tue Feb 18, 2020 1:32 am

Hard reserve for the main weight classes, conditional reserve for Sportsman

FW: Deposit This In Your Bank Of Choice

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Sounds of a breakfast nook exploding

Speed: 3 / Traction: 1 / Torque: 1 / Weapon: 16 / Armour: 9

Kiwi drive invertable ring spinner. Nothing too fancy, aside from all the glowy shit, and having a reversible spinner.

FWS: Mr. Meaner

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Speed: 7 / Traction: 6 / Torque: 4 / Weapon: 5 / Armour: 8

A super fast, drive-focused 360 degree axe, meant to test out the repeated hits system. Two-sided design allows for versatile approaches.

LW: This Side Down

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In this inverted castle where everything is overturned,
I'll give you a taste of this earnest frustration!


Honestly it looks like you hid in Ellis' workshop for two weeks, viciously ripped the spinner off of pulsar, shoved a FH flipper on there and painted to make it match, and then gave it a Push to Exit style name --W0lf

Speed: 6 / Traction: 5 / Torque: 4 / Weapon: 2 / Armour: 13

A drive-heavy front-hinged flipper, designed to prove that even the weakest flippers have some strength to them! Comes with optional wedgelets, in two flavours.
Accolades
Official participant in ARCcon Europe
ROBOT 2 FW Shitbot Showdown winner
ROBOT 2 MW Shitbot Showdown winner
ROBOT 2 HW Shitbot Showdown winner
ROBOT 2 Most Trophies (Runner-up)
Official voter in OSCARC 2018
Best Meme 2018 (Mimi-Chan)
Trophies
ICEcrown Champion (Steelhead)
CBC3 SHW Runner-Up (Hartmann's Youkai Bot II)
Image Image
Image

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Madman
Posts: 517
Joined: Wed Dec 31, 1969 7:00 pm
Location: Fighting in the shade
Team: Tartarus Robotics Group

Re: ROBOT4

Post by Madman » Tue Feb 18, 2020 1:37 am

Tentatively reserving for all 3. Will realistically drop one later, but still not 100% sure which.

FW: probably Black Dog
LW: Wild Child
Sportsman: more than zero percent chance of Sundancer

I'm down to write too. Max of 2 fights per week tho, because I have a life and I'd like to keep it.
Tartarus Robotics Group: Infinitely wise and merciful since 2016
(don't ask about before that)

Black Dog ||| Hellhound V ||| Blood Eagle ||| Santangelo ||| Hellhound VII

CBC4: 21-3
Show
Featherweight: Black Dog III (5-1)
Lightweight: Blood Eagle (6-0)
Middleweight: Hoarfrost (6-0)
Heavyweight: Santangelo (4-2)
Vexed!
Show
Lighweight: Thundercaller (1-0)
Current Roster: 170-38 (.817)
Show
Black Dog (ROBOTS - MW*, ROBOTS3 - FW, CBC4 - FW): 25-4
Blood Eagle (CBC3 - LW*, CBC4 - LW): 14-1
Detroit Iron (ICEcrown - SHW): 6-2
Hellcat (Thunder Underground - MW): 0-0
Hellhound (R: Extinction - HW, Pressure Drop - HW, RB2 - HW, ROBOTS - HW, New Blood - HW*, ROBOTS 3 - HW*, Thunder Underground - HW): 44-11
Hoarfrost (RB2 - MW, Armageddon! - MW, Ruination 4 - LW, Thunder Underground - LW, CBC4 - MW): 18-5
Krakatoa (Robo-Con - LW, Ruination 4 - SHW, Thunder Underground - LW): 9-2
Meanstreak (RB2 - LW, Ruination 4 - HW): 10-3
Santangelo (CBC3 - SHW*, CBC4 - HW): 12-3
Sundancer (Ruination 4 - MW, R: Revival - MW, REDDIT - HW, R: Evolution - FW): 21-4
Talons Out (ROBOTS - FW): 10-3
Thundercaller (Vexed!): 1-0
Yet to Fight
Show
Hadean, Intimidator, Kurosaki-kun, Midnight Sun, Neon Rampage
Retired
Show
Eye of Newt, Morality, Savage, Tiger, Vicious, Wild Child
ARC Hall of Fame
Show
Hellhound - #1
Black Dog - #2
Blood Eagle - #11
Sundancer - #24
Hoarfrost - #49

User avatar
Botomatic1000
Posts: 164
Joined: Wed Dec 31, 1969 7:00 pm
Location: Birmingham, England
Team: Team Riptide: Advanced Robot Combat

Re: ROBOT4

Post by Botomatic1000 » Tue Feb 18, 2020 3:44 am

Team Riptide: Advanced Robot Combat, reserving a spot in all weightclasses
Featherweight: ???
Sportsman: ???
Lightweight: ???

User avatar
attackfrog
Posts: 502
Joined: Wed Dec 31, 1969 7:00 pm
Team: Aquatic Robotics
Contact:

Re: ROBOT4

Post by attackfrog » Tue Feb 18, 2020 7:16 am

Here we go again! Put me down for all weight classes.
AQUATIC ROBOTICS

Vexed! - Omicron32 || (Entry Post)
The Cherry Bomb Classic IV - Lil' Yeetums (FW) / Bluetooth (LW) / Carapace (MW) / Here Comes The Sun (Dream Team MW) || (Entry Post)

Frogbot 2000: ROBOT2 Middleweight Champion!
Speed Bison: Ruination IV Superheavyweight 2nd Place

[attackfrog on Sketchfab] | [attackfrog on Tinkercad] | [Index of Visual Guides] | [Imagefrog Image Host]

patrickrowberry
Posts: 696
Joined: Wed Dec 31, 1969 7:00 pm
Location: uk worcester
Contact:

Re: ROBOT4

Post by patrickrowberry » Tue Feb 18, 2020 7:36 am

featherwight: fork the wind

9,7,1,9,4
forks-
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pure wedge-
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a 4 wheel drive bot with ghost raptors drive train with a fork or wedge alt change ability now

featherweight sportsman; !!BITEME!! (crusher)

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5,5,3,12,5


2 wheeled drive crusher with side forks to lead bots into the jaws


lightweight: splattual (whiplash clone)

4 wheeled drive with long base the wheels are half the size of the wedge

normal config:
6,6,3,7(5/5),8

alt config:
6,6,3,5(spinner only),10(+2 to wedge)

(in this version the lifter is bolted into position and the spinner becomes the main weapon making it a slandered 4 wd drive vert with a single prong to get under, the design stays the same however it will no longer be able to self right)

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Last edited by patrickrowberry on Tue May 05, 2020 5:35 am, edited 4 times in total.

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