Search found 40 matches

by ACCount
Mon Apr 17, 2017 10:11 pm
Forum: Fantasy RP Room
Topic: Hoarfrost vs. Sucker Punch
Replies: 1
Views: 537

Hoarfrost vs. Sucker Punch

<hr />Start by facing H with spinner, wait until I get wedged and fire a spinner-bar into it. This should make a nice dent, and maybe it will damage something inside. This is obv. not a fight I can control, but I can stop H from controlling it. Hazard bait like there is no tomorrow. Drive in a chaot...
by ACCount
Mon Apr 17, 2017 8:14 pm
Forum: Fantasy RP Room
Topic: Eat Me vs No Clearance
Replies: 1
Views: 514

Eat Me vs No Clearance

Never fought anything like this. Eat Me's ridiculously unbalanced drivetrain makes this interesting. I'm not going to use anti-spinner shield for this fight. I go with standard clamp and a wedged thwack tail. <hr />If EM is trying to outdrive me, drop wedges and try to lure it onto them. If it's wed...
by ACCount
Mon Apr 17, 2017 7:46 pm
Forum: Fantasy RP Room
Topic: Drunken Master vs. Meta Ridley
Replies: 1
Views: 589

Drunken Master vs. Meta Ridley

Hard fight, high stakes. Just the way I like it. Meta Ridely: Weapon: 13 &#124; Speed: 6 &#124; Torque: 1 &#124; Armor: 6 &#124; Traction: 4 Drunken Master: Weapon: 9 &#124; Speed: 6 &#124; Torque: 2 &#124; Armor: 9 (+4 front wedge) &#124; Traction: 4 I'm using my ant...
by ACCount
Mon Mar 13, 2017 12:00 am
Forum: Fantasy RP Room
Topic: Chaotic Reaction VS Sucker Punch
Replies: 1
Views: 539

Chaotic Reaction VS Sucker Punch

Start facing with wedge, keep facing CR, fire it for control any time CR gets close. Try to get it under, break wheel contact and push it to arena hazards. Only use spinner in combo with bar and at full speed.
by ACCount
Sun Mar 12, 2017 11:56 pm
Forum: Fantasy RP Room
Topic: Drunken Master vs. Undertow III
Replies: 1
Views: 655

Drunken Master vs. Undertow III

Equipment: long hammer arm, hammer head: blunt. Use my drivetrain and aiming camera to keep facing Undertow with hammer while staying in a comfortable hammer range. Try to hammer just above the flipper to bend the arc and block his wheels. If Undertow is getting close, use forks to get under and fli...
by ACCount
Sun Mar 12, 2017 11:49 pm
Forum: Fantasy RP Room
Topic: Firebrand vs No Clearance
Replies: 1
Views: 413

Firebrand vs No Clearance

Module: wedged thwack tail. Do my best to remain in control. Use my wedged tail to sweep FB's sides, drop wedges when FB is trying to attack. Bait with killsaws. Clamp FB's side when it's off-balance. Then bring him to arena hazards to wreck his low-armor body. Keep him on hazards for as long as I c...
by ACCount
Thu Mar 02, 2017 4:40 pm
Forum: Fantasy All Access
Topic: Robot Bastards 2: The New Era - Discussion
Replies: 218
Views: 36720

Robot Bastards 2: The New Era - Discussion

Disappointed by Initial D vs Sucker Punch. I agree with Initial D victory, this could easily go both ways, but when a writer starts to argue about "it doesn't really work that way" right in result, it really pisses me off. What's making it worse is that the same writer never bothered to re...
by ACCount
Sun Feb 26, 2017 9:49 pm
Forum: Fantasy RP Room
Topic: RB2: Initial D vs Sucker Punch
Replies: 1
Views: 476

RB2: Initial D vs Sucker Punch

RP: (400 chars) <hr />Start with wedge forward, get aggressive early and fire my wedge rapidly at D's spinner to break his spin-up. Try to push it into arena hazards that way. Once I'm at full spinning speed, aim the wedge at one of D's corners and fire it to make D spin and expose the side. Then tu...
by ACCount
Sun Feb 26, 2017 9:35 pm
Forum: Fantasy RP Room
Topic: D.U.D.E Vs. No Clearance
Replies: 1
Views: 563

D.U.D.E Vs. No Clearance

RP: (446 chars) <hr />Accelerate at DUDE, then drop a wedge and stop to "throw" said wedge into DUDE's dustpan. Use it as distraction to get at DUDE's side or back, clamp, and try to strand it on one of the wedges, or push it into arena hazards. Keep using wedges for distraction and clampi...
by ACCount
Sun Feb 26, 2017 9:17 pm
Forum: Fantasy RP Room
Topic: Kraze vs. Drunken Master
Replies: 1
Views: 552

Kraze vs. Drunken Master

I use long hammer arm, with pick end. RP: (469 chars) <hr />Use mecanums to face Kraze with lifter all the time while keeping some distance. Press only when it tries to get under me, or I try to get under it. Try to get under Kraze and clamp it with my hammer-lifter combo, then spin it around to dis...
by ACCount
Sat Feb 11, 2017 5:33 pm
Forum: Fantasy RP Room
Topic: Zombie Killer vs. No Clearance
Replies: 2
Views: 799

Zombie Killer vs. No Clearance

RP: (461 chars) <hr />Focus on control. Drop wedges every time ZK gets close and use this distraction to get around it. Clamp ZK's side, pull it around and try to get it stranded on a wedge. If that fails, just clamp and push it into arena hazards. Maybe try to push it into OOTA box, depending on ho...
by ACCount
Wed Feb 08, 2017 6:34 am
Forum: Fantasy RP Room
Topic: Zombie Killer vs. No Clearance
Replies: 2
Views: 799

Zombie Killer vs. No Clearance

<table><thead><tr><th colspan="5">Zombie Killer vs. No Clearance</th></tr></thead><tr><td> Zombie Killer 4WD Hinged wedge, hinged plow</td><td>Weapon: 0 Speed: 8 Torque: 5 Armor: 10 (+2 plow) Traction: 7</td><td>VS</td><td> No Clearance 2WD Hydraulic clamp, wedge dropper</td><td>Weapon: 4 ...
by ACCount
Wed Feb 08, 2017 12:59 am
Forum: Fantasy RP Room
Topic: Hazardous Waste Removal vs Drunken Master
Replies: 1
Views: 377

Hazardous Waste Removal vs Drunken Master

RP: (476 chars) <hr />Start with front wedge, long hammer arm, blunt head. Use my Mecanums to face HWR with wedge and circle around it at the same time. Try to circle in direction opposing HWR's weapon dir to make following me harder. Keep my distance until I'm ready to attack, use my aiming assist ...
by ACCount
Tue Feb 07, 2017 9:21 pm
Forum: Fantasy RP Room
Topic: Water Strider vs. Sucker Punch
Replies: 1
Views: 641

Water Strider vs. Sucker Punch

<table><thead><tr><th colspan="5">Water Strider vs. Sucker Punch</th></tr></thead><tr><td> Water Strider 4WD Horizontal spinner (undercutter)</td><td>Weapon: 12 Speed: 6 Torque: 1 Armor: 7 Traction: 4</td><td>VS</td><td> Sucker Punch 2WD Ramming bar + vertical spinner</td><td>Weapon: 10 (7...
by ACCount
Wed Feb 01, 2017 7:34 pm
Forum: Old Signups
Topic: Robot Bastards 2: The New Era
Replies: 23
Views: 13270

Robot Bastards 2: The New Era

<big>LW: No Clearance </big> https://i.imgur.com/8upmg6y.png https://i.imgur.com/zrWHvD5.png Weapon: 4 ([2+2] jaws + 1 wedge dropper) &#124; Speed: 8 &#124; Torque: 3 &#124; Armor: 10 &#124; Traction: 5 A 2WD hydraulic grabber. High speed, optional thwack tail and a surprise weapon: ...