Search found 85 matches

by GuldenFlame
Wed Feb 19, 2020 8:34 pm
Forum: Old Signups
Topic: the uk antwight micro comp
Replies: 11
Views: 7265

Re: the uk antwight micro comp

Handcuffs
A multibot with a foot 1/2 long chain between them. (Fold the chain to fit in the 10,10 square)

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Speed: 8
Traction: 6
Torgue: 2
Weapon: 0
Armor: 8 (+2 Chain)
by GuldenFlame
Tue Oct 29, 2019 1:01 pm
Forum: Old Signups
Topic: ARC: Vexed!
Replies: 14
Views: 9726

Re: ARC: Vexed!

Bluebot 3

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Speed: 6
Traction: 4
Torque: 1
Weapon: 13
Armor: 6
by GuldenFlame
Sun Oct 06, 2019 9:26 pm
Forum: Fantasy All Access
Topic: Thunder Underground - Discussion
Replies: 29
Views: 14511

Re: Thunder Underground - Discussion

Ready and willing.
by GuldenFlame
Mon Jun 10, 2019 8:12 pm
Forum: Old Signups
Topic: Collaborative Carnage Cup
Replies: 26
Views: 13568

Re: Collaborative Carnage Cup

Gulden and Billy are teaming apparently. Boxic https://i.imgur.com/O5hhtIZ.png https://i.imgur.com/1D08gcA.png Speed: 7 Torque: 6 Traction: 1 Weapon: 4 Armor: 12 (+2 Weg) A 3-Bar Pneumatic Launcher. Features include: Hinged wedges, Invertibility, Self-righting capabilities, 4WD, Exposed rear wheels,...
by GuldenFlame
Sat May 11, 2019 10:34 pm
Forum: Fantasy RP Room
Topic: Bass Drop vs Perdito
Replies: 1
Views: 676

Bass Drop vs Perdito

Bass drop Speed: 5 Traction: 4 Torque: 1 Weapon: 12 Armour: 8 Perdito Speed: 7 Traction: 6 Torque: 1 Weapon: 3 Armor: 13 ________________________________________________________ Start the match by lining myself up with the opponent and the corner, approach the opponent and bait out a swing, which wi...
by GuldenFlame
Sat May 04, 2019 11:18 pm
Forum: Fantasy RP Room
Topic: CBC MW Week 13: Terpsichora vs. Carnivore
Replies: 1
Views: 621

Re: CBC MW Week 13: Terpsichora vs. Carnivore

The big problem with static wedges and forks like my opponent is that the rest of their wedge is off the ground. Because of this, my unnaturally long forks will be able to get between them and under my opponent in theory. However, it is more likely we will end up getting stuck together in a mess of ...
by GuldenFlame
Sat May 04, 2019 11:07 pm
Forum: Fantasy RP Room
Topic: CBC MW Week 13: Dragonfist vs. Marksman
Replies: 1
Views: 732

Re: CBC MW Week 13: Dragonfist vs. Marksman

Start the match by perching on the ramp for a bit, just out of reach of my opponent. Once the flails begin hitting the ramp and slowing their shell down a bit, charge them and push them towards the spinner hazards, or attempt to high center them on the ramp. If my opponent refuses to approach, disem...
by GuldenFlame
Sat Apr 27, 2019 10:28 pm
Forum: Fantasy RP Room
Topic: CBC 3: Perdito vs Long arm of the Law
Replies: 1
Views: 792

CBC 3: Perdito vs Long arm of the Law

I fear nothing. Go straight at the opponent and knock them around. However, note I am still having gas flashbacks from some previous matches, so once I use about half my flips, stop doing the flippy thing and push them around instead. While in this state, only use the flipper to self-right or if we ...
by GuldenFlame
Sat Apr 06, 2019 10:58 pm
Forum: Fantasy RP Room
Topic: CBC3 MW: Psychosis vs Marksman
Replies: 1
Views: 675

Re: CBC3 MW: Psychosis vs Marksman

If he's playing Spinner, go non-stop aggression. However, save the flipper a little more than the last couple of matches. Apparently gas is in fact a thing in these matches. If he's playing lifter. I need to aim between the forks, as that's the only spot I even stand a chance to get under them. If i...
by GuldenFlame
Thu Apr 04, 2019 1:03 am
Forum: Fantasy RP Room
Topic: CBC LW Week 9: Carnivore vs. Hobart 2: Fear Naught
Replies: 1
Views: 764

Re: CBC LW Week 9: Carnivore vs. Hobart 2: Fear Naught

Since they don't have their wedgelets on, I should be able to get under them with the rear wedge, which is necessary for this fight. My front probably won't be able to take hits from their weapon. Well, that's probably wrong, but I don't know how flails work. This arena confuses the heck out of me, ...
by GuldenFlame
Sun Mar 31, 2019 12:16 am
Forum: Fantasy RP Room
Topic: Perdito vs Meta Ridley
Replies: 1
Views: 789

Re: Perdito vs Meta Ridley

I'm late.
Go straight at 'em do the flippy thing (aiming for OOTA), hope we don't get DQed for being 15 minutes late. It's not like the writers are ever in a hurry anyway.
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by GuldenFlame
Sat Mar 23, 2019 9:01 pm
Forum: Fantasy RP Room
Topic: CBC3 MW Week 7: Marksman vs Jawsome
Replies: 1
Views: 682

Re: CBC3 MW Week 7: Marksman vs Jawsome

To start, avoid the ramp at all costs. To continue, if I can barely get around to the side of something with 4 speed and a really thin wedge, I can't get around this wide boi. My only real hope is to angle in, aim for the outer forks, and toss them over. Don't waste any gas when grabbed, just try to...
by GuldenFlame
Sat Mar 23, 2019 8:40 pm
Forum: Fantasy RP Room
Topic: Carnivore vs Beast from the West
Replies: 1
Views: 680

Re: Carnivore vs Beast from the West

If you could say which weapons you're using that would be great ------------------------ I'm fairly certain that I can outwedge my opponent with my longer and thinner forks, so I'll head straight at 'em. All out aggression. Approach with the front of the bot, jaws down. Once underneath him, prioriti...
by GuldenFlame
Fri Mar 08, 2019 9:16 pm
Forum: Fantasy RP Room
Topic: Carnivore vs Sleipnir
Replies: 1
Views: 939

Carnivore vs Sleipnir

Two bricks with hinged forks on them. From what I can tell, my forks are longer, so I want to go for the good old head-to-head collisions. Attack with the mouth shut, and once we get under them, lift them over once their frame gets on the jaw. Once on their back, they'll be facing away from us, so w...
by GuldenFlame
Fri Mar 08, 2019 2:28 pm
Forum: Fantasy RP Room
Topic: CBC3 MW Week 5: I Suck at Names vs Marksman
Replies: 2
Views: 867

Re: CBC3 MW Week 5: I Suck at Names vs Marksman

I need to take advantage of his unnaturally long weapon and slow speed. However, I must avoid that weapon at all costs. Try to keep my opponent near the center of the arena and try driving around him. After they self-right, their weapon will be pointed in the air and too slow to get on the ground ag...