Nice idea. I'll also like to see a RA2, Besiege Bots, or GWars version of this. Also other cross-community qualification tournaments like RR2 to ARC, etc
As for me, Idk if I want to join, as I still don't have motivation in robot combat games yet
Search found 85 matches
- Thu Sep 03, 2020 11:28 pm
- Forum: Old Signups
- Topic: Stars v Legends: ARC Edition Sign-ups
- Replies: 7
- Views: 4323
- Sun Jul 26, 2020 10:19 am
- Forum: Fantasy RP Room
- Topic: Crazy Diamond vs Lift Device
- Replies: 1
- Views: 658
Re: Crazy Diamond vs Lift Device
We are both a bit faster and more controllable than them. In addition, their mecanums mean that they have a chance of sliding around when strafing, especially with their traction disparity. Also, our angled sides may be able to reduce the power of their hammer hit a little. Finally, they have no wed...
- Sat Jun 13, 2020 11:37 am
- Forum: Fantasy RP Room
- Topic: CBC4 FW Final: Finishing Move vs Ori
- Replies: 1
- Views: 658
CBC4 FW Final: Finishing Move vs Ori
Finishing Move: 8/7/1/11 (1 weapon armor transferred from drum for the lifter power)/3 Ori: 7/7/2/4/10 (+2 front) Since Monsterworks has pretty much retired from ARC, I decided to step up to drive for tim. We are faster than Ori. We also have more maneuverability with our mecanums. Our drum also has...
- Sat Jun 13, 2020 10:49 am
- Forum: Fantasy RP Room
- Topic: Dardanera vs Shock Therapy
- Replies: 0
- Views: 1355
Dardanera vs Shock Therapy
Dardanera: 5/5/1/11/8 Shock Therapy: 5/3/1/14/7 We both have the same speed and torque, so one thing that we can leverage statwise is that we have far superior control than them. Even with the new rule, a lower control should still mean that the opponent still oversteers more even if it doesn't alw...
- Sat Jun 13, 2020 10:42 am
- Forum: Fantasy RP Room
- Topic: Lift Device vs Lil Yeetums
- Replies: 1
- Views: 679
Lift Device vs Lil Yeetums
Lift Device: 8/8/3/3/8 Lil Yeetums: 7/6/1/8/8 We have the speed advantage, as well as better control. In addition, their flip can't damage our armor. As for design, they basically have a box shape with only wedgelets on the flipper in the front, so it should be easy to angle-in, as well as get stuck...
- Sat Jun 06, 2020 11:19 am
- Forum: Fantasy RP Room
- Topic: ROBOTS4 FW Week 1: Darwinian Predator Gen II vs I Can't Believe It's Not Tanto
- Replies: 1
- Views: 966
ROBOTS4 FW Week 1: Darwinian Predator Gen II vs I Can't Believe It's Not Tanto
DP Gen II: 7/7/2/3/9 ICBINT: 8/7/3/0/12 We have the advantage of perfect control over them, and our speed difference isn't huge, so we should be able to keep up with them, and our cambered wheels should give some bit of additional turning. In addition, our tongue should allow us to angle in and slip...
- Sat Jun 06, 2020 10:49 am
- Forum: Fantasy RP Room
- Topic: Robots 4 Week 1: Do Not Touch! vs Dardanera
- Replies: 1
- Views: 961
Re: Robots 4 Week 1: Do Not Touch! vs Dardanera
First, we have faster speed and perfect control than Do Not Touch. In addition, their control will also get a little impaired than supposed to be by their big weapon. As for our bot, our front is designed to tank spinners. Even with repeated hits, it should still last long enough to debilitate Do No...
- Sat Jun 06, 2020 10:38 am
- Forum: Fantasy RP Room
- Topic: ROBOTS4 FWS Week 1: Lift Device vs Storm Worm
- Replies: 1
- Views: 825
ROBOTS4 FWS Week 1: Lift Device vs Storm Worm
Lift Device: 8/8/3/3/8 Storm Worm: 7/5/3/5(3/3/3)/10 (+2 front) Storm Worm is slower than Lift Device and more crucially, it has -2 control compared to Lift Device's perfect one. It will oversteer a lot for flanking while we won't be flankable. We also have a lot of wedges, and with how it's set up ...
- Tue Jun 02, 2020 11:36 pm
- Forum: Old Signups
- Topic: Butcher's Circus
- Replies: 15
- Views: 11416
Re: Butcher's Circus
Reserving for this. Idk what I'll enter though as I literally only have one CAD bot and haven't played a robot combat video game for several months at this point Edit: I don't have a motivation to make any new bots atm, so I suppose I'll enter the single Alex bot I got from the giveaway SHW: Not-a-J...
- Mon May 25, 2020 8:59 pm
- Forum: Fantasy All Access
- Topic: ROBOT4 Discussion
- Replies: 32
- Views: 13791
Re: ROBOT4 Discussion
I'm still going to participate, plus to remind again, I'll also write
- Sat Apr 18, 2020 11:12 am
- Forum: Fantasy RP Room
- Topic: CBC4 LW Round 7: Eagle's Hawk vs Bluetooth
- Replies: 1
- Views: 660
CBC4 LW Round 7: Eagle's Hawk vs Bluetooth
Just do the classic Anti-HS strategy against Bluetooth. They have exposed wheels and vulnerable chassis, so they can get the wheels torn in one hit and the weapon mechanism mangled by the disc. In addition, we have the slight speed edge. Attack aggressively and keep our front pointed, utilizing the...
- Sat Apr 18, 2020 11:07 am
- Forum: Fantasy RP Room
- Topic: CBC4 FW Round 7: Angry Bird: Seed Killer Gen II vs Vindicator
- Replies: 1
- Views: 568
CBC4 FW Round 7: Angry Bird: Seed Killer Gen II vs Vindicator
We deal huge damage. The arena also favors us with no pit, tall enough wall that slams won't OOTA, and the hazards do good damage to them, so they'll have to be careful. Our forks can also help. Start by moving and watching where they are going. If they go straight, try to hammer them regardless if...
- Sat Apr 04, 2020 8:27 am
- Forum: Fantasy RP Room
- Topic: CBC4 LW Round 6: Angry Bird: Seed Killer Gen II vs Puffy Cloud
- Replies: 0
- Views: 740
CBC4 LW Round 6: Angry Bird: Seed Killer Gen II vs Puffy Cloud
We deal 6 damage anywhere else except the wedge, as well as 5 shock damage. In addition, they also have a lot of parts to get easy strike on should we get outwedged, like the weapon support, arm, top plate, and wheels. In addition, our hammer moves faster and can potentially wrench their saw arm up....
- Sat Apr 04, 2020 1:40 am
- Forum: Fantasy RP Room
- Topic: CBC4 LW Round 5: Eagle's Hawk vs Magnolia Pico
- Replies: 1
- Views: 521
CBC4 LW Round 5: Eagle's Hawk vs Magnolia Pico
They can hop slightly when firing the hammer. Exploit this and their slower drive by feigning a frontal attack on them, then back off when they fire. We should have enough speed so their hammer will land on the disc and tank some of the hit. Then rush forward and start juggling them toward the hazar...
- Sat Mar 21, 2020 11:56 am
- Forum: Fantasy RP Room
- Topic: CBC4 FW Round 4: Seed Killer Gen II vs Black Dog
- Replies: 1
- Views: 525
CBC4 FW Round 4: Seed Killer Gen II vs Black Dog
We can one shot them by dealing 9 damage. In addition, their drum will take more damage when hit compared to our hammer, which is 3 to their weapon compared to 1 on ours. And finally, they take 6 shock damage per hit, so they can't last long. Meanwhile, we should be able to tolerate hits from the d...