Search found 349 matches

by Mole55
Fri Jan 06, 2017 3:35 pm
Forum: Fantasy RP Room
Topic: Sleipnir challenges for the NARCO belt!
Replies: 3
Views: 470

Sleipnir challenges for the NARCO belt!

Title explains all. Now to see who I'm fighting...
by Mole55
Tue Jan 03, 2017 2:37 pm
Forum: Fantasy RP Room
Topic: the royal rumble rp
Replies: 9
Views: 1336

the royal rumble rp

Considering how late I'm in, there's no point trying to predict what will have happened by the tie I go in.

If it hasn't already been opened, open the pit.

Push the 4wd or higher bots in the pit.

Then, try to box rush the spinner(s?) and push them down the pit.

TL;DR PIT
by Mole55
Sat Dec 31, 2016 7:10 pm
Forum: Old Signups
Topic: Monthly Special Event: Challenge Belt
Replies: 13
Views: 6537

Monthly Special Event: Challenge Belt

Sleipnir's back. However, it now has a hinged configuration, a la Original Sin, and an anti-hammer configuration, which is designed to prevent hammers reaching the body by making the wedge really really tall. Here it is. Stats: Speed: 9 Traction: 7 Torque: 4 Weapon: 0 Armour: 10 (+4 to the front wed...
by Mole55
Sat Dec 31, 2016 6:49 pm
Forum: Fantasy RP Room
Topic: (8) Neon Rainbow vs (13) Tyrian
Replies: 1
Views: 360

(8) Neon Rainbow vs (13) Tyrian

So, I have few options here. I can't push them into hazards. Neon Rainbow is, to most spinners, a bit of a brick. However, 15 weapon power is enough to be able to do some damage. My main aim is to go straight through to the main room, stay near the center, stay away from Neon Rainbow, and spin up. O...
by Mole55
Sat Dec 31, 2016 6:35 pm
Forum: Fantasy RP Room
Topic: Novel Nuisance
Replies: 4
Views: 598

Novel Nuisance

Avoid Spy, as their weapon poses a significant threat, via tipping over TAT.

Avoid Bastille, as I can neither get under them, nor do much damage.

Everyone else, just go nuts on them. I may be unstable, but a 15 power weapon can quite easily rip all bar Bastille or Spy to pieces.
by Mole55
Sat Dec 17, 2016 8:32 pm
Forum: Fantasy RP Room
Topic: Sleipnir v RC2
Replies: 0
Views: 284

Sleipnir v RC2

So, a cluster. I think this is my first fight against a cluster, and I really have a quite basic strategy against them. Divide and conquer. First, R, as it's the more dangerous and slower of the two. Flank, and then straight into the Murdersaw. That should be either a OHKO, or enough damage to make ...
by Mole55
Sat Dec 17, 2016 6:21 pm
Forum: Fantasy RP Room
Topic: Tyrian vs To Fry or To Fly
Replies: 1
Views: 378

Tyrian vs To Fry or To Fly

To fly: It's a drone. It's not going to do much

To fry: The weapon's very high up, so it shouldn't be able to get much of a bite on Tyrian. So just come in and attack. Avoid hazards, yadayadayada. He's equally as fast, so a head-on charge is the only real option.
by Mole55
Mon Dec 12, 2016 7:36 pm
Forum: Fantasy All Access
Topic: Cherry Bomb Classic - Discussion
Replies: 722
Views: 97757

Cherry Bomb Classic - Discussion

Tyrian: Doing OK, slightly above expectations, but I do have a mk2 version waiting in the wings, which solves a few of it's problems. Sleipnir: You can't spinner-kill, when there are no spinners to kill. Again Mk2 version is ready, and will probably be my Challenge Belt entry. Galileo's Voyager: A s...
by Mole55
Sat Dec 10, 2016 9:06 pm
Forum: Fantasy RP Room
Topic: Red Snake of Death vs TAT
Replies: 1
Views: 336

Red Snake of Death vs TAT

It's a (very slow) snek. And it doesn't have EF's spikes.

Just go for the body out of the gate, and try to hit the body. Then rinse and repeat, all the while pushing it towards either the side wall for a pin.
by Mole55
Sat Dec 10, 2016 9:02 pm
Forum: Fantasy RP Room
Topic: Sheol vs Cerberus
Replies: 1
Views: 403

Sheol vs Cerberus

So charge at it, and go for the wedge. Just keep going at it. I would go for the wheels, but I am slower. If I can, try and pin it against the wall. I don't really have much to say here. Remember that Cerberus' middle bit of the wedge is hinged,
by Mole55
Sat Dec 10, 2016 8:49 pm
Forum: Fantasy RP Room
Topic: Atom v Galileo's Voyager
Replies: 0
Views: 239

Atom v Galileo's Voyager

Show up.

If I do end up facing someone, just go blade to drum.
by Mole55
Sat Dec 03, 2016 7:59 pm
Forum: Fantasy RP Room
Topic: dead vs Sleipnir
Replies: 1
Views: 399

dead vs Sleipnir

Just go around the house robots, and box rush.

Keep the front facing the disc, and then push into the walls. Try and push OOTA.
by Mole55
Sat Dec 03, 2016 7:56 pm
Forum: Fantasy RP Room
Topic: Drop Zone vs Tyrian
Replies: 1
Views: 239

Drop Zone vs Tyrian

Normal strategy against bricks. Stay near to the house robots.
by Mole55
Sat Nov 26, 2016 5:49 pm
Forum: Fantasy RP Room
Topic: (18) Cerberus v (23) FN2: the Second One
Replies: 0
Views: 258

(18) Cerberus v (23) FN2: the Second One

If he spins up the spinner (unlikely), just launch him into the stratosphere with my vertical.

If not, try to go after the turret and just launch myself towards it.
by Mole55
Sat Nov 26, 2016 5:45 pm
Forum: Fantasy RP Room
Topic: (17) Brittitania v (24) Galileo's Voyager
Replies: 0
Views: 279

(17) Brittitania v (24) Galileo's Voyager

Get round the side and finally use the flipper if FF.

Otherwise, just spin-up, and start flip first, and try to get down to the catacombs, and flip him out.