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- Wed Oct 05, 2011 2:39 pm
- Forum: Fantasy All Access
- Topic: FRR Dead Zone Discussion
- Replies: 912
- Views: 103916
FRR Dead Zone Discussion
<blockquote class='quote_blockquote'><dl><dt>KodeBreaker</dt><dd>Oct 5 2011, 02:18 PM</dd></dl><div> <blockquote class='quote_blockquote'><dl><dt>Sparkey989</dt><dd>Oct 5 2011, 03:11 PM</dd></dl><div> It stopped like every single other robot that was not in a rigged fight. [/quote] w...
- Wed Oct 05, 2011 10:28 am
- Forum: Fantasy All Access
- Topic: FRR Dead Zone Discussion
- Replies: 912
- Views: 103916
FRR Dead Zone Discussion
<blockquote class='quote_blockquote'><dl><dt>Siphai</dt><dd>Oct 4 2011, 10:38 PM</dd></dl><div> its much thinner too. deffo looks more like it was trimmed down to be a mw [/quote] I'd noticed- the way the flipper is laid out kind of reminds me of Spirit of Knightmare, too ^_^
- Tue Oct 04, 2011 6:57 pm
- Forum: Fantasy All Access
- Topic: FRR Dead Zone Discussion
- Replies: 912
- Views: 103916
FRR Dead Zone Discussion
<blockquote class='quote_blockquote'><dl><dt>Siphai</dt><dd>Oct 4 2011, 05:41 PM</dd></dl><div> yo is there a reason two-wheeled wedges are limited on wedge points when they're pretty much exactly what a hinged wedge is [/quote] Perhaps, but it never stopped Firestorm, though- alongside Cass...
- Mon Oct 03, 2011 8:23 pm
- Forum: Fantasy All Access
- Topic: FRR Dead Zone Discussion
- Replies: 912
- Views: 103916
FRR Dead Zone Discussion
<blockquote class='quote_blockquote'><dl><dt>KodeBreaker</dt><dd>Oct 3 2011, 08:13 PM</dd></dl><div> Well, it wouldn't be that big of a deal because of his wedge effectiveness, but my second point is that (going by the pic) the thickness of the entire flipper means it extrudes from the front...
- Mon Oct 03, 2011 7:42 pm
- Forum: Fantasy All Access
- Topic: FRR Dead Zone Discussion
- Replies: 912
- Views: 103916
FRR Dead Zone Discussion
Yeah...had noticed the issue behind it. Whilst Automaton looks strong, I think it's going to suffer due to a lack of a proper srimech.
Talking of which...are Dreadnought's stats good for a robot of its type?
Talking of which...are Dreadnought's stats good for a robot of its type?
- Mon Oct 03, 2011 4:26 pm
- Forum: Fantasy All Access
- Topic: FRR Dead Zone Discussion
- Replies: 912
- Views: 103916
FRR Dead Zone Discussion
<blockquote class='quote_blockquote'><dl><dt>MadBull</dt><dd>Oct 3 2011, 02:35 PM</dd></dl><div> It extends farther No, being able to push the weight of your robot is NOT the same thing as self-righting. Bio-Hazard's weapon was perfectly capable of lifting it's own weight, but could not self...
- Mon Oct 03, 2011 1:55 pm
- Forum: Fantasy All Access
- Topic: FRR Dead Zone Discussion
- Replies: 912
- Views: 103916
FRR Dead Zone Discussion
<blockquote class='quote_blockquote'><dl><dt>KodeBreaker</dt><dd>Oct 3 2011, 01:22 PM</dd></dl><div> I was going to bring that up in an RP against you, Alex, but thought I'd be nice and bring it up here. :P [/quote]
Thanks for that, mate ^_^
Thanks for that, mate ^_^
- Sat Oct 01, 2011 3:05 pm
- Forum: Fantasy All Access
- Topic: FRR Dead Zone Discussion
- Replies: 912
- Views: 103916
FRR Dead Zone Discussion
<blockquote class='quote_blockquote'><dl><dt>NFX</dt><dd>Oct 1 2011, 02:38 PM</dd></dl><div> Too many of them, I'm guessing. Like lying on a bed of nails, it doesn't hurt at all. [/quote] Almost like comparing dropping an apple onto a needle, and then onto a bed of nails- it gets impaled on ...
- Sat Oct 01, 2011 12:42 pm
- Forum: Fantasy All Access
- Topic: FRR Dead Zone Discussion
- Replies: 912
- Views: 103916
FRR Dead Zone Discussion
<blockquote class='quote_blockquote'><dl><dt>NFX</dt><dd>Oct 1 2011, 12:25 PM</dd></dl><div> I wanted Agent X to be a kinda rammer with a weapon. Something that could take on the stupidly powerful spinners, but also wedgy rammers. Hopefully it'll work, that remains to be seen. [/quote] It re...
- Fri Sep 30, 2011 1:22 pm
- Forum: Fantasy All Access
- Topic: FRR Dead Zone Discussion
- Replies: 912
- Views: 103916
FRR Dead Zone Discussion
I'll try to. Sometimes, it's so confusing choosing which points to go for. But hopefully, my changes should improve it somewhat.
- Thu Sep 29, 2011 11:40 am
- Forum: Fantasy All Access
- Topic: ARC vs GTM
- Replies: 80
- Views: 12441
ARC vs GTM
<blockquote class='quote_blockquote'><dl><dt>Sparkey989</dt><dd>Sep 23 2011, 09:53 PM</dd></dl><div> <blockquote class='quote_blockquote'><dl><dt>GF93</dt><dd>Sep 23 2011, 05:20 PM</dd></dl><div> <blockquote class='quote_blockquote'><dl><dt>KodeBreaker</dt><dd>Sep 23 2011, 04...
- Mon Sep 26, 2011 4:28 pm
- Forum: Fantasy All Access
- Topic: FRR Dead Zone Discussion
- Replies: 912
- Views: 103916
FRR Dead Zone Discussion
Altered it accordingly.
- Mon Sep 26, 2011 11:47 am
- Forum: Fantasy RP Room
- Topic: Bulletproof Bomb vs. Striker
- Replies: 1
- Views: 489
Bulletproof Bomb vs. Striker
"Well, looks like it comes down to this- two gentleman warriors in respectful hand-to-hand combat, with two fantastic robots standing tall. Weapons poised, motors raring, and the flags of their respective forums flying high. But only one can survive today- only one can lift the trophy and proc...
- Sun Sep 25, 2011 7:14 pm
- Forum: Old Signups
- Topic: FRR Dead Zone Sign-up Thread
- Replies: 11
- Views: 5688
FRR Dead Zone Sign-up Thread
Ice Cubed Robotics "Cutting opponents into small, cold cubes for our drinks" After much preparation, my Four Horsemen of the Abotcalypse are ready for action! A special bow goes to NFX for his epic CADs of my robots- Lightweight- War Bastard http://gametechmods.com/../uploads/imag...
- Fri Sep 23, 2011 5:20 pm
- Forum: Fantasy All Access
- Topic: ARC vs GTM
- Replies: 80
- Views: 12441
ARC vs GTM
<blockquote class='quote_blockquote'><dl><dt>KodeBreaker</dt><dd>Sep 23 2011, 04:18 PM</dd></dl><div> Good luck Chris, GF93. [/quote]
Thanks, mate ^_^
"The Bomb has almost reached the Final Terminus!"
Thanks, mate ^_^
"The Bomb has almost reached the Final Terminus!"