Search found 40 matches
- Mon Apr 17, 2017 10:11 pm
- Forum: Fantasy RP Room
- Topic: Hoarfrost vs. Sucker Punch
- Replies: 1
- Views: 537
Hoarfrost vs. Sucker Punch
<hr />Start by facing H with spinner, wait until I get wedged and fire a spinner-bar into it. This should make a nice dent, and maybe it will damage something inside. This is obv. not a fight I can control, but I can stop H from controlling it. Hazard bait like there is no tomorrow. Drive in a chaot...
- Mon Apr 17, 2017 8:14 pm
- Forum: Fantasy RP Room
- Topic: Eat Me vs No Clearance
- Replies: 1
- Views: 514
Eat Me vs No Clearance
Never fought anything like this. Eat Me's ridiculously unbalanced drivetrain makes this interesting. I'm not going to use anti-spinner shield for this fight. I go with standard clamp and a wedged thwack tail. <hr />If EM is trying to outdrive me, drop wedges and try to lure it onto them. If it's wed...
- Mon Apr 17, 2017 7:46 pm
- Forum: Fantasy RP Room
- Topic: Drunken Master vs. Meta Ridley
- Replies: 1
- Views: 589
Drunken Master vs. Meta Ridley
Hard fight, high stakes. Just the way I like it. Meta Ridely: Weapon: 13 | Speed: 6 | Torque: 1 | Armor: 6 | Traction: 4 Drunken Master: Weapon: 9 | Speed: 6 | Torque: 2 | Armor: 9 (+4 front wedge) | Traction: 4 I'm using my ant...
- Mon Mar 13, 2017 12:00 am
- Forum: Fantasy RP Room
- Topic: Chaotic Reaction VS Sucker Punch
- Replies: 1
- Views: 539
Chaotic Reaction VS Sucker Punch
Start facing with wedge, keep facing CR, fire it for control any time CR gets close. Try to get it under, break wheel contact and push it to arena hazards. Only use spinner in combo with bar and at full speed.
- Sun Mar 12, 2017 11:56 pm
- Forum: Fantasy RP Room
- Topic: Drunken Master vs. Undertow III
- Replies: 1
- Views: 655
Drunken Master vs. Undertow III
Equipment: long hammer arm, hammer head: blunt. Use my drivetrain and aiming camera to keep facing Undertow with hammer while staying in a comfortable hammer range. Try to hammer just above the flipper to bend the arc and block his wheels. If Undertow is getting close, use forks to get under and fli...
- Sun Mar 12, 2017 11:49 pm
- Forum: Fantasy RP Room
- Topic: Firebrand vs No Clearance
- Replies: 1
- Views: 413
Firebrand vs No Clearance
Module: wedged thwack tail. Do my best to remain in control. Use my wedged tail to sweep FB's sides, drop wedges when FB is trying to attack. Bait with killsaws. Clamp FB's side when it's off-balance. Then bring him to arena hazards to wreck his low-armor body. Keep him on hazards for as long as I c...
- Thu Mar 02, 2017 4:40 pm
- Forum: Fantasy All Access
- Topic: Robot Bastards 2: The New Era - Discussion
- Replies: 218
- Views: 36720
Robot Bastards 2: The New Era - Discussion
Disappointed by Initial D vs Sucker Punch. I agree with Initial D victory, this could easily go both ways, but when a writer starts to argue about "it doesn't really work that way" right in result, it really pisses me off. What's making it worse is that the same writer never bothered to re...
- Sun Feb 26, 2017 9:49 pm
- Forum: Fantasy RP Room
- Topic: RB2: Initial D vs Sucker Punch
- Replies: 1
- Views: 476
RB2: Initial D vs Sucker Punch
RP: (400 chars) <hr />Start with wedge forward, get aggressive early and fire my wedge rapidly at D's spinner to break his spin-up. Try to push it into arena hazards that way. Once I'm at full spinning speed, aim the wedge at one of D's corners and fire it to make D spin and expose the side. Then tu...
- Sun Feb 26, 2017 9:35 pm
- Forum: Fantasy RP Room
- Topic: D.U.D.E Vs. No Clearance
- Replies: 1
- Views: 563
D.U.D.E Vs. No Clearance
RP: (446 chars) <hr />Accelerate at DUDE, then drop a wedge and stop to "throw" said wedge into DUDE's dustpan. Use it as distraction to get at DUDE's side or back, clamp, and try to strand it on one of the wedges, or push it into arena hazards. Keep using wedges for distraction and clampi...
- Sun Feb 26, 2017 9:17 pm
- Forum: Fantasy RP Room
- Topic: Kraze vs. Drunken Master
- Replies: 1
- Views: 552
Kraze vs. Drunken Master
I use long hammer arm, with pick end. RP: (469 chars) <hr />Use mecanums to face Kraze with lifter all the time while keeping some distance. Press only when it tries to get under me, or I try to get under it. Try to get under Kraze and clamp it with my hammer-lifter combo, then spin it around to dis...
- Sat Feb 11, 2017 5:33 pm
- Forum: Fantasy RP Room
- Topic: Zombie Killer vs. No Clearance
- Replies: 2
- Views: 799
Zombie Killer vs. No Clearance
RP: (461 chars) <hr />Focus on control. Drop wedges every time ZK gets close and use this distraction to get around it. Clamp ZK's side, pull it around and try to get it stranded on a wedge. If that fails, just clamp and push it into arena hazards. Maybe try to push it into OOTA box, depending on ho...
- Wed Feb 08, 2017 6:34 am
- Forum: Fantasy RP Room
- Topic: Zombie Killer vs. No Clearance
- Replies: 2
- Views: 799
Zombie Killer vs. No Clearance
<table><thead><tr><th colspan="5">Zombie Killer vs. No Clearance</th></tr></thead><tr><td> Zombie Killer 4WD Hinged wedge, hinged plow</td><td>Weapon: 0 Speed: 8 Torque: 5 Armor: 10 (+2 plow) Traction: 7</td><td>VS</td><td> No Clearance 2WD Hydraulic clamp, wedge dropper</td><td>Weapon: 4 ...
- Wed Feb 08, 2017 12:59 am
- Forum: Fantasy RP Room
- Topic: Hazardous Waste Removal vs Drunken Master
- Replies: 1
- Views: 377
Hazardous Waste Removal vs Drunken Master
RP: (476 chars) <hr />Start with front wedge, long hammer arm, blunt head. Use my Mecanums to face HWR with wedge and circle around it at the same time. Try to circle in direction opposing HWR's weapon dir to make following me harder. Keep my distance until I'm ready to attack, use my aiming assist ...
- Tue Feb 07, 2017 9:21 pm
- Forum: Fantasy RP Room
- Topic: Water Strider vs. Sucker Punch
- Replies: 1
- Views: 641
Water Strider vs. Sucker Punch
<table><thead><tr><th colspan="5">Water Strider vs. Sucker Punch</th></tr></thead><tr><td> Water Strider 4WD Horizontal spinner (undercutter)</td><td>Weapon: 12 Speed: 6 Torque: 1 Armor: 7 Traction: 4</td><td>VS</td><td> Sucker Punch 2WD Ramming bar + vertical spinner</td><td>Weapon: 10 (7...
- Wed Feb 01, 2017 7:34 pm
- Forum: Old Signups
- Topic: Robot Bastards 2: The New Era
- Replies: 23
- Views: 13270
Robot Bastards 2: The New Era
<big>LW: No Clearance </big> https://i.imgur.com/8upmg6y.png https://i.imgur.com/zrWHvD5.png Weapon: 4 ([2+2] jaws + 1 wedge dropper) | Speed: 8 | Torque: 3 | Armor: 10 | Traction: 5 A 2WD hydraulic grabber. High speed, optional thwack tail and a surprise weapon: ...